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Chapter 534: The Future of Game Engines

Jester talked word by word.

The voice was not loud, but the tone was very serious. Moreover, as can be seen from Jester's expression, he obviously liked to talk about these things to Yamauchi Ichinobu.

"...The sound of the broken cup attracted the attention of the enemy. This is the AI ​​intelligent computing in the engine. In the end, the two sides exchanged fire and caused an explosion. The smoke generated by the explosion and the explosion scattered, the physical effects in the engine were at work."

"This is the scene you just described, how it should work under a complete game engine."

Although Jester was not quick, this series of content was still a bit difficult for Yamauchi Ichinobu. After all, he had previously imagined the game "Thor Hammer", and this game used the only 3D engine in the world.

It can be said that for the 3D engine, apart from Carmack, there should not be many people who know more than Jester than Jester.

Jester also saw Yamauchi Ichinomi's doubts and smiled again.

"This way, I'll talk about it in detail."

"Actually, what you said at the beginning was more in line with my vision. When Carmack and I designed the 3D engine, we discussed this issue. How should the engine we want to design should be operated. In the end, we both came to the conclusion that although the game engine has the name of power, it does work with the brain."

Jester was saying that Yamauchi Ichinobu was listening very seriously. From his expression, we can see that he was still very interested in Jester's words.

"What does the brain, the brain in the game mean? That is to say, it has to command and control various resources in the game. When I was developing the Unreal and Frost series engines, the exact definition of the game engine is also the same - the main program used to control all game functions, from calculating collisions, the relative position of the physical system and the object, to receiving player input, and outputting sounds at the correct volume, etc. In other words, in my eyes, what systems should a complete game engine contain?"

Jester said, pausing for a moment, obviously giving Yamauchi Ichinomiya time to think.

But the time is not long, only a few dozen seconds.

Jester then continued to talk.

"Generally speaking, a qualified game engine includes these systems. The rendering engine, namely the renderer, includes a two-dimensional image engine and a three-dimensional image engine, a physics engine, a collision detection system, a sound effect, a script engine, a computer animation, and an artificial intelligence. In the future, there must also be a network engine and scene management."

After saying that, Jester once again set his sight on Ichinori Yamauchi.

Then he asked casually: "Do you understand?"

To be honest, although he heard Jester say such a long story, he still had some understanding. Although he also knew that what he heard today was a rare opportunity for any person who was interested in game development. Although he didn't understand it, Yamauchi Kazuno nodded.

After seeing this, Jester laughed.

"Then it happens. Since you understand, then you can tell me what a top engine in the future should be like? Just use your imagination and imagine according to what I just told you."

Originally, Yamauchi Yidian heard a little bit unfamiliar.

As soon as Jester asked this question, his face became awkward. He opened his mouth again, but still didn't say anything.

Jester obviously had expected this, so he just smiled: "It's normal that you can't say it. Needless to say it's you, even in Mars Entertainment, except for a few, there may be only a handful of people who can explain the problem just now."

"Then, sir, what should the future game engine be like?"

Yamauchi Ichino was also very curious about this question. When he heard Jester say that this question was difficult for professionals to answer, he became even more curious.

"hehe."

Jester smiled indifferently.

"Okay, I'll just talk about my opinion. Of course, my opinion can only be a view. After all, no one can predict the future. I can only say that I have summarized some experience from my work to share it."

"First of all, there must be complete game functions. With the increase in game requirements, the game engine we are using now is no longer a simple 3D graphics engine, but should be the components in the game I said before covering 3D graphics, sound effects processing, AI operations, physical collisions and other components. Moreover, the component design should also be modular, and can be combined freely through modules according to the needs of finding them."

"Secondly, there must be powerful editors and third-party plug-ins. An excellent game engine must also have powerful editors, including scene editing, model editing, animation editing, etc. The more powerful the editor's functions, the greater the room for artists to play and the more effects they can make. The existence of plug-ins allows third-party software such as some special modeling software to connect with the engine to seamlessly implement the import and export of models."

