Chapter 103 UCLA's Ultimatum
When he saw Hiroshinoshi Sakaguchi's dormitory for the first time, Tsuhiro Yoshiro frowned at first. He was used to being cleaned up by his wife in an orderly manner. It was really difficult to enter a mess, and in his eyes it was like a dirty and messy garbage dump.
But he knew that he was trying to convince the young man in front of him to join Mars Entertainment. Although he didn't know how his boss knew that the other party would be talented, he did not understand the potential of this young man from the game he had made before, at least it was far worse than the Yoshikawa Yang he had met before.
At least he was obsessed with An Ei's "Nobunaga's Ambition". Of course, it may also be related to his interest in history.
"You are Mr. Yuxiu, president of Mars Entertainment Japan!"
Before Tatsuhiro could introduce himself, Hiroshinobu Sakaguchi cried out in surprise. However, Tatsuhiro was a little surprised. He was very surprised that this young man could call out his name. He was not a celebrity.
So he spoke with some curiosity: "Do you know me?"
"Yes!" Hiroshi Sakaguchi nodded seriously, and he said with respect, "You are the president of the Mars Entertainment Japan Branch. I have seen your photos."
After saying that, he found that Yuxiu Yoshiro was still outside his door. He immediately said sorry with some embarrassment and then let him in, but his room was too messy. As soon as Yuxiu Yoshiro came in, a look of annoyance appeared on Hiroshinoshi Sakaguchi's face. He immediately bent down at Yuxiu Yoshiro, his expression became more respectful, and he said in a humble tone: "I'm so sorry. Because of living alone, the room is too messy. I'd like to ask President Yuxiu to take care of it."
Seeing that the other party was so sincere, and this time he was instructed by Jester. Although he was a little dissatisfied with the dirty and messy room of Sakaguchi Hiroshiro still walked in with a calm expression.
Sitting down on a sofa, Hiroshi Sakaguchi was in a hurry to pour water for the guests, but he tried several kettles and found that it was empty inside.
Then, a look of embarrassment appeared on Hiroshi Sakaguchi's face.
"No need to worry." Sighing, Tamahiko Yoshiro could only say this. He didn't want to make things difficult for the other party. Then he continued, "Don't you want to ask why I came to you?"
yes!
At this time, Hiroshi Sakaguchi showed a sudden realization. Because the four arcade games of Pokemon Electronic Pet Machine and Mars Entertainment were successful in Japan, the status of Mars Entertainment's Japanese branch has risen sharply. There must be a reason why a big shot in the Japanese electronic game industry like Tamahiro who came to him, but Hiroshi Sakaguchi thought about it and couldn't think of any interaction with the other party. He was just a dropout from Yokohama National University who had not even graduated. The only thing that could be connected with the other party was that he had only made a few very bad games.
Such an achievement is, in the eyes of the other party, not to mention a small person, and even a person cannot be called a character.
But...if that's the case, why did the other party come to him?
Hiroshi Sakaguchi was also confused.
"After seeing a game you had before, Mr. Jester Li became interested in you. He said that although your current work is poor, you can still see the talent of the designer, so he asked me to ask you if you are interested in joining Mars Entertainment." Yuhishui Yoshiro didn't turn around because he had just developed a game like Hiroshi Sakaguchi and experienced failures. The young people who were deeply hit don't need to do this. Just tell him directly. After all, Mars Entertainment is not a small company.
Moreover, from his previous trip to buy "GAME" magazine that is not easy to buy in Japan, and the first issue of "GAME" magazine on the computer desk that was stuck beside him, he obviously did not know anything about the name Jester Lee.
Reality is exactly the same as Tamahiko Hiroshiro, with only a slight difference. Hiroshi Sakaguchi has not only heard of the name Jester Lee, but...
"Mr. Jester Lee actually played my game!"
Hiroshi Sakaguchi's tone is no longer the kind of respect that the juniors who were very common to Tamahiro in Japan, but become pious, giving Tamahiro the feeling that it was like a believer when talking about the name of Jesus, it seems that the name Jester Lee has a completely different meaning to him, just like the belief of a believer.
