Chapter five hundred and forty-seven to seek "The Legend of Zelda"
After discussing with Shigeru Miyamoto, Jester agreed to Shigeru Miyamoto's plan.
He chose the team he formed after joining Mars. This was originally a matter of course. However, people from the company were willing to join and invited them, but Miyamoto wanted to come from his previous colleagues from Nintendo.
Jester has no objection to this.
Moreover, Nintendo's head has changed now. This time, Mi Arakawa clearly wanted to sell Nintendo's game business and make a strategic transformation. He didn't care what he transformed into. What he cared about was the game development talents Nintendo now and the copyrights of many games.
Especially the Legend of Zelda.
With Shigeru Miyamoto's careful management, this game has now become almost as famous as several of its own RPG games, and even has a series that surpasses the crowd.
Of course, I am willing to do so because I have not paid attention to the rpg series I made before over the years.
The other people's level is far from that of Miyamoto Shigeru.
Although it is definitely not difficult to make a better new IP in the future with Shigeru Miyamoto, if you can get the copyright of "The Legend of Zelda", which has a huge influence in Europe, America and Japan, then why not do it?
Of course, this is not an easy thing.
Now the person who is eyeing the copyright of the series "The Legend of Zelda" is not just himself, Sony and Sega are all jealous.
However, I still have one advantage in comparing them, that is, what I want and must win is actually the only copyright of "The Legend of Zelda".
After asking about Nintendo, it seems that Arakawa doesn't want to sell the copyright of "Zelda" as soon as possible, because in his eyes, this can almost be said to be one of the previous few of Nintendo's game copyrights. And I also want to get a lot.
In this case, if you don’t speak loudly, how can you be worthy of the title of Arakawa Mi’s pretentious genius businessman?
But Jester doesn't want the other party to make this cheaper.
Although there are many companies that want to get "The Legend of Zelda", the real competitive ones are Mars Entertainment, Sony and Sega. The others are all jumping clowns, which are not enough to make a case. These people don't even have the courage to stand up and compete directly.
This is the benefit of forming the World Electronics Association.
It seems that all members can enjoy the profits of the entire platform, but when they are given these profits, they will take away part of their power.
That is to stay in the association safely. Then don’t challenge the authority of Mars Entertainment, Sega and Sony. Otherwise, it will definitely be the sanctions of these three companies.
For example, don’t compete head-on with these three companies.
In fact, this association is like a deformed trust, and it is even much more terrifying than the trust.
Jester didn't want Arakawa to raise prices, so he could only negotiate with Sony and Nintendo. Then he compromised with each other. Jester didn't believe that the two of them were like themselves, and he was determined to win "The Legend of Zelda".
After all, Nintendo is famous for many games.
It is still difficult to communicate face to face. After all, this is not a big deal. It is impossible for Nakayama Shizuo and Ken Kutaraki to come to the United States casually.
And Jester has had a lot of things recently, so it is impossible for him to fly to Japan casually.
So, there is only one conference call.
After several negotiations between the three parties, Sony and Sega were also very interested in this matter. After all, Nintendo was still a behemoth that could compete head-on with Mars Entertainment a few years ago. In terms of electronic games, both Sega and Sony were all people who could only look up to it.
If it weren't for Jester's last time, he formed the World Electronic Games Association and then monopolized the entire home console market, then both of them might not be qualified to be compared with Nintendo.
So, there are so many things under Nintendo that can make them jealous.
So, they all agreed with Jester.
The three parties will first conduct a consultation, and after all the three parties have allocated their interests, they will negotiate with Nintendo.
It is not easy to choose a three-person group to have free time, but it is not too difficult. A week later, I found such a time and the three began negotiations to divide Nintendo.
This reminded Jester of the historical incident of Britain, France and Germany in the division of the Czech Republic before World War II. Without the presence of the Czechs, several countries actually completely divided up a sovereign state. This time, it was a bit like that when Nintendo people were not present, they were about to be divided.
