Chapter 299 Pokemon Project Approval
"So, is it because of the palm of your hand that Yokoi Junhei joins Mars Entertainment desperately?"
Shinto Nakayama said this to himself. After saying that, he himself felt that the facts seemed to be like this. Otherwise, even if Yokoi Junhei joined Mars Entertainment, there would be no need to leave Japan and go directly to the United States. After he went to the United States, something must have attracted him. This matter is very likely to be a palm machine project that is about to be developed.
"I think so too." Yu Suzuki just simply answered this sentence.
Then, Shinto Nakayama nodded, and only thought for a moment, and then a satisfied smile appeared on his face: "Suzuki, although you said you had not considered it, you have told me your choice. One is Jester Lee, not only you, but not just me, but almost everyone recognizes as the best game design master in the world. The other, Yokoi Kohei, is not just me, but many people, including Jester, have praised his extraordinary vision in hardware development. Since these two characters have placed their attention on this, your answer is inevitable."
As he said that, Shinto Nakayama stood up, and his words had a very regretful meaning.
"It's a pity that when I was recruiting Junhei Yokoi, I didn't know that he left Nintendo because of this willingness. Otherwise, I wouldn't be Hiroshi Yamauchi, and our Sega was not Nintendo. We could have established a palm-machine development team, which is a pity..."
Yu Suzuki was also a little regretful. He was not always able to work with a talented person like Yokoi Junhei, but it was useless to think about it now. However, he was very curious about how Jester would make games on the palm of his hand? Although he guessed that the "Pokemon" mentioned by Mars Entertainment was on their palm of his hand, which might be called gameboy, he had no idea about how Jester would do it.
Now Jester is indeed considering the problem of games on the palm of your hand.
It is obviously unrealistic to develop this game console specifically. First, there are not so many people, and second, to disrupt Sega's release plan, he has made the release plan very early, so there is no time to reserve specialized game development.
However, there is no need to develop games specifically for this game console from the beginning, just transplant them. In fact, when gameboy was just released, Nintendo did the same.
Moreover, he also has a game that is most suitable for handheld machine transplantation.
“American square…”
However, this game is not for sale, just like Nintendo's treatment of it. It is used to drive gameboy sales. You must know that the 30 million Tetris copies mean that Nintendo sold a total of 30 million gameboys at the beginning. With a platform like 30 million, then what kind of game can't make money? This is a complete platform of its own. You must know that even the cumulative sales of dreambox have not reached this number. It is only more than 20 million now.
The difficulty of transplanting games is not very high. A small group can be completed quickly, and the transplanted games are carefully selected. From so many games, ten most representative ones have been selected, covering almost all aspects.
Of course, a game that Jester has been considering for four years. It has also been officially established recently.
This is the biggest news for Mars Entertainment recently, because their boss, Jester Lee, has not led two development groups to work together for many years. In a development group that has just been formed recently, the composition of this development group is very strange, because there are a large number of people in this development group, with more than 30 people. This is not the most critical. The most critical thing is that the configuration here is extremely unreasonable and does not look like a game development group at all.
Why? Because in this group, Jester asked for a total of twenty painters!
He didn't know what he wanted so many painters to do, even the members of the group at the beginning, but when Jester explained to them that they needed to prepare artworks of more than 300 different creatures, they understood why Jester needed twenty professional painters to come to his development team.
Jester knew the difficulty of developing "Pokemon", which is a game that doesn't seem to be troublesome, but it's extremely cumbersome to make. You should know that when this game Tomoto Tajiri came up with this idea, he discussed the feasibility of this idea with his father and friend Shigeru Miyamoto. After Shigeru Miyamoto helped him improve it, he made a complete idea, and finally the game took shape, which took four years.
Let’s not talk about the others, but the various artworks of more than 300 creatures in it are a very, very tedious task, which will inevitably take a lot of time.
The same is true for Mars Entertainment today. Therefore, on the first day of setting up this development team, Jester announced his first task, which was to complete the original paintings of at least 300 different Pokemons he asked for. During this period, Jester didn't even have time to take care of the development of "Thor Hammer", and could only let Carmack, the original father of the FPS game, be temporarily in charge.
He spent day and night in the development team of "Pokemon" to complete the original manuscript.
Jester was also trying to draw the memory of Pokemon in various versions of "Pokemon" he played. He just reprinted a rough idea, that is, it was just a sketch, and then a special painter would get his sketch. After Jester introduced the characteristics of this Pokemon and the main needs of the main points, the design team began to operate in full swing.
Of course, the game designers don’t have free time. They need to complete all the data, evolution methods, evolutionary growth formulas and various skills and effects required by hundreds of different Pokemons as soon as possible under the guidance of Jester. These must be basically completed before the formal development. During the formal development, only a little modification is needed.
Such a huge and complex project is naturally impossible to complete in a short period of time.
Just when Jester was still immersed in this day and night development process, the pre-sale of Sega's md game console and the official release of gameboy finally began.
In fact, it is said that Mars Entertainment is at this time to attack Sega's md home game console. This is true. Jester did have this idea at the beginning, but because time was too tight and Hon Hai Electronics was not prepared enough, so it did not squeeze out much production capacity to produce gameboy palm phones. When it was finally necessary to distribute goods to the whole world, Jester realized that he could only take care of the US market that he valued the most, and temporarily put it in the Japanese market.
But Sega is completely the opposite. They know that in the US market, Mars Entertainment is too powerful and is just positive in the US market. It is not a smart person. In the Japanese market, Nintendo has been in a mess recently. They have just been caught off guard by PC-E, and they can use it during this period.
Moreover, the comparison method used by Nec to promote PC-E at the beginning was very suitable. Compared with the picture and the game, who can compare with the only sixteen home game consoles on the market now?
Sure enough, Sega, who also used the comparison method of nec to promote it, also won the spring of the whole family.
The game screens of the next era, coupled with games that are much better than those of the eight-bit computer era, won the favor of many players when they were released. Yu Suzuki developed an act-type game called "Hatbe Hanzo" for the md home game console. This game is very well-made. The fun and complexity of the props and levels in the game are far beyond what the eight-bit computer cannot achieve due to the limitations of its functions. It can be said that it fully utilizes the advantages of its functions.
With the official pre-sale of md, this game immediately caused a sensation, and countless people were pre-sale specifically for this game.
Sega is not short of games. Sega even took out ten games on the day of pre-sale. They used the same method as Jester, because without the premise of a third-party manufacturer, it is basically impossible to complete to allow them to develop a large number of games in a short period of time, but it is impossible to withstand Sega still has many arcade games with a very popular audience.
These arcade games can naturally be transplanted on sixteen-bit computers without barriers.
Similarly, gameboy was not beyond Jester's expectations. Once released, it caused a fashionable whirlwind. After Jester transformed the appearance of gameboy into a horizontal PSP style, he also launched a rainbow-colored case. At the beginning, he launched four different cases, using even the appearance industry of piano paint, which is rarely used now.
In the eyes of many people, this is almost like a decoration, not a game console that is held in your hands.
Especially the American Cubes.
The influence of this game in Americans is unparalleled. Fox once conducted a special survey on this. This survey found that among the three Americans, one of them had played the game "American Square", and the evaluation of this game was very high. Many programmers even called this game a miracle in programming.
The most important thing is that a game that can be played anytime, anywhere, whether on a bus, a train, a plane, or even in a hotel or a classroom is completely free.
What you need to do is to buy a gameboy handheld game console.
Chapter completed!