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Chapter 301 Rainbow Six: Siege (June Pass)

Listening to Chen Xu's words, Meng Zuo, who was sitting there, looked stunned.

Game background, how to play is alive?

Although it was just a rough idea, he felt very excited.

There is no doubt that this is a completely different game from a normal FPS game.

This will definitely be a more hardcore game.

Generally speaking, the so-called anti-terrorism game is actually basically about guns.

The so-called tactics revolve around throwing objects.

In line with the habits of the map, throwing objects such as flash, incendiary bombs and smoke bombs.

But essentially, these games compete with one marksmanship.

However, judging from the game content that Chen Xu just described, as a game designer, Meng Zuo can still clearly feel what Chen Xu means.

That is, this game that is unknown yet, will be a game that focuses on tactics.

"But balance will be a relatively important core point. After all, although we want to make it exclusively for the troops, we still have to consider the player market." Meng Zuo said to Chen Xu.

This is also a relatively critical core point.

As a game that uses the content of the anti-terrorism process to sell points, and from the perspective of gameplay, it will obviously be a multiplayer confrontation game.

That balance must be a core issue that cannot be avoided.

If provided to the troops, they can tend to be unlimited imitation.

For example, as long as you are shot, you will basically lose the ability to move, or you will be disabled directly.

Because this is a situation that takes into account reality, and the version dedicated to the troops obviously requires a reality.

But this is not the case given to players.

After all, players experience games, not so-called reality.

In fact, players are still very conflicted in this area.

On the one hand, the player shouted in his mouth that he wanted to be true!

I want to be true enough!

But if you really wait for you to listen to the players and make a game extremely close to reality, then basically there is only one ending waiting for you.

Either die suddenly or become a very, very niche type of game.

Because of this confrontational game, players pursue a sense of positive feedback brought by killing and victory.

If the game is set to be disabled if someone is shot, then the player will still play a hammer?

"Don't worry, I've already considered this. Teacher Meng, you will know it when the time comes." Chen Xu said with a smile.

Looking at Chen Xu who was confident, Meng Zuo nodded.

"As for the relevant procedures, Mr. Chen, please let someone hand over to me, and I can just run away from the game department." Meng Zuo said to Chen Xu.

It is obvious that since Chen Xu said that, he already has a rough idea of ​​this unknown game.

He just ran errands here, went to the game department to apply, and also activated the VR development machine and permissions.

As for the game setting draft, Chen Xu has completed it himself.

After all, this game is dominated by Nebula Games.

As for his leadership?

It is unclear whether Nebula Games and Chen Xu can agree, but NetDragon will definitely not agree anyway.

He still has a very clear understanding of his "stories in the world".

Moreover, Chen Xu is also famous in the gaming industry. To be honest, his games in recent years are both good and bad.

If you can win once now, it would be great.

After chatting, Meng Zuo left Nebula Games, and Chen Xu also turned on the computer and prepared to write the concept draft.

For Chen Xu, there are actually quite a lot of options for fps games, and many high-quality fps games in their previous lives have their own advantages.

For example, the ‘battlefield’ and ‘cod’ even include games such as ‘PUBG’ and ‘armed raids’.

If you talk about it in reality, then it is obvious that the armed raid is the most suitable.

And if it is interesting, then the battlefield, cod and PUBG all represent their own unique gameplay.

The battlefield, the pure and most exciting Thutu and Battle Royale.

But in the end, all these games were denied by Chen Xu.

There are three main reasons.

The first reason is not very suitable, and the troops are trained.

Among them, cod is the least kernel-incompatible game.

Secondly, the battlefield and the PUBG battlegrounds, the battlefield tests the atmosphere and corresponding cooperation of the battlefield.

But the key is that in this era, even if you fight, it will basically not be like in the battlefield.

As for the PUBG, we can only say that every aspect involves a little, but it is not very meticulous.

As for armed raids, it is quite consistent in terms of realistic training.

But the key is that this game is also aimed at the player market. It is a game experience where people rush to rush through the armed raid for half an hour, and may die before they see it. Chen Xu can only say that it is too risky to make it into a VR version.

On the other hand, it is that whether it is the Battlefield, the CoD or the PlayerUnknown's Battlegrounds, they can be regarded as sales monsters.

NetDragon is just working temporarily, not his own.

So for Chen Xu, a special game became the first choice.

"Rainbow Six: Siege" under Ubisoft in the previous life.

It can be said that the road to success of the siege is quite bumpy.

At the beginning, the Rainbow Six Siege not only did not make a big splash, but instead took on countless infamous reputations.

The main reason is in addition to Ubisoft's very distinctive potato server and bug.

What makes players most dissatisfied is that the Rainbow Six series is a counter-terrorism novel by Tom Clancy. Of course, like the CoD, it is indispensable to black-blooded men.

Of course this is not important. What is important is that the early Rainbow Six was not a multiplayer FPS game, but a game that tends to be tactical, and it is more accurate to say that it is a strategy category.

In the siege, early special operations were more of a gimmick, and the cancellation of the single-player level settings directly caused the players to riot, which eventually led to the game's first sales being very bleak, and it almost entered a state of sudden death for a while.

But in the end, Ubisoft, who was affectionately called by players, did not choose to give up on this game. Instead, it took three years to repair and improve various settings. There was no update to any content in one year, but it was completely renovated.

This greatly improved the quality of "Rainbow Six: Siege", and this was also a year when many players in the previous life were trapped.

Of course, Ubisoft's subsequent operation of Rainbow Six siege is not without players criticizing it.

For example, Ubisoft attaches too much importance to e-sports, and all the changes are based on this.

All the real, common, and classic anti-terrorism combat maps have been changed to a balanced design with rooms and corridors.

However, from the perspective of game design, this is actually a favorable change.

Because it makes the game more balanced.

For Chen Xu, there is no need to pay too much attention to the game settings.

According to the settings of the previous life "Rainbow Six: Siege", it is better to optimize some details, because the original version is very mature.
Chapter completed!
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