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Chapter 231 Final Fantasy's North American debut

At the end of July, the hottest time of the year, and the development team of "Final Fantasy" was also preparing for the release at the flagship store in Ginza, Tokyo, from the early morning on the first day of its release.

Moreover, Mars Entertainment is more considerate than Nintendo, and cold drinks will be provided for all players who come.

Like "Dragon Quest", "Final Fantasy" is also extremely confident in its quality. It prepared 200 Dreamboxes on site for players to try. In fact, Dreambox has not had a serious intersection with FC players due to game problems. The games on Dreambox should be a little older. It is not that Dreambox does not value children, but that, including Jester, is not as successful as Nintendo in the children's game market.

Moreover, many heavy-tasting games on dreambox are not supported by some parents, and they will not agree to let their children play this kind of game.

The melancholy style and plot of "Final Fantasy" are still very attractive, and the technology that Curry has saved in Mars entertainment technology is not as good as Square's original. It has only been perfected in the third generation of "Final Fantasy". The setting of the summoned beast was also exhausted when Jester talked with Hiroshi Sakaguchi. Therefore, the current "Final Fantasy" is not much inferior to the original "Final Fantasy 3" in history.

During the trial, I received loud cheers from many players. Some of them bought "Dragon Quest" before, but they still praised "Final Fantasy", which is a game that is completely different from "Dragon Quest" in style, but is just as excellent.

The best reviews of the trial before the release will naturally be crowded by players.

However, Dreambox's share in the Japanese market is only a little over 20%, which is far from comparable to Nintendo's FC, so it is far from being sold.

But when the share of only one-quarter of the FC, the sales of "Final Fantasy" reached 80,000 copies on the first day.

This is an extremely exciting achievement for "Hatsushi Sakaguchi". You must know that even the cumulative sales of "Flame Emblem", which is about to reach 6 million, did not have 80,000 copies on the first day of its release in Japan. Of course, the market share of dreambox at that time was not as high as it is now, and it was only about 10% at that time.

But before Hoshinobu Sakaguchi celebrated, Nintendo couldn't wait to announce their sales data on the fifth day.

Then, Hiroshi Sakaguchi gritted his teeth, clenched his fists, and smashed them against the wall.

It was exactly what Jester expected. It was on this day that "Dragon Quest" had explosive power due to its reputation accumulated before. In one day, it even sold 300,000 copies!

In five days, just in the Japanese market. "Dragon Quest" sold a total of 1,040,000 copies.

Of course, even with North America sales, they only had a little more than 1.05 million copies. Faced with such results, Jester had no choice. It was not that "Final Fantasy" was not outstanding enough, but that he underestimated the power of the game that would later be called National Rpg, especially when he had his own "Flame Emblem" that allowed Yuji Okui to understand some of the tricks and experiences of developing games that he could only learn many years later.

In history he is familiar with. The game "Dragon Quest" was released in the early 1986, and its final sales reached nearly 1.3 million copies. Jester originally thought that even if their version of "Dragon Quest" was even better, the final sales would be only 1.5 million copies.

However, I didn't expect that the RPG trend led by his "Flame Emblem", "Heavy Fighter" and Nintendo's "The Legend of Zelda" would burst out with such power after more than a year of brewing.

"This is a bit like the phenomenon when the second part of DQ is released."

DQ is the pioneer of Japanese rpg. It is true in Jester's mind, and calling them Japanese national rpg started from the second part of DQ.

It's useless to say this now. It's just like the original history. The Japanese-style "Dragon Quest" is very unpopular in the market outside of Japan, and is even much lower than the original historical sales. In Jester's view, this may be because Nes's market share is too low.

However, Jester thought about it and called the Japanese branch.

Jester said to the phone: "Let Hiroshi Sakaguchi listen to the phone."

"boss."

It can be heard that Hiroshi Sakaguchi's tone was very dull. After all, he could not be excited when facing the monster-level sales of "Dragon Quest" in the Japanese market.

After a moment of pause, Jester thought for a while before speaking, "This has nothing to do with you. "Final Fantasy" has the best, which is far beyond my expectations. And aren't they just Wu Tian's total sales of 1.05 million copies? I haven't taken it seriously yet. After a few hours, the North American market officially starts selling, you will know that the players we have are not comparable to those of Nintendo."

Hearing Jester's gentle voice, Hiro Sakaguchi felt much better, but he also knew that Jester was comforting himself. Moreover, for Jester, the sales of a game are no longer the most important. What he values ​​most is the share of his own game platform. Every increase in the share of the platform by one percentage point, then the profit brought by this percentage point is far from comparable to that of a game with millions of copies.

The best-selling in the North American market is no longer of great significance to Mars Entertainment. Dreambox's share in the North American market is almost monopolized. What Jester values ​​most is the counterattack in the Japanese market.

Unfortunately, this time, it may be difficult to do it with Final Fantasy.

For Mars Entertainment and Nintendo, the direct competition between these two giants in the electronic game field has always attracted the most attention from the media. Moreover, Mars Entertainment, which has just offended "Famitong", does not use any good words for the reports on Mars Entertainment and "Final Fantasy", and even used it implicitly before. This will be the beginning of Mars Entertainment's decline from prosperity.

Originally, their words were quite obscure, but when the global total sales of "Dragon Quest" of 1.05 million copies in five days compared with the results of "Finance Fantasy" on the first day of "Finance Fantasy", "Famitong", which was previously humiliated by Mars Entertainment, finally found an opportunity this time. They specially issued a special issue for the sales of "Dragon Quest" exceeding one million.

In this special issue, in addition to flattering "Dragon Quest" as usual, it also sarcastically mocked Mars Entertainment and "Final Fantasy".

Moreover, not only "famitong", but most other people's media also reported this.

The Japanese are also famous for their conservatism and xenophobia.

The next day, "Final Fantasy" was officially released in North America and Europe. With Jester's unparalleled influence, it was released on the first day at the same time in flagship stores in more than 30 large cities across the United States. Each flagship store was overcrowded, and even many megacities, such as Los Angeles, Chicago, and New York, had certain traffic jams.

However, this is common sense for the release of the game with Jester. The police at that time were full of experience, and for them, this was not a big scene. When "The Emblem of Fire" was released across the United States a year ago, that scene really made people feel terrifying.

Some old policemen who participated in the maintenance of order at the scene of "Flame Emblem" proudly told the spectacular scene at that time to the new police officers who had just entered the police force to maintain order. This scene is simply a slight witch.

Moreover, in the United States, Jester's writing and energy are much larger than in Japan. Not only are there trial machines set up in flagship stores, but also in major cities, they also have large and active exhibitions, all of which are used as trial venues, and are filled with game consoles with "Final Fantasy" cassettes. Every player who plays this game can enter and experience it.

Moreover, whether you buy or not, cold drinks are provided for free.

Under such treatment, the popularity of "Final Fantasy" in the United States on the first day was no less than the sensation in the United States when "Flame Emblem" was released.

Europe is not much different. It is said that it is released at the same time in Europe, but in fact it is only the first to be launched in the UK, Germany and France. Other countries need to slowly distribute the goods in the next time, and the promotional methods adopted by Europe are not much different from those in North America. This was originally the result of discussion between Jester and Claudia.

The reason for doing this is to rely on the first day of sales to regain Japan's depressed voice for Mars Entertainment.

When sales data on the first day of North America and Europe were released, it shocked the whole of the United States.

North America, Canada and Europe, a total of 600,000 copies!
Chapter completed!
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