Moreover, like the Czech Republic back then, their resistance was meaningless.
Because, under the shadow of the behemoth of the World Electronic Games Association, Nintendo or Arakawa Miku has no chance of equal dialogue at all.
"Is it going to happen again? No punctuation is allowed to be changed?"
When Jester thought of this, he couldn't help but smile.
"I just want the Legend of Zelda."
At the beginning of the three-person conference call, Jester explained his bottom line and requirements directly to Nakayama Hayao and Kutaraki Ken. This was not surprising to the other two companies, because this was mentioned before when contacting them.
Otherwise, this three-person conference call would not have been successful at all.
Indeed, "The Legend of Zelda" is indeed the most valuable one among all Nintendo's games, but Nintendo's gold sign is not just this one.
For example, Donkey Kong, and Metroid, etc.
These are all very touching to Sony and Sega.
Although they have already given up on the basis of acquiescence to "The Legend of Seedar", there are conditions. What surprised them was that when Jester started the negotiations, he directly expressed the conditions they had never thought about before, and he also said it neatly.
This made them feel a little confused about how to take over.
What do you do?
When Jester saw that after he finished saying this, Nakayama Hayao and Ken Kutaraki were silent for a while. He just smiled and asked lightly: "Why, what do you two disagree with? Or are you also determined to win the Legend of Zelda?"
"hehe."
Shiroozuo Nakayama laughed dryly first, his voice was still a little awkward, as if he had paused for a moment, thinking about his words before he said.
"I personally have no objection. In fact, Mr. Li's request was somewhat beyond my expectations."
Ken Kutaraki also expressed the same view.
After hearing their reply, Jester also smiled: "Since that's the case, then the remaining two of you can talk. I'm listening to it. Except for "The Legend of Zelda", our Mars Entertainment will not participate in any competition for Nintendo's game copyright this time."
Actually, does Jester want the copyrights of games such as Donkey Kong and Metroid?
Of course, it is impossible to want it, not want it.
This is a game that is not too bad, and as long as it is released, it can easily sell three million copies of the game. As the owner of a game company, how could it be that it is not interested in the copyright of these two games?
However, the problem is that this time the competitor is not his own.
There are three companies.
In these three most valuable games at present, if you want to get all of them and leave the other scraps to others, will Sega and Sony agree?
An impossible thing.
Therefore, it is enough to only take away the most enviable "The Legend of Zelda". Moreover, this game is also the most consistent game with Miyamoto Shigeru. Moreover, relatively speaking, in terms of platform action levels, I already have a super Balotelli series in this regard, so I don't need to be jealous of Nintendo's "Donnie Chan".
And "Metropolis", it is undeniable that this is a masterpiece, and Jester himself is a loyal fan of this game.
However, when fish and bear's paw cannot have both, you can only abandon the fish and take the bear's paw.
Before this, Jester also asked Miyamoto Shigeru for his opinion. After all, he got the copyright of Nintendo's game and must have to hand it over to Miyamoto Shigeru to continue making it. When he told Miyamoto Shigeru that only one of these three games could be obtained, Miyamoto Shigeru hesitated for a moment and chose "The Legend of Zelda".
Jester was silently listening to Ken Kutaraki and Shinosuke Nakayama, and had a very fierce quarrel over the copyrights of the remaining Nintendo game, especially in "Donkey Kong" and "Metropolitan". Both sides could almost say they were reluctant to give in.
For now, Donkey Kong's influence is greater than Metroid, and sales can also say everything.
Therefore, the focus of the competition between the two sides is also focused on "Donkey Kong".
The most important thing is that both Sega and Sony want to have a game character that can represent them as an image ambassador or a symbol like Mars Entertainment. Mars Entertainment and Balotelli are more famous in the United States than Mickey Mouse.
But Sega and Sony don't have such games.
But Nintendo has a game and image role that can take on this great task, that is "Donkey Kong".
Chapter completed!