Chapter 190: Fire Emblem!
Jack Rody is a loyal reader of Game magazine. He bought one at the first time when Game magazine was released. At that time, he was just for the demo version of "Fighting City" for Mars Entertainment. But unexpectedly, this game magazine was also very exquisitely produced, and many news was something he had never heard of. So, after buying a few issues, he became a fan of this magazine and ordered it for one year at the first time.
Since "Game" launched the game rating project at the beginning of this year, every time he got a magazine, he always turned to this section, because the editors of "Game" always choose several games worth ratings to evaluate, and he has also found many good games that he had never heard of before.
Moreover, he is not just a fan of Mars Entertainment. As long as the game is good, it seems to him.
So when "Game" evaluated "The Legend of Zelda" as 39 points from "The Avengers" and "Barlotelli's Great Adventures", he had always trusted "Game" and immediately bought a Nes and bought a cassette for "The Legend of Zelda". Jack didn't like DND's running group very much. Although some of his friends were very keen, he felt it was too complicated and troublesome, and it was far worse than the electronic games he played.
But when he first played "The Legend of Zelda", he found that this game was simply perfect.
I just looked through the directory page and looked for the page number of the game score on the directory page. Then he actually saw the name of "Flame Emblem" on it - of course he knew this game. In the past six months, he has seen a lot of information about this game. Moreover, whether it is the "Game" magazine that he trusts greatly or the Mars Entertainment, which has never disappointed players, they are constantly saying that this is an epoch-making game.
But for Jack, the "Legend of Zelda" he played before was already extremely outstanding, and he could not even imagine any game that could be better than this game, especially the same type of game. He felt that "Legend of Zelda" had no other disadvantages except that he had to start from scratch every time.
In fact, although he has not seen "The Emblem of Fire", he does not think that this game can be better than "The Legend of Zelda", at most it is only a level.
But when he turned to the page of the game's rating and saw the score printed in bright red font added by the review editor of "Game" behind the game. Jack Roddy instantly opened his eyes wide. He couldn't help but reach out and wiped his eyes. He felt as if something was wrong with his eyes, but when he opened his eyes again, the number he saw was still the one he had seen before.
"This is impossible!" Jack Roddy exclaimed at first. But it seemed like there was an inexplicable attraction, attracting him to read the review articles written by the review editor below this score.
Forty-one points.
This is the final score of Game magazine for "The Emblem of Fire".
"...We couldn't even make accurate evaluations of this game in the end because he was so outstanding and outstanding. In this game, Jester, as the producer of this game, his understanding of this type of game was far beyond our imagination, and we could not even keep up with his thinking. Although we have experienced this game again and again, we still not only get the experience we never felt before, but also in this game, Jester and his team have also made a very, very outstanding innovation. This innovation will make any player who likes this type worship them..."
"…So, in the end, everyone in our evaluation team concluded that it was not enough to evaluate this game with forty points, especially when we had evaluated a forty point game before... So, we evaluated it as forty points, which means that his excellence has exceeded our evaluation system, which means that this is a game that is perfect in any aspect."
After reading this article, Jack Roddy understood why "The Emblem of Fire" was evaluated as such a surprising score. After all, the full score of the evaluation system of "Game" is only 40.
"This game is really better than The Legend of Zelda?"
Although Jack Rody still doesn't believe it after seeing the evaluation score of "Game" and why this score is given, Jack Rody still doesn't believe it, because as a person who has played "The Legend of Zelda", he knows how outstanding this game is. And Jack Rody also thinks it is well deserved to be the evaluation given by "Game" by 39 points.
In fact, it's not just Jack Roddy, anyone who has seen this game magazine, has arisen the same question, how good is "The Emblem of Fire" so that they can make such an evaluation?
People from Nintendo were very angry when they saw this episode of "Game". Originally, "Game" gave "The Legend of Zelda" a 39-point evaluation. Although they were a little dissatisfied, because "Game" magazine just gave "Dawn" a full score of 40. In their opinion, although "Dawn" is excellent, their "The Legend of Zelda" is not bad at all. However, when they are not the same type of game, they didn't care much. But this time, when "Game" gave "The Emblem of Fire" a score and added that reason, Nintendo people were completely unbearable.
"It's so outrageous! What is it that other similar games are completely incomparable? What is it that is so outstanding that it is completely incomparable? Is our "The Legend of Zelda" a game that can be easily evaluated?" Many Nintendo Intelligence Development Headquarters, and people who participated in the "The Legend of Zelda" were complaining without exception. It may not be very accurate to complain, but to be precise, it is so cursing.
In Mars Entertainment, they were overjoyed by the score of "Game". In their opinion, if "The Legend of Zelda" can give 39 points, their "Flame Emblem", which is much better than "The Legend of Zelda", would be qualified to get 41 points. Needless to say, just that creative archiveable cassette is enough to increase the playability of "The Legend of Zelda".
What's more, the content in this game is much richer than "The Legend of Zelda". As an RPG game, the rich content is one of the most important conditions to determine whether the game is fun or not. Only RPG games with enough diggable elements are good games.
Although there are many different opinions about the rating of "Game", some doubters, some curses, some disdain, and some are certain, but everyone knows that these evaluations are false. Only games that can really sell good sales are truly worthy of the game. Moreover, when two game console manufacturers are starting to get bayonets, a failure may lead to a defeat and ruin all the advantages set forth before.
The success caused by "The Legend of Zelda" is obvious. Not only has Nintendo consolidated its advantages in the Japanese market with this game, but it has also begun a counterattack in the North American market. Its market share will change almost once a week, making everyone interested in entering the electronic game, which was almost dead, but now it has changed to a new vitality again.
Even Jester was no exception. He knew that this time, he could never fail.
The release time of "Flame Emblem" is very close, so there is no way to do this. The current situation is too passive for Mars Entertainment, which forced Jester to make such a decision. However, because of the more than half a year of research and development, Mars Entertainment has not reduced its promotion of this game, so it is not worried that the game will not burst out with its maximum purchasing potential due to insufficient hype.
Jester is not worried about the start of his game because Mars Entertainment has enough fans.
At the start of "The Emblem of Fire", the scene was several times more lively than when Nintendo released "The Legend of Zelda". Not only was the number far more people, but even if the police were invited to maintain the scene, the scene was still extremely congested and could not be accurately described.
The success of the first day of the release was exciting to everyone in Mars Entertainment. A total of 400,000 copies were sold in more than a dozen first-time locations across the United States.
Although Jester was full of confidence in his game, it was still too amazing to sell 400,000 copies in one day. You should know that even games in later generations could not achieve this result.
However, for Mars Entertainment, they are not worried about the starting results. What they are concerned about is how the game will progress in the subsequent progress.
According to Jester's experience, if a game is excellent enough, similar to his own "Ballotelli's Alien Adventure" or Nintendo's "The Legend of Zelda", their sales will be very regular, showing a long-selling curve with very little volatility, which is very different from the sales curve of later games.
Chapter completed!