Yuhihiro felt that Hiroshi Sakaguchi's tone was different from before. He looked at the other party unexpectedly, then nodded: "Yes, he played your game, and this time he asked me to come. He told me that you are very talented in making games. The temporary failure is just that you don't understand how to make a good game. In this place where you are not even a formal game company, you won't know how to make a real good game."
After pausing, Tamahiro cleared his throat, looked at Hiroshi Sakaguchi and was still immersed in what he had said just now. So he said a condition that Jester specifically asked him to tell the other party before he came.
"Mr. Jester Lee asked me to tell you that if you want to go further in game production, he hopes that you can go to the United States to practice with him for a while. He will personally lead you to learn how to make an excellent game. If your internship scores satisfy Mr. Jester Lee, he will let you return to Japan and set up your studio for you on Mars Entertainment. All the treatment is the same as when you were in the telecommunications club."
This sentence directly made Hiroshi Sakaguchi, who was still a little trance, stand up from his seat. His eyes turned red, and he couldn't control himself and took him to take a step forward and grabbed Yu Hideyoshiro's palm. He said excitedly, and even became incoherent.
It was really the condition that Jester gave him was too unexpected.
"President Yuxiu, since I played the game called "Fighting City" that was equipped with the first episode of GAME, I couldn't help but fall in love with Master Jester Lee. I have played every game he made. I can't believe how he could make such an incredible work? When I first played "Fighting City", the shocking feeling it brought to me was much stronger than I played "Witchcraft" and "Genesis" a few years ago..."
He said, while breathing a breath, his expression gradually calmed down: "I only realized that the games I had made before were not worthy of being called games at all, and being able to get the guidance of Master Jester Li was an opportunity I dream of."
"Then..." When Tatsuhiro heard Hiroshinobu Sakaguchi's statement, he also knew that his purpose for this time had been stable.
"Thank you very much for Mr. Jester Lee for giving me such a chance." Sure enough, Hiroshi Sakaguchi nodded without hesitation, and he said seriously.
When Tatsuhiro saw that Hiroshinobu Sakaguchi seemed to have something to say, he made a gesture to signal that he could continue to speak.
Then, Hiroshi Sakaguchi nodded and continued.
"Actually, Mr. Yuxiu, because I spent all my energy on the game development department of the Telecommunications Club in the past year, I wasted my studies and did not pass the graduation exam that had just ended. Of course, I did not get a graduation certificate and could only drop out. You know, a college student who dropped out is not even as easy as a high school student to find a job. Fortunately, Mr. Miyamoto continued to trust me and asked me to continue working in the Telecommunications Club and to let me develop games. But the previous failure made me very negative. I didn't have the confidence to continue staying in the Telecommunications Club, so I had the idea of going to an internship in a large game company and want to see how they made games. But you know, a large company like Namco and Jericho would not be able to accept a university student like me."
Afterwards, Tamahiro Tamahiro chatted with Hiroshi Sakaguchi for a few more words, and after explaining the date of reporting to the Mars Entertainment Japanese branch, he left.
After he left, Hiroshi Sakaguchi could no longer suppress his inner excitement. He could be attracted by his idol and also allowed him to get the guidance he had always dreamed of. It was too rare for a young man like him who was still in the confusion period of making an excellent game, so that he couldn't help but shed tears of excitement.
It was the next day when Jester received a call from Tamahiko Yoshiro.
He chatted with Claudia until late last night and did not leave until the traditional British bar closed. He also drank a lot of beer. His alcohol content was not large. In addition, the Irish stout beer had a lot of potential. Although he was not drunk when he left, he was a little confused.
So he himself didn't know how he came back.
But you can probably figure it out that Claudia should have sent herself back to the hotel, so it is not a fault for the strange gaze of his colleagues when he was having breakfast in the buffet restaurant.
Actually, he really has nothing to do with Claudia, but he is too lazy to explain.
This kind of thing becomes more and more chaotic the more you talk about it.
As for the choice of Ariei mentioned on the phone by Yuxiu Yoshiro, he expected that Yasuka Yoichiro had a very keen business talent. Otherwise, Ariei would not have developed into a game giant in the early days by relying solely on PC games. You should know that in real history, Anriei did not compromise with Nintendo's premium at the beginning, but instead devoted all his energy to the research and development of PC games.