"Third, an excellent engine will encapsulate complex image algorithms inside the module, and provide a simple and effective SDK interface to the outside world, which helps game developers get started quickly. This is like various programming languages. The more advanced the language, the easier it is to use."

"Finally, in my opinion, although the network is just beginning to develop, future games must belong to online games. Therefore, in the future, excellent game engines will also provide network, database, script and other functions. This is more important for online game engines. Online games must also consider the server-side situation, and reduce the extremely high pressure on the server while ensuring excellent picture quality."

Jester said in detail, and Yamauchi Ichinobu listened seriously.

After saying that, Jester shut up, and then he saw that Yamauchi Ichino seemed to be in deep thought. Obviously, the shock and inspiration he gave him in the answers of the future game engine just now were unparalleled. After listening to Jester's speech, he seemed a little unstoppable.

"call."

In the end, this state lasted for a few minutes before Yamauchi Kazuno woke up.

He looked at Jester, as if he wanted to say something, but he couldn't say a word. Obviously, the lesson about game engines that Jester taught him before brought him a great shock.

At this time, Jester looked at the time on his watch.

"It's getting late, I still have some things to do. Let's stop here for today's meeting." As he said that, Jester stood up.

He stretched out a hand towards Yamauchi Ichinomi.

After Yamauchi Ichinori reached out to hold Jester, Jaster smiled and said, "Yamauchi Ichinori, is it your name? I thought the chat with you before is very interesting. Moreover, I think you have the potential to develop games. If you want, you can go to the Mars Entertainment headquarters in Costa Mesa after e3 is over. If you don't want to leave Japan, then after you go back, you can go to the Mars Entertainment headquarters in Japan to report."

Without warning, Jester said something like this, a dream for anyone who is interested in the game development industry.

You know, those who were invited by Jester to enter Mars Entertainment were all things that happened when Mars Entertainment was invented. Now, everyone like this has become a famous producer in the industry.

"Of course, whether you want to go or not depends entirely on yourself, but I think game development is more suitable for you."

Before leaving, Jester also said something to Yamauchi Ichinobu.

He had been leaving the Mars Entertainment press conference and sat on the car specially arranged by Jester to send Yamauchi Ichinomi back to the hotel he had booked before. His mind was still a little dim.

Although he had expected that Jester might invite him before this, after this happened, it was still very shocking for a young man like Yamauchi Ichinori. Even when he was in the car, he kept pinching his thighs to name the real name he had experienced before, which was not a dream.

When he arrived at the hotel, his senior brother Fukushima had already returned from the Nintendo press conference.

As soon as he saw Ichino Yamauchi, Fukushima couldn't wait to tell him how outstanding the new palm phone announced by Nintendo at the Nintendo press conference. Not only did it have a stronger performance than Mars Entertainment, but its battery life was further improved.

But before Fukushima could say a few words.

He discovered Yamauchi Ichinori, who was still a little absent-minded, so he quickly asked: "What's wrong? Yamauchi? Are you feeling uncomfortable somewhere?"

Seeing Yamauchi Ichino shook his head repeatedly, Fukushima was also a little surprised: "Is it because of Mr. Li who met you before, what did he say to you?" As he said that, Fukushima seemed to have realized it, and then he asked in an extremely surprised tone.

"Has Mr. Jester Lee invited you to join Mars Entertainment?"

After hearing this from his senior brother Fukushima, Yamauchi Ichino nodded, but he still added: "Although Mr. Jester Li's invitation was sincere, I did not agree on the spot..."

"What? Didn't agree? Why didn't you agree? Do you know what a rare opportunity to get the invitation from Mr. Jester Li? You know, he is a godfather in the industry! I don't know how many famous developers regard themselves as his disciples!"

After hearing Yamauchi Ichinomi's answer, Fukushima's tone became obviously anxious. (To be continued, please search for Astronomy, the novel is better and faster!
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