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Chapter 628 Production by Chapters

After a moment of silence, Jester smiled.

"It's not bad. After all, for such a new genre, we are just in a exploratory stage."

As he said that, Jester paused for a moment, then continued, "I don't know if this kind of game can be completed in the end." After that, he sighed.

Yu Suzuki's tone was much more confident.

"I think we will be able to complete games of this scale. I also believe that the game we want to make is the future of electronic games... But for us now, it is indeed a bit difficult to overcome, but this does not mean that there is no way to overcome it. A long time ago, many people thought that Mount Everest could not be climbed."

"Do you have any ideas?"

When Jester heard Yu Suzuki say this, he was also a little curious about how the original father of 3D sandbox games viewed the development of his game. After all, in addition to his desire to obtain Yu Suzuki's talent in combat system design, the most important thing is his identity that should have belonged to him. Maybe some of his ideas can help him avoid many detours.

"It's not something special. I just thought about the scale of the game we're going to make..."

While saying that, Yu Suzuki also gestured with his hands. He meant that the game was very large, and then he shook his head and said, "...The scale is too large. If we want to do all the complete story, I think it is unrealistic, because even if the next generation of hosts use CD storage, they may not be able to store such large content."

Yu Suzuki said this very confidently, and Jester did not deny it.

Because he knew that Yu Suzuki started playing games with hardware like arcade frames, he had a much more authoritative understanding of hardware than he might be.

"Yes, that's true."

Jace Feature Head.

Yu Suzuki continued to laugh, and then he looked at Jester and said, "So, after I thought of this, I was a little surprised, because these things are not in-depth issues. Just think about it carefully, any person engaged in game development can know this. But why do you still plan to carry out this plan without any hesitation?"

Jester did not interrupt this time, but smiled and watched Yu Suzuki continue to speak.

"I was puzzled at the time. I knew there must be a reason for this, but I didn't expect that later, when I was bored, I suddenly had this idea. Since comics can be sold in this way, why can't games be sold in separate volumes?"

"So, I just thought. Do you want to divide this game into more than a dozen chapters, and then make the game by making one or several chapters at a time, just like this serialized comic book and volume publishing?"

Yu Suzuki expressed his inference with some excitement.

Then, he looked at Jester seriously, hoping to hear Jester's reply.

Jester just smiled and then became silent. After a while, he replied: "Suzuki, what you said is indeed what I thought. I also thought at that time that if you want to do too many systems, it would be unrealistic to want to make a complete story. You can only divide a complete story into several parts. This was originally an attempt in game development. The main thing is that I want to prove that these can be completed."

"Yes, this is the only way."

Yu Suzuki nodded like this, and then he turned to another topic.

"Jess, my team is almost formed. Before the few people who stayed in the United States before were called to Japan, they could perform motion design and motion capture. These can be improved in advance."

Jester didn't say anything about it.

He just said lightly: "I said before that after the group is divided, each development group is responsible by a separate person. I just want you to give me the results that satisfy me. As for how you do it, I don't care."

As he was talking, the door of the room was pushed open.

Minoro Maetsuki walked in with a tray of tea sets. Tea had been brewed inside. He placed the tea set neatly beside Jester and Yu Suzuki, and then he looked at Jester as if he wanted to say something.

Jester actually likes Minami-yoshi, although this is only his first meeting with the other party.

But in fact, because of the memory in Jester's mind, he was full of respect for Sega's sky-high white jade pillars and sea purple gold beams. If it weren't for his persistence in Sega's most dangerous time, Sega wouldn't have existed. So when Jester saw Minami-yo's strange look, he became interested, so he made a joke.

"What? Do you still want to sign?"

When Natsuki heard Jester say this, Minami-yoshi was shocked, but Natsuki's answer next surprised Jaster even more.

After being shocked, Minamichi Minami immediately smiled awkwardly.

“Yes…yes.”

After hearing Minami Otsuyo's answer, Jester's face suddenly became embarrassed. He said that he was just a joke. In his opinion, it was absolutely impossible. Unexpectedly, even if this was the case, he would still make the answer.

Seeing the change of expression on Jester's face, Minami Naoki knew that it might be the other party who misunderstood him.

So he quickly explained: "It's not what you thought, I don't want your signature..." However, after saying this, Minami Naoki seemed to think it seemed impolite to say this, and suddenly became a little dull. He opened his mouth, but still didn't say anything.

Jester is a very smart person and his understanding is far superior to that of ordinary people.

He quickly understood what Natsuo Minami was going to express, and then he laughed: "I understand what you mean. Are you saying that this time you don't want my signature, but you want me to ask others for help?"

“Yes, yes.”

Hearing Jester say what he meant, Minami Naoki nodded vigorously.

"Who do you want?" Jester did not refuse, so he asked directly. Minami-yoshi Naoki didn't even think about it, and directly said a name that surprised Jester.

"I want a signed photo of Mr. Shigeru Miyamoto, who is one of my favorite designers and I really like his games."

This sentence is said seriously and confidently.

This really surprised Jester, because he knew that Minoyo Naoki joined Sega many years ago, and a Sega employee actually liked Nintendo's ace designer so much? This seems a bit wrong? Although Shigeru Miyamoto has joined Mars Entertainment now, it has only been less than a year.

Yu Suzuki saw the trace of doubt flashing across Jester's face, and he smiled and explained for Jester.

"Mineyo actually wanted to join the company that he wanted to join the most at the beginning was Nintendo, and his favorite game company was also Nintendo, but unfortunately, Nintendo didn't want him at that time, so he came to our Sega."

When he said this, Yu Suzuki laughed.

"You may not know that Mingyue was very resistant to working at Sega at that time, because we had a bad relationship with Nintendo at that time. To be precise, we did not have a good relationship with Sega. However, after he followed me for a long time, he thought Sega was great, no worse than Nintendo. But I asked him before, who were his favorite game company and designers?"

"His answer is still the same, Nintendo and Miyamoto Shigeru."

"You may not know that after Nintendo announced his complete withdrawal from the game industry last year, he cried."

After saying this, Yu Suzuki's laughter became louder.

But this actually made Jester a little embarrassed.

Because it was himself who forced Nintendo to withdraw from the game industry, he really did not expect that a future veteran of Sega would be Nintendo's loyalty.

In fact, although Jester prefers Natsuo Minami in his previous life, he has never learned about his past in depth.

If he had known about Minami-yoshi's past.

Now he won't be surprised that the other party is a Nintendo fan.

He is from Shigakuen City, Yamaguchi Prefecture. He was born in 1965. To be honest, for the Japanese gaming industry, 1965 was really a very amazing year and worthy of writing. In fact, in fact, some strange but completely incomprehensible things happen. Just like NBA enthusiasts always find that in a certain year, a large number of excellent players will emerge.

In other years, there is always no one who can fight, such as the famous 96 Golden Generation and 03 Golden Generation.

This is also true in the Japanese game industry.

This year is 1965.

Not only Nagoe Minori, but also Matsuno Yasui, Mikami Shinji, Inafune Keiji, Fumimizu Kitaka, Nakayuji, Mizuguchi Tetsuo... Many people who took over half of the Japanese gaming world in later generations were actually born in 1965.

This phenomenon is unique in other years.

As Yu Suzuki said before, Minoro Nagoki did feel worried about his job as soon as he graduated from college.
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