A few years later, their Nobuno 2 was a big success and was the best-selling PC game in Japan for two consecutive years. This led to the classic FC version of Nobuno National Edition. The National Edition is just a transplant work of Nobuno 2. Jester is not clear about the cooperation process between Angry and Nintendo this time, but with his understanding of Kawayoichi Kawa, Nintendo did not give him any benefits in private, so it is unlikely that he would deal with Nintendo.
After all, Sega's classic console MD, the biggest competitor of Nintendo at that time, was just released, which was a period of the greatest pressure on Nintendo. At that time, Sega was also crazily snatching developers who had long been dissatisfied with the premium from Nintendo.
The conditions offered by Sega are much more generous than Nintendo.
In his opinion, Anrong is likely to agree to his own conditions. After all, his conditions are generous enough, but it is unlikely that he can invest in it.
It’s not that Yoichi Kazuka doesn’t want to invest in his own shares. After all, the treatment of the first and third-party games is absolutely different. As a game developer, he is also deeply aware of this. Instead, he is afraid that after having his own shares, if his console loses like Sega’s SG-1000, it will be impossible for him to cooperate with Nintendo.
Nintendo will not allow a game development company with its own shares to participate in the research and development of FC games.
The addition of Hiroshi Sakaguchi without hesitation was actually in Jester's expectation. But after hearing from Tatsuhiro Tatsuhiro that he became his loyal fan, Jester felt a little fluttering. After all, this is the father of "Final Fantasy" and one of the most outstanding RPG game masters.
"Final Fantasy", one of the three major Japanese RPGs that had a great influence on later generations, was once Jester's favorite Japanese RPG game. His love for "Final Fantasy" even surpassed the other two "Dragon Quest" and "The Legend of Zelda" of the three major Japanese RPGs. Although DQ is a national RPG for Japan, the rating and sales of Cuckold are the leader of these three games.
How can such a legendary figure become his own fans? How can Jester not be excited?
However, Jester knew that Hiroshi Sakaguchi's current understanding of games was still very primitive. It was still unrealistic to let him practice epic RPG games like "Final Fantasy". He simply did not have the ability to control such huge and complex games, especially RPG games. This is the most difficult type of game to make in this era, even in the future.
But if you can really make an epic RPG, then the increase in the influence of a game company is almost self-evident, far better than any other game type.
Because RPG fans are the most loyal.
Thinking that Hiroshi Sakaguchi had already entered his own tricks, Jester would become excited involuntarily. He knew how difficult it was to be a producer of an epic RPG game. Talent, ability, experience, vision, team, etc. were indispensable. And most importantly, Jester knew that he did not have this ability. This was not to underestimate himself, but to seek truth from facts.
Because it is too complicated to make an excellent RPG game. It is not that he cannot make an RPG game, but that he is confident that he absolutely does not have the ability to make an RPG game that can be compared with Dragon Quest, Legend of Zelda or Final Fantasy in his contemporaries. This is not something you can do if you have played it.
It is not a false statement to call RPG games by being profound and profound.
The core of RPG games cannot be solved by plagiarism. This requires a game producer to give an RPG game its own spiritual connotation. This is very important, or the most important, in this era when the picture is simple and the plot can only be won by the plot.
However, even if you have an extremely outstanding game producer and lack a super strong team, it is impossible to make an epic RPG. And when you have an excellent enough producer and a team willing to give everything for this game and have extremely strong strength, success will come naturally.
It's like Hiroshi Sakaguchi's "Final Fantasy".
The origin of this game's name is the last game that Hiroshi Sakaguchi plans to make. If this game fails, Square will close. Therefore, for this game, Hiroshi Sakaguchi almost devoted all his dreams and all the abilities of the entire Square team.
Just like the name of this game, this is their Square Love's Final Fantasy.
It is in this tragic atmosphere of becoming successful without success that Final Fantasy, the game "Finish Fantasy" that has been recorded in the history of electronic games has been officially launched and developed.
At the beginning of making this game, Hiroshi Sakaguchi specifically pointed out to the members of their R&D team that this is a game that challenges the already successful Dragon Quest.
