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Chapter five hundred and seventy fifth you ask questions

After hearing the questions from his president.

He also frowned and opened his mouth, but the statement that Jester's mouth might have responded to the size of 300 people just now really shocked him, and he didn't know how to answer his boss.

After all, he developed the game himself and led only fifty development teams. In addition, he was in the recent development of "VR Warrior", which included some boxing masters invited to design the moves and movements of the characters, as well as the motion capture department that he had just joined. Moreover, the investment in this game that Jester mentioned earlier will not be less than 200 million US dollars in R&D investment, which shocked him so much that he could not come back to his senses for a long time.

What is the concept of 200 million US dollars?

Yu Suzuki could not imagine because he had never seen so much money.

The development team he led was "VR Warrior", and Sega is a well-known company in the industry that has spared no expense to develop games. However, despite this, the development investment of the entire "VR Warrior" did not exceed three million US dollars. This is enough to be considered the development teams of Mars Entertainment in the industry.

And $200 million?

Yu Suzuki didn't even know how to spend it. Even in such an occasion, the investment he said would definitely be suspected of exaggerating. However, since Jester could directly say the number 200 million, even if there was moisture, the investment he might need would be at least 100 million US dollars.

After listening for a long time, Shiroozuo Nakayama did not wait for Yu Suzuki's answer, but he didn't care, because the news that Jester just said, five years of development time, 200 million US dollars in development investment, and a development team of 300 people, even he was shocked. Not to mention Yu Suzuki, and the reason why he asked was not really trying to get Yu Suzuki to answer.

It's just used to express your shock.

To be honest, can Sega take out 200 million US dollars now? That's certain. In the game industry, it depends on sales. In addition, Sega has arcade halls all over Japan, so there are a lot of money flowing, and the figure of 200 million US dollars is a lot. But it is actually not impossible to get it in a large company like Sega.

But it is one thing to be able to take it out, and it is another thing to be willing to take it out and invest in the development of a game.

Even say something very realistic.

Even if Shirooka Nakayama can say that Tosega's board of directors has asked them to invest $200 million to develop a game that takes five years and can only develop in a scale of 300 people. Even if Yu Suzuki leads the team, Yu Suzuki may not know what kind of game to use this money to develop.

At this time, Nakayama Shizuo couldn't help but think of what Jester said to him before.

In general, Shinto Nakayama is a very bold entrepreneur. Moreover, he always spares no expense in game development, so even though he only believes half of what Jester said on the stage, it is a big deal that he absolutely cannot do. And he also knows the purpose of Jester asking him to borrow Yu Suzuki.

It is very likely that it is for his game.

"Suzuki..."

After weighing the pros and cons in his mind, Shinto Nakayama felt that it was not the time to explain to Yu Suzuki. So, after hesitating for a while, he spoke: "Are you interested in the game described by Jester Lee just now?"

This made Suzuki Yuichi confused.

Interest? The question is that based on the things that Jester simply described just now, he didn't know what kind of game it was, he only knew what kind of open game it could be chosen freely. He did think about such a game, but he just thought about it very simply and did not think about it in the past to actually make it.

Besides, even if I am interested, can the company really take advantage of the investment of Jest Lee to help him develop it?

However, although Yu Suzuki kept complaining in his heart, he still answered Nakayama in a respectful tone: "President, as a game producer, you will definitely be interested in encountering such a development project. Even if you are an ordinary developer in it, you can participate in the development of such a huge project and understand what such a huge development project is, it is also a kind of improvement."

From Yu Suzuki's tone, Shikao Nakayama could clearly hear a sense of envy.

After hearing the answers of his subordinates, Shizuo Nakayama changed his expression and then remained silent. To be honest, Shizuo Nakayama didn't care about the proposal that Jester had told him before that he wanted to borrow Yu Suzuki to help, because no matter what conditions Jester proposed, he would not agree. Moreover, no matter how amazing the game Jester was going to do or how amazing the treatment he gave, he also had enough confidence to give Yu Suzuki.

However, now that he knew the scale of the game Jester was going to make, his ideas were also a little shaken.

However, Yu Suzuki is Sega's signature. If you want to borrow it, Shizuo Nakayama will never agree. Needless to say, he will not agree, and the board of directors will not agree.

However, judging from the plan announced by Jester just now.

This means that Jester definitely came prepared when she mentioned this matter to herself. Therefore, although she still had the idea of ​​firmly disagreeing with Jester's request, Nakayama Hayao really had it. After the opening ceremony speech, she talked to Jester to magnify the conversation.

Shikio Nakayama did not tell Suzuki Yuaki what he had talked to Jester before.

After he understood Yu Suzuki's thoughts, he just nodded lightly, and then said in a low voice: "Wait for a while, after the opening ceremony of Jester Lee, he went to the previous lounge with me to meet him. He had something to do and wanted to talk to you..." Speaking of this, Shinto Nakayama paused a little, but continued: "...it's about the game he just mentioned."

When Yu Suzuki's eyes lit up after hearing his president say this.

Then he concentrated again and listened seriously to Jester's on-the-scenes speech on the stage.

After everyone's surprise, surprise and disbelief faded slightly, Jester continued to say with a smile.

"Many of you think I'm bragging, and draw some pies that look delicious but are actually not eaten at all. But I can tell you very clearly that every word I say here is genuine. Indeed, as you said, it is indeed a pie that cannot be eaten, but it is only temporary that this pie cannot be eaten, because it takes a very long time to make this pie, and it requires your patience."

"Because it is not like this, how can we make this most delicious pie in the world?"

As he said that, Jester smiled: "I think you still don't believe it. This way, I will just call it casually. You can ask me a question. The question is about the game. Of course, I can't say in detail about some specific details, so I will only answer it with yes or no, with or without, and your questions can only be about the game."

Then the audience burst out again with the warmest cheers since Jester started the speech.

Actually, Jester didn't intend to say much.

Because the game I want to make is really advanced and much ahead of the game of this era. Needless to mention the players today, even some players in later generations, many of them may not be able to tell the difference between sandbox games and open world games.

Jester has encountered it many times before.

It seems that in the future, those players who have played many games in development world, sandbox or both, always confuse sandbox games with development world games.

In fact, the two games are very different in nature.

Subdividing the game category can be said to be two completely different types of games. Of course, in a broad sense, these two can indeed be discussed together.

A long story short.

To put it simply, the meaning of sandbox is very simple. The key point is that players can make significant changes to the game's environment and behavior through some mechanisms. Just like a child playing sand in a sand pit, he can use sand to do anything and do whatever he wants, so it is called a sandbox game. What kind of game is considered such a game?

Early games, robo-craft and besiege.

The most famous game is probably Minecraft or Ark, which is the game that can hunt and domesticate dinosaurs.

Many people say whether gta5 is a sandbox in the strict sense.

This point can be clearly stated, no, because although you have many choices in gta and there are many endings of the plot, but no matter how you do it, these things are designed by the designer for you in the game from the beginning.

In other words, this is not a result of your own choice.

And what about open world games?

This is better understood. As the name suggests, it means that players can wander around the world nonlinearly, and the game process does not forcibly restrict the player's behavior

There are countless such games, such as "Gta" mentioned earlier, "Old Roll 5", "Fallout", and "World of Warcraft". Yes, you read that right, it's "World of Warcraft".

Although World of Warcraft is an online game, it is also a real open world game.

Of course, there are also games that combine sandbox and free world.

For example, World of Warcraft, which introduced a mirror mechanism.
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