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Chapter 302 Some Content Changes (July Pass)

From the perspective of game mechanism, the mode of "Rainbow Six: Siege" is actually quite simple.

It is mainly divided into offensive and defensive sides.

It is divided into three different modes.

Hostage mode, bomb mode and guard mode.

Hostage mode and bomb mode are basically available in previous FPS games, mainly some changes in mechanisms.

As for the guard mode, it is actually the point-occupying mode. Players on each side will determine their victory if they occupy an area.

In addition, there is another special mode, that is, the Terror Hunting Mode.

This is mainly for training and use for novice players, and can deal with Ai terrorist personnel of different difficulty levels alone or in teams.

Of course, this mode was later changed to a training ground, and the self-destructive brother inside disappeared.

In this mode, Chen Xu decided to retain the previous terror hunting mode, and through the performance of AI technology, players can have a more realistic anti-terrorism experience in PVE facing the white mask.

The rest is about the reproduction of the map. For "Rainbow Six: Siege", the map can be said to be the most critical core.

Many players in their previous life said that 500 hours of getting started, which made many cute newbies tremble, which is actually an exaggerated statement.

Because in "Rainbow Six: Siege", unlike other FPS games, his requirements for marksmanship are not as high as other FPS games.

More importantly, it is a familiarity with the operator's skills and mechanism, props usage, and maps.

If you are not familiar with the map, then a situation often occurs.

who I am?

Where am I?

Who is hitting me?

Who killed me?

Why did someone come to me?

He played "Rainbow Six: Siege" into a horror game.

This is caused by unfamiliarity with the map.

Because in "Rainbow Six: Siege", walls, wooden boards, etc. can be destroyed, and once destroyed, a new offensive route will appear.

The offensive party can use the props in his hand to forcibly destroy obstacles and catch the opponent off guard when he is unexpectedly attacking.

The defender can also take advantage of this feature and take the lead in opening the passage to expand his vision, or hide in a small room and fix it. Of course, unless there are some specific maps, it is strongly not recommended.

In addition, the attacking party also owns two unmanned reconnaissance vehicles, which can enter the house to observe the situation and collect information through the gaps under the wooden boards and ventilation ducts.

The defense can obtain the camera field in the building and observe information in each area.

It can be said that from the beginning of the game, both sides will fall into a stage of collecting information and playing psychologically.

Secondly, in terms of action, because it is a VR game, Chen Xu also considered whether to make it more realistic.

Of course, it will be divided into a version given to players and a version of the troops.

But the two versions will have some differences.

For the military version, there will be some more detailed operational content.

For example, hostages in hostage mode move.

After all, in terms of real anti-terrorism operations, the hostages obviously would not be the kind of person who squats on the ground and holds his head motionless.

The second is to cross the boom, this more realistic operation, including more destructible scenes and available objects interactions.

There are also jumps in the characters in the game.

Some players in their previous life raised questions about this. As for the answer given by the official, it is to make the truth that anti-terrorism personnel carry more than a dozen kilograms of equipment, so how can they jump up?

This answer seems reasonable, but in fact it is just because of reducing workload and bugs.

Chen Xu, on the other hand, planned to add the jump to the army version.

Because compared to the ordinary version, the military version can consider more authenticity rather than balance.

After all, isn’t the direction given by the game department just for training?

And to be honest, jumping in "Rainbow Six: Siege" doesn't make much sense.

I imagined that I jumped up and fuze to face the ceiling, and this kind of operation did not exist at all.

After all, with such heavy equipment on your back, you can't jump too high even if you can jump. At most, it's just a simple small jump.

In addition, there are also many changes in the details in the version provided to players.

For example, cable climbing and vr are also a relatively important core point. Otherwise, Rainbow Six may become stun Six.

………………………………………

Chen Xu gradually improved the design concept draft of "Rainbow Six: Siege".

It's quite low-key, but NetDragon, which has been confirmed to cooperate with Nebula Games, performed very high-key after negotiations.

A special press conference was held to announce the latest news about cooperating with Nebula Games to develop a VR masterpiece.

[The new game will be jointly developed by Nebula Games and NetDragon! The code name is temporarily named ‘r6’]

[This will be a game that is applied to the latest VR technology, which will bring a new experience to all players that they have never had before]

[Xingyun Game Platform and NetDragon Platform will carry out in-depth strategic cooperation]

In an instant, news was flying all over the sky.

There are official news revealed by NetDragon, various gossips, and players' guesses.

As for Chen Xu, he was much more low-key, but he posted an official blog to confirm that the game code-named ‘r6’ is indeed true.

In an instant, there was also a big earthquake in the game industry, and countless designers and manufacturers in the industry were confused.

NetDragon has cooperated with Nebula Games!?

Didn’t NetDragon seem to have sex with the Channel Alliance before?

Why did you turn your head and get along with Nebula Games?

Including the Channel Alliance, he was even more stunned.

Originally, NetDragon's attitude was rather vague, not like Tenghua, but they also thought they were their own people, and at least they could get along with them with a little effort.

As a result, he turned around and ran to his opponent?

And it seems that the kind of person who comes to the door on his own initiative?

But compared with the news that Shenzhen Net Dragon and Nebula Games are in strategic cooperation in the industry.

Ordinary players obviously don’t care about these people at all. What they really care about is that NetDragon and Nebula Games are actually jointly developing a VR masterpiece!?

Once this news was announced, players of NetDragon or Nebula Games instantly became excited

After all, although NetDragon has not been very good in recent years, it is also a giant in the gaming industry.

Not to mention Nebula Games, its games so far are all high-quality.

The popularity of "Warcraft" has not yet dissipated!
Chapter completed!
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