In everyone's eyes, this was like Hiroshi Sakaguchi was celebrating the magnificent moment. At that time, Enix was already a giant in RPG games, and Square was just a small game company that could not be even smaller. Hiroshi Sakaguchi had been working on games for so many years, but no game could be called successful. Such a game company dared to challenge the national DQ with the game producer?
If it is not easy to understand, you can understand it, just as ridiculous as Shangyang Electronics said that the "Blood Lion" they were going to do would be comparable to Blizzard's "Starcraft".
I just want to have a face.
Final Fantasy started research and development under this situation.
Of course, Square, under the leadership of Hiroshi Sakaguchi, is not qualified to hire big names like Akira Toriyama and Takaichi Sugiyama, but every employee of Square is recruited by Hiroshi Sakaguchi himself. He knew clearly the abilities of these people and what these people are good at. These people also used all their talents without reservation during the entire R&D process.
The playwright Kenshi Terada is responsible for writing the script. His brushstrokes are solemn and gloomy, and the character's personality is distinctive and vivid. Compared with the "Final Fantasy" series later, Kenshi Terada's character dialogues are more life philosophy and have profound ideological connotations worth savoring. The unique style of Kitaka Amano's wild and imaginative painting is undoubtedly consistent with the mysterious temperament of "Final Fantasy". Regardless of the unique character and monster setting with each spirit, the game cover he carefully designed for "Final Fantasy" has the value of collection like artworks. The music played by Nobuo Uematsu is elegant and ethereal, and the leaping feeling of flowing water makes players completely integrated into the atmosphere created by the game and it is difficult to extricate themselves.
Of course, the biggest contributors to the final success of "Final Fantasy" are the other two.
The God-level programming technology of the God of BUG is fully utilized in this work. The mere 2M capacity shows players a fantasy world that can be praised by adjectives such as "magnificent" and "exquisite". His real creation of the sense of space while driving an airship is particularly impressive.
As the overall leader, Hiroshi Sakaguchi has been committed to communicating and discussing with all participants. He was able to express his true intentions to everyone clearly, so he finally formed an epoch-making immortal work.
Compared with the "DQ" series, the first generation of "Final Fantasy" has a far-complex plot and character composition, creating a unique concept of time and space. The heroes controlled by players must go back to the past 2000 years to defeat the demon king Kaos. The four characters played by players can freely combine various professions and can improve their abilities through "transferring" careers. These novel settings increase the fun and diversity of combat exponentially.
If we only look at the first generation, Final Fantasy is a work that completely transcends DQ.
It can even be said that if "Final Fantasy" and "Dragon Quest" can be released at the same time, then it is still unknown who can win the supreme title of Japanese national RPG and who will win the battle.
Jester recalled the "future" that happened in the past history and was destined to happen in the present history, and suddenly felt a little moved.
I wonder if Hiroshi Sakaguchi, who has gradually matured under his slaughter, can compete with "Final Fantasy" in advance after missing so many detours? Jester doesn't know, but he can wait and see.
However, it took a few minutes to get the good news from Hiroshi Sakaguchi, and a new call completely sluggished his spirits.
It also put him in a dilemma.
The phone call was from his mother in California. His mother just reposted the content of a letter sent to him by UCLA. The letter used stern words to explain the school's decision. Because UCLA has been running for nearly a month, Jester has not reported to the school, so they gave Jester this ultimatum. If Jester does not go to the school to explain his situation within a week and officially resumes school, then they will decide to expel Jester.
This made Jester a little stunned. He knew that he was wrong about not going to school, but because he was too busy, he chose to forget this matter. He thought the school would give him some privileges, but he did not expect that the school gave him this ultimatum without mercy.
In fact, Jester was still wrong about this. UCLA officials have given him enough privileges. It took a month to give him an ultimatum. He even vaguely stated that as long as he returns to school, he would pretend that there was no such thing. If an ordinary person didn't report to the school for a month, the waiting for would not be an ultimatum at all, but a merciless expulsion notice.
The problem is that Jester had previously stated on the show that he would not drop out of school like Jobs or Gates. In this situation, the company's things are getting busier and busier, and it is not realistic to keep him in school all day long. It's really a bragging killer.
Are you really going to drop out of school?
Chapter completed!