Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 576: No progress will be eliminated

"Can you introduce some of the games you just mentioned? Let me introduce his background and other similar things..."

The first person who was named to ask questions gave Jester a difficult question to answer.

First he was silent, then Jester frowned and showed a thoughtful look, and then replied: "The story about the game plot will not be revealed yet. In fact, there is no way to disclose it, because the current game has not yet reached this point. In fact, what this game needs to do at the beginning is to complete its system framework. The first thing we need to know is what we can do and what we can't do."

After saying that, Jester shrugged at the fans in the audience.

"So, I can't answer this question, because the plot of the game does not exist, as for whether it exists in the future..."

When Jester said this, he smiled mysteriously.

"That's not necessarily true."

This sentence once again caused an uproar among the fans in the audience. They didn't understand what Jester said fundamentally. What he said before was very easy to understand. It was nothing more than that when the game was first developed, it was not considered the plot, but first considered how the system and framework of the game were structured. After all these were solved, then think about how to design the plot based on these things that could be completed.

But, in the end, Jester added that sentence and it might not necessarily mean what it means?

Could it be that this is a game without a plot?

How can I play a game without a plot?

Soon, the second player who was named asked questions about what Jester just said.

"Jess, what you said just now doesn't necessarily mean? Is it meant that this is a game that does not require a plot? But from your description just now, it seems that this should be an RPG game? Doesn't the RPG game require a plot?"

"This question..."

Jester smiled and spoke, but after saying a few words, he stopped his words, was silent for a while, and looked at the expectant look of the players on the scene.

"...I can't say yet, this is just an idea that I'm not sure about. So there is nothing to say at the moment, but I want to correct one thing. Who told you that my new game is an RPG game?"

Not rpg?

This made the players present look at each other.

When I was giving a speech just now, the game mode you described yourself was the rpg game mode. Why is it not the case now?

Fortunately, this time, Jester did not ask the players below the stage to ask on his own initiative. Instead, after everyone was puzzled and surprised, he explained on his own: "This is actually my attempt. I think the current game classification method is a bit out of date. Don't you think that all games are divided into rpg, act, ftg, and fps... Are these categories a bit monotonous and boring?"

Jester's words once again aroused everyone's curiosity.

With the popularity of this kind of game classification over the years, the popularity of the game has long been deeply rooted in people's hearts. Everyone thinks it's good, and there is nothing monotonous or boring.

At least for many people, by looking at the game categories, they can tell whether they like this type of game.

Basically, there are not many players. They will be interested in all game categories.

Looking at the puzzled look on everyone's faces.

Jester still smiled and said seriously and carefully: "I had thought before that there are so many games now, all kinds of games. It can be imagined that in the future, there will be more and more games in the future. There will even be more so that most people can't tell how many games there are. At first, I thought this category was very good, especially for us developers."

"Do you know why I say that such a classification is great for developers like us?"

When Jester was halfway through his words, he asked a question casually. He glanced at the puzzled expression on everyone's faces. He had no idea to ask anyone to answer. He just paused a little and looked around the scene, and continued: "Because, after we classified the game, we can easily get this type of game from players who like this type of game. Which of the things they like this type of game and what they like the most? With these feedbacks, we can make better games of this type of game."

"Because, we have already figured out the places that players like, and how can we make this type of game based on the things that players like that we have figured out? "

"but……"

Jester, who was talking, suddenly changed his voice.

"After thinking this way, I found that many designers don't think about how to design games. They don't think about why I did this, whether it's fun to do this, but just look at the statistics. Oh, these things are what players like, these things are blablabla supported by players, and then based on these, add functions when designing the game."

"Over time, these designers will not think independently. They don't know what to do with a game. When these same games are done more, players will also play more. When the interests of the players they collected before begin to change, they suddenly find that what they have previously cited as truth suddenly fails, and players suddenly stop buying their accounts."

"I even cursed loudly about some shit and garbage they were doing. I haven't made any progress in the slightest years, such as rotten, feces...."

"But these developers are still very curious. They said that the games we make are still the same, even better and smoother than the previous picture. I also added some new actions. Why is it that the game that was obviously not as popular as the current one, and the one that is popular with fans, and the one that is better named now will be scolded for being scolded?"

"They don't understand, so, they die."

After Jester smiled and said this, the venue that was still a little noisy before was silent: "Do you think what I said is a bit alarmist? Not because this is something that happened in Mars Entertainment for a while, some first-time and second-time games have good sales and good reputations. Then they failed one after another on the third- and fourth-time games, abandoned by the players, and then the studio was disbanded, and the personnel were fired, and they died like this."

"To be honest, this is a very pessimistic and disappointing thing. I even saw many such things happening at that time, and I thought of some very bad things."

"Do you know what I thought of? Or, what can you think of?"

Jester asked a question again. He looked at the people under the stage with sharp eyes. He seemed to really want to see someone raise his hand to answer, but he kept waiting for about forty or fifty seconds. The bottom of the stage was silent, and he was staring at him with almost the same eyes.

"Okay, let me tell you, I don't know how old it was when you first came into contact with games. One of the home game consoles I personally played was Odyssey..."

When Jester said this, a burst of cheers suddenly broke out from the table.

This is how they got a resonance with Jester.

"Yes, Odyssey, a home game console that was earlier than Atari. I don't know if you can recall their games at that time..." Jester said this and paused again. He listened with his ears, as if he was listening carefully as the players under the stage were saying something, and the players under the stage were indeed saying something.

"Yes, yes."

Jester obviously understood what some players mean.

"It's the kind of electronic game where you have to stick a patterned plastic film on the TV screen when you are playing, and then there is only a random spot of light in the TV screen, and we even need to think about the stories in the manual attached to the Odyssey to continue... To be honest, who else do you think this is called an electronic game now?"

There was a burst of laughter under the stage.

"However, when I first played, I was really happy, and I even had an idea, how could such fun things exist in this world?"

Jester said, nodding his head vigorously.

"That was indeed the idea at that time... Okay, let's get back to the topic. Going back to the question I mentioned before, what I thought of at that time was the games on Odyssey and the et that later made the entire electronic game industry go back to its original point. This game has been taken out as a lesson over the years, and everyone is familiar with it. I was thinking at the time that even if the et is bad and difficult to play, it is more fun than the things in the Odyssey period, right?"

"But why can we play and cheer at the same time in Odyssey games? How could there be such a magical thing in the world? And we have to spit on him, curse him, curse him, and wish we could step on his corpse with ten thousand feet so that he would never turn over?"

As he said that, Jester laughed.

"Actually, I personally have a very interesting idea. I thought it would be interesting if we go to the desert of New Mexico in twenty years or thirty years, go to Atari to bury those et cassettes, dig them out again, let them see the light of day again, and let players in decades review this history that is crucial to the entire history of video games, would it probably be interesting?"
Chapter completed!
Prev Index    Favorite Next