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Chapter 44 Street Fighter

Some people think that illusory works have no connection with real life, but Takahashi thinks that it is like people who don’t know what a real “ghost” looks like, and can only imagine it through things you have seen or other people’s fantasies, but in the final analysis it is still based on real imagination.

Therefore, there are some very interesting small plots in Wanhu's role-playing game. These plots may not be the main plot, or even just a sentence. Young players may not think that this sentence has any meaning, but older players or small players will look back on the game in the future and find that these games are so interesting.

Takahashi frowned and looked at the report in front of him. Since Wanhu had not launched a new arcade game for a while, Wanhu's income in arcade games has fallen to a "non-profit" level.

Someone below submitted an application to create a new arcade game, but Takahashi was a little unwilling to invest more money in arcade games.

Because, he knew that from a general trend, the arcade industry will inevitably decline.

The reason for the decline is also very simple, that is, playing games is becoming more and more convenient, and being able to play at home and on the road. The game quality and gameplay of arcade games are not something that can make the vast majority of gamers addicted to it.

Although the current home game console cannot be completely replaced, there is no need to completely replace it.

In order to make their home consoles fully compatible with arcade games, some manufacturers use extremely high specifications in hardware. Although they are already very cheaper than arcades, from hundreds of thousands of yen to millions of yen, they have compressed tens of thousands of yen and miniaturized, but they are still too expensive.

Moreover, the main users are those ashes who play arcade games. Although playing arcades does not necessarily save money, and it is common to spend tens of thousands of yen per month or two, it is really a matter of asking these players to spend tens of thousands of yen to buy an arcade home console and spend tens of thousands or 20,000 to buy a card...

The reason why Takahashi frowned was because he thought the arcade market would face the risk of shrinking was that he might be the best time to give up this platform.

What he frowned was the R&D and production costs of an arcade platform.

Although Wanhu has its own chip manufacturing factory, it is not possible to manufacture chips of all specifications. The highest level now is to integrate several chips of red and white machines into one.

Although the electronic components of arcade machines are not completely unproductive, such as central processing units, they cannot be produced independently and can only be purchased from the outside.

Although there are only so many electronic components that can be selected, it is not easy to create a machine with strong performance.

Takahashi walked to the archives room and checked the arcade game proposals proposed by the employees. After watching for several hours, there was no satisfactory proposal.

The proposals in it are not constructive, either too advanced, far exceeding the performance limit that machines can reach, or are completely out of the acceptance level of players. And the other part, although they are much down-to-earth, are only secondary development on existing games, and are not innovative enough. Although they will not lose money, tens of thousands of households have not yet fallen into that kind of game sea tactic.

Forget it, let's go to the arcade hall to have a look.

Takahashi put down the document and felt that it would be better to actually go and see the real game just by looking at the description on paper.

People’s communication is detrimental, whether it is the communication of words or the communication of words. The meanings heard by the listener and the viewer are almost not the original version that the expressor and the writer want to express.

There will be certain "loss" and "distortion", so there will be idioms such as three people becoming tigers.

Although there are very few games, from the copy description, you can know that this game is very interesting and can be made.

However, most games will only know that they are fun if they are actually played.

It's like "Tetris", which supports half of the 10,000 households, that makes it impossible to describe clearly if one person has played it or another person who has never played it.

Therefore, the production of games in the industry has gradually evolved from simple copywriting to making game samples. Instead of games without game samples, it means that one point is the same as a certain game, so that one can create an intuitive impression.

Although there are still deviations that cannot be avoided, it can also make people think of the rough look of this game in their minds, knowing where this game is fun and why it is fun.

Takahashi is a celebrity in Japan. Even from the perspective of artists, Takahashi's popularity is what countless artists dream of.

High popularity has the benefits of high popularity, but it is still too difficult to "sneak into" the arcade hall.

Takahashi sneaked into the arcade hall to play games several times, but basically ended in failure. Therefore, Takahashi directly opened an arcade hall directly affiliated to Wanhu at Wanhu's headquarters.

In this way, he just walked into the arcade hall with a swagger. The first time he was watched, the second time he was watched, the third time he was caught, the fourth time everyone got used to Takahashi's arrival.

Well... Of course, there are still many players who choose to challenge Takahashi.

Takahashi usually accepts it, but he no longer pursues winning like before. He plays casually, winning and losing.

Those who win can brag for a year, while those who lose do not feel lost, but instead feel very happy.

When you enter the Wanhu direct arcade hall, Takahashi's first feeling is "decline".

Although every machine in the arcade hall is still not free, it is much worse than when it was heyday, when people rubbed shoulders and elbows, the aisles were everywhere, and the house was full of sweat.

The same is true for the data provided by the investigators of Wanhu. Although the income of the arcade hall did not decline significantly, because although there were many people in the past, there were so many arcades, and the revenue was also capped when running for 24 hours.

However, the daily traffic in the arcade hall has dropped a lot.

On the one hand, this is because arcade halls are becoming more and more profitable, and there are more and more newly opened arcade halls. Second, because home game consoles, such as Sega and co-hosts, have been able to produce games with good visual effects and gameplay, and can slightly compete with arcade games. Third, today's arcade games do not have a game type that can re-lead the era.

"Hehe... I will definitely beat you!" A penetrating voice came from the noisy arcade hall environment to Takahashi's ears. Takahashi walked over and saw that two characters controlled by players on the screen were fighting.
Chapter completed!
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