Chapter 786 One month!
But the truth is, players will really buy it.
And it was a buy-in without hesitation.
Especially the full scores given by several major media at the same time, coupled with the comments on the greatest racing game in history in "Fa Mitsu" have made countless players feel crazy.
Whether in North America, Europe, or Japan, the outstanding game quality, coupled with the extremely attractive GT Academy program, and the ability to fight online with all players in the same region. Although Mars Entertainment boasts that it can fight around the world, it is really not difficult to do this. What is difficult is that not all players have the Internet speed to connect to the world.
Therefore, in general, network communication is still carried out within the connecting area.
For example, North America, Europe, and Asia, of course, the current Asian region basically refers to the Japanese region. Within ten years, this situation will not change any fundamentally, and even twenty years later, the change will not be too ideal.
Originally, the sales of "Made in Balotelli" were lagging behind "GT Racing". After all, before eating, this game did not have a large-scale promotion and marketing like "GT Racing". However, the name Balotelli itself does not need to be marketed. This is almost Mars Entertainment, or in other words, it is almost the logo of electronic games.
Before being released in the Japanese market.
That is, when Dream Wave 3 was released to the sixth day, North America was released for six days, and Europe was released for three days, the sales of "Made in Balotelli" was still lagging behind "GT Racing", with a total of 200,000 sets. Of course, a game sold for 1.4 million in six days is already amazing, especially a relatively niche game that makes the level of your own.
This game, even when discussing internally in Mars Entertainment, is unparalleled for a few players, but for most players, the appeal of this game is not so sufficient. In the eyes of these people, they may even feel that it is too troublesome and unhappy to use their brains to create levels and then play games for others.
Even if you want to experience the fun of this game yourself, you still need to rely on others to create better levels.
In any case, in their opinion, such games will not have too high sales.
However, they still underestimated the power of the online community.
This game they were not optimistic about before was actually ranked third in the game. You should know that the lineup of this game is extremely strong. Although there is no latest work in the Final Fantasy series, it still has the most rated "Final Fantasy 3" reset version, not just a simple reset in the dream wave era, but a reset from modeling.
Some 3D modeling is even used.
It can also be regarded as an attempt or exploration of "Final Fantasy 7", which is now fully developed by Hiroshi Sakaguchi.
In addition, there is also an arcade version of "Iron Fist" transplanted by Itagaki Sonoshi and has added new characters and plots. This is the most popular 3D fighting game in North America, Europe or Japan, and even the most popular competition event at this year's carnival. Of course, the prize is the second highest, second only to the "Street Fighter" competition that has been held for nine sessions.
"Made in Balotelli" actually sold 600,000 sets!
Another situation where games sold more than game consoles appeared in front of everyone.
For a moment, even many game media were a little lost. They thought that only one could accomplish this miracle was possible in five years, such as "Haoxia", but they never thought that such a miracle was completed again in such a sales miracle when many people were not optimistic about it before.
DreamWave 3 is released one month after it is released.
Mars Entertainment announced their first month sales figures of 4.4 million units.
This is 400,000 more than the previous figure of 4 million units in a month predicted by Game, and the total sales of "Haoxia" also reached 4 million units, but the sales volume is extremely exhausting and soft. After all, if a total of 4.4 million consoles were sold, four million units could be sold, which is already a mythical achievement.
It can be said that this is the biggest contributor to the fact that Dream Wave 3 can sell so well this time.
A game that completely crushes an era has an unparalleled attraction to players!
However, Sega and Sony turned a blind eye to the sales performance of Mars Entertainment.
They did not announce their sales as before.
In fact, according to the previous practice, the previous month should be the time when these two companies announced their sales every three months. They did this in the previous year.
But this time, they didn't do this in the last month that just ended.
Although they do not publish official numbers, such as the sales of hosts, they can still be counted. Although they are somewhat different from the official numbers, they still have a certain reference function.
In the last official data, Sega Saturn's sales were 6 million units, while Sony's P2 was 5.4 million units.
In this unofficial statistics, Sega Saturn sold a total of 900,000 units in the previous three months, which is not bad, while the performance of ps2 was not very good, with only 650,000 units. In this way, Sega Saturn's total sales reached the 7 million units, while Ps2 had 6 million units.
DreamWave 3 has 4.4 million units.
Chapter completed!