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Chapter 183 Knights of the Round Table

“What game can make me excited?”

Sinusing Jester's previous question, Sean Dabilly was silent for a moment, thinking about what game he most hoped to play now.

Didn't make Jester wait for a long time, Sean Dabilly thought quickly, and in just a few seconds, he got the answer. He looked at Jester and said in a very conclusive tone: "Boss, I can't tell what kind of game to make me excited, but I think first of all, the game that can make me excited is definitely the game I want to play. The game I want to play the most now is the "Flame Emblem" you are making. You know, I like dnd very much, and I like Western fantasy novels very much. Of course, it is also well known in the company of "Genesis", so I am very eager for the game of this style you are making."

This answer really surprised Vice Jester. He glanced in surprise and a thought flashed through his mind. Shawn Dabilly also wanted to join his "Fireprint" development team, right?

Sean Dabilly obviously saw the change in Jester's expression. Obviously, he knew that Jester misunderstood his meaning, so he immediately explained: "I don't want to join your "Fire Pattern" development team. I also know that after half of the development of a game, just joining someone who has no experience in the development of this game will not only fail to speed up the progress of game development, but will delay the progress. I just said, can the type of game I want to make also have something to do with magical themes like dnd?"

Now Jester understood what Sean Dabilly meant, but in his memory, he didn't remember much DND-style games, and this type of game wanted to be very good, and it was not easy to make the technology and hardware conditions of this era. However, after thinking about it carefully, he really thought of a game that was very related to Sean Dabilly. However, this game was a bit of a pampering dream to perfectly present under the current hardware conditions, but Jester thought he could still try it. After all, his company has successfully completed the full-scroll movements of "Avengers". Although it is difficult, it is not impossible to challenge.

However, before this, Jester needs to ask what platform Sean Dabilli prefers to develop games.

"I do have an idea here, which may fit yours. But before I say it out and discuss it together, I want to ask, Sean, what platform do you prefer to develop games? Dreambox or arcade?"

When he heard Jester's question, Sean Dabilly hesitated for a moment, his eyebrows frowned, and it slowly relaxed after several seconds. It was obvious that after a fierce thought, facing Jester's question, he obviously did not have a very accurate conclusion before, but after his eyebrows were loosened, the expression on his face became firm. Obviously, he also made his own decision.

"Arcade platform." When talking, Sean Dabilly no longer had the hesitation he had when he was thinking, but his tone became very solid. "After all, the performance of home machines is a certain difference from that of arcade machines. Compared with arcade machines, making games on home machines is like dancing with shackles. Some ideas cannot be fully utilized, and some very wanted results cannot be achieved."

After hearing Shawn Dabilly's answer, Jester couldn't help but nodded. Now, this situation is indeed true, and in a short period of time, this situation is difficult to change. Until Jester is reborn, arcade technology must also be ahead of home machines. Basically, the new technologies matured in home machines in later generations were first tested and completed in the arcade field. As far as Jester knows, the full coverage game warehouse he only mentioned in novels was born in the arcade field in the era when he traveled through time.

But he had only heard of it, never played it, and he didn't know the specific effect and what the hell was.

"Okay, I do have a very interesting creative idea here, a Western fantasy-style story that is suitable for arcade platforms, but it is not DND, it is just an adaptation of a famous legend. Then I added a very different system, not a rpg game. To be precise, it is not what you understand, nor is it the rpg game we usually refer to. If you have to say similar things, it may be somewhat similar to the Avengers of Mark Seney before, but it is also just similar, and not exactly the same."

While recalling this classic game in his mind, Jester was considering the words to introduce Sean Dabilli. Because he was thinking and speaking, the description was not very emotional, and the meaning of expression was a bit intermittent, but he expressed the basic meaning, and Sean Dabilli also paid attention to his meaning.

When he heard Jester mention "Avengers", Sean Dabilly's eyes suddenly lit up. He personally liked this game more, but compared to modern fighting themes, he liked the ancient background more. Then he quickly used the game "Avengers" to perform his imagination and theme replacement - the character that players can control becomes a warrior wearing armor and a big sword, splitting the enemy in half with one knife or turning it into a game where he was skilled in shooting skills, and one sword penetrated the enemy into a pair of...

As he thought about it, he didn't know where he touched Sean Dabilly's g-spot, which made him involuntarily excited.

Then, his eyes were filled with desire as he looked at Jester.

Although Sega's people were present, Jester did not shy away at all, because he did not intend to say it in detail here, just said one thing, and then the specific framework content settings, he would naturally communicate with Sean Dabilly alone in private.

Instead of directly talking about the game he thought of, Jester continued to ask Sean Dabilly with a smile: "Shawn, do you know the story of King Arthur?"

Dabilly nodded without hesitation after hearing this. King Arthur's legendary story has been widely circulated for hundreds of years. He is interested in Western fantasy, and of course he is familiar with the stories of King Arthur's Sword and Merlin, because King Arthur's story is too classic.

"Okay." When Jester saw Dabilly's reply, he no longer kept it a secret, but nodded and continued, "The protagonists of this game I envisioned are King Arthur and the Knights of the Round Table under his command. Of course, there are too many people in the Knights of the Round Table that cannot all join, but we can choose a few of the most representative characters to be selected as the protagonists, and give them different weapons and different ways of fighting..."

As Jester's description of this game became more and more detailed, not only Sean Dabilly, but everyone present, including Yu Suzuki who had been silent all the time, was also moved.

The game that Jester thought of before was a masterpiece "The Knight of the Round Table", which was a masterpiece in the arcade action clearance game. This is Capcom's era of action clearance clearance game from the late 1980s to the early 1990s, and developed a game that masterpiece after countless fascinating similar games, including "The Romance of the Three Kingdoms", "Famous Generals", "Dinosaurs and Cadillac", etc. It can be said that "The Knight of the Round Table" is the pinnacle of this type of game.

Of course, in Jester's eyes, although "The Knight of the Round Table" is the pinnacle of this type of game, almost perfecting all the systems of this type of game, including the most amazing prop system. Then again, after this game, although the same type of games did not break through the rules and framework laid by "The Knight of the Round Table" in this type of game in design, there are still many games, and many amazing innovations have been made under this framework.

For example, later, Eleven Electronics used two games "Journey to the West" and "The Legend of the Three Kingdoms" to produce, referring to "The Knight of the Round Table", and "The Legend of the Three Kingdoms". In particular, the innovations made by "The Knight of the Three Kingdoms" in this type of game have been much better than "The Knight of the Round Table". Of course, it is obviously unlikely that the work will be completed after Capcom developed the cps1 motherboard. Although Jester's sixteen-bit arcade substrate has been tested for several months, there is still a gap between the performance that the sixteen-bit arcade substrate that he wanted to achieve.

Such a motherboard may be competent to use games like "Avengers", but if you want to use games like "Round Table Samurai" that only improves the price of the entire system after reaching the peak of the Qing Dynasty action-level game, you are still unable to do it, let alone in all aspects such as system prop content, which is richer and more complex than "Round Table Samurai".

Therefore, when Jester thought of this game before, he was a little hesitant. He was not sure whether the "Round Table Warrior" could be completed under the current hardware conditions. It can only be said that this is a very challenging plan.

Just briefly explained the concept of this game, leaving behind the essence of the game without explaining it. Jester clapped his hands and stood up. He looked at the time and said to the people present with a smile: "It's getting late. I'm going to take Sega to visit our company. So I'll leave first, you can continue to discuss it."
Chapter completed!
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