Chapter 285 Failed works
Therefore, Yuji Okui concluded that in this matter, only when the players' anger arise, they will never stand on their own side. Even if they don't participate or promote this matter, they may be considered to be of good character.
However, this is all his own speculation. No one can say whether the future will be as good as he thinks.
At least from the current scene in front of me, the number of people who come to buy "Dragon Quest Ii" is staggering. No matter how you look at it, it will never be a prelude to a failed game.
That night, Nintendo counted 480,000 copies.
After hearing this, Yuji Oui couldn't believe his ears. You know, in the delivery before the first day, he only delivered 500,000 cartridges across Japan, because no one could think that this game could sell all of these 500,000 copies in one day.
As a result, most of the sales outlets in Japan were sold out, with only a few places, and less than 20,000 cartridges were left.
Yamauchi, who had just received this news, was overjoyed. He had asked Miyamoto Shigeru before, and Miyamoto's opinion was exactly the same as Yuji Oui. He believed that "Dragon Quest Ii" was released at a bad time. If it was released at any time, the results would definitely be very outstanding, but it was not suitable for this time.
The reason is the same as Yuji Okui himself thought. He was afraid of comparison. After hearing this, Yuuki Yamauchi thought it made sense, but now he has to shoot an arrow on the string, and it is impossible to retreat.
Before the release, Nintendo tried its best to promote it. After the daily sales report on the first day came out, Hiroshi Yamauchi was naturally unspeakable. He even asked Shigeru Miyamoto to come to his office and told Shigeru Miyamoto: "The second work of "Dragon Quest" was sold for 480,000 copies on the first day!"
This number was naturally shocking. Miyamoto Shigeru was also amazed after hearing this. However, after smacking, Miyamoto Shigeru said: "The sales on the first day do not represent anything, because it depends on the reputation of the first movie, and because we have invested a lot of money to promote it, it depends on the sales in the next few days, and whether the reputation of this game can continue."
However, Hiroshi Yamauchi didn't care. In his opinion, a game that sold 480,000 copies on the first day would never fail.
The next day, the sales of "Dragon Quest Ii" dropped sharply, with only 200,000 copies.
This number did not attract Nintendo's attention, because when the 480,000 statistics on the first day just came out, they felt that sales on the second day might drop, because the first day was a burst of reputation in the previous work, which resulted in this kind of achievement.
However, what Yuji Okui was most worried about happened. On a game program the next day, the host demonstrated two games, "Final Fantasy Ii" and "Dragon Quest II" through split-screen. When watching others play games, the most conspicuous thing is to compare the picture.
The scenes in "Final Fantasy Ii" are dynamic and the monsters in the battle process are also dynamic, far from being comparable to those of "Dragon Quest II" that are still used in the first work.
The host obviously has played these two games before. His views are very clear, and even in Yuji Okui's eyes, he said it fairly. The host said that "Final Fantasy Ii" is an unparalleled masterpiece. It is comparable to "Flame Emblem" in terms of storyline and grandeur, and its expressiveness is even stronger than "Fantasy Star".
On the other hand, although "Dragon Quest II" compares his first generation works, both in the story, plot, and system, they refer to the previous successful RPG games and have made many innovative reforms, but this reform is only superficial and cannot be compared with the in-depth changes like "Final Fantasy Ii".
However, at the end of this show, although Yuji Oukai and Enix, who had been unprofitable for dozens of minutes, the host still said fairly: "If you put aside "Final Fantasy Ii" and don't compare and watch the game "Dragon Quest Ii" alone, then this game is really an excellent game."
On the third day, sales numbers fell again, with only 100,000 copies.
This really made Nintendo people anxious, because even fools could see that this was definitely not a normal decline in sales, because when Final Fantasy Ii was released, the previous few days were getting higher and higher, and it never fell below 100,000 copies in the first five days.
And this is done on the premise that Dreambox only has one-third of FC's share.
This is not the most important thing. Through his own relationship, Yuji Oui also received news. Now "Famitsu" has received countless letters from readers, because before it was released, Yuji Oui had handed over the cartridge of "Dragon Quest Ii" to "Famitsu" magazine, and according to convention, they asked their games to rate.
"Famitong" gave a 38-point evaluation, which is a very high evaluation, which means at least two people gave 10-point perfect scores. Of course, before seeing the excellence of "Final Fantasy Ii", "Dragon Quest Ii" was indeed such an evaluation, perhaps a little higher, but it was definitely above the palace level of 36 points.
However, now that the game has come out, players feel deceived because of the previous comparison of the masterpiece authors of "Final Fantasy Ii".
So he began to write letters to attack the "famitong" magazine.
Moreover, the letters were one after another, and in just a few days, they were subjected to hundreds of attack letters from all over Japan. In fact, this cannot be blamed on "Famitong", because since the break with Mars Entertainment, the game of Mars Entertainment will not be given to "Famitong" in advance, so before it is released, they cannot know what "Final Fantasy Ii" is.
By the last day of the week, the daily sales of Dragon Quest II had dropped to less than 10,000 copies.
Hiroshi Yamauchi was furious at the Nintendo high-level meeting and even said that he would cancel the best premium contract for Enix. Fortunately, someone dissuaded him. Hiroshi Yamauchi did not do this, and the situation facing Yuji Okui was also very ugly. Countless game programs outside were comparing the authors of the two most popular games, mocking his game thinking that he was far behind in the era, and the players were merciless. "Famitong" gave him face and handled it in a low-key manner, and there was no large-scale report.
The Japanese version of "Game" is completely different. They even published a special issue specifically for this matter. There was no other content on it, and there were only more than 200 letters they received comments on "Final Fantasy Ii" and "Dragon Quest II".
Of course, most of these letters are ridiculed by Yuji Oui or "Dragon Quest Ii".
Originally, the purpose of this issue was to disgust Nintendo and Enix, but unexpectedly, the sales volume was surprisingly excellent. In the end, hundreds of thousands of copies were sold, which was more than normal weekly magazines.
It was in this case that in early May, "Dragon Quest Ii" could not be sold and no one bought it at all, Yuji Oui held a press conference and apologized to all the players who purchased "Dragon Quest Ii". So far, the total sales of this game have not even exceeded one million copies.
On the contrary, "Final Fantasy ii" won a great victory in the Japanese market. As of the press conference of Yuji Oui's apology, "Final Fantasy ii" has been released for 32 days, but in the Japanese market, it had as many as 1.9 million copies, and in the end it exceeded 2 million, which was simply a fetch.
In the US market, Final Fantasy ii has been sweeping through the best-selling list with its super high quality and has been ranked first in the best-selling list for four consecutive weeks. It sold more than three million sets in total, and daily sales have only begun to decline slightly. According to forecasts, Final Fantasy ii is likely to reach a total sales of eight million sets.
You should know that there are only two games with more than 8 million sets. One is "Flame Emblem" that has just exceeded 10 million sets. The other is "Ballotelli's Adventures of Another World" which has reached 15 million sets. This is actually a surprise to some people. They can't imagine how this game is so simple, young, childish, and even lacks in-depth. How could it be so popular? It has been almost four years since it was released in 1985 to now. His sales momentum has not weakened at all. If calculated based on this trend, the figure obtained is even even from the people of Mars Entertainment, including the game developer Will Wright, who himself cannot believe it.
The figures that are inferred are 35 million.
However, Will Wright also knew that this game was basically just an OEM, because "Ballotelli's Alien Adventure" was not completed by him in terms of the level settings, style establishment, gameplay and even the settings of the characters in it.
This is also well-known, so when you mention this game, you usually say that this is Jester's work, rather than that this is Will Wright's work.
Of course, Will Wright also has his own ideas. After finishing his own game, the second work of "Ballotelli's Alien Adventure", it was renamed "Super Balotelli" because the original name was too long. After releasing in February, it relied on the reputation of the previous work and had a very good sales momentum, he took out the game that he had considered for a long time, which was once named "Simulation City" by Jest. (To be continued, please search for Astronomy, the novel is better, updated and faster!
Chapter completed!