Chapter 52
The night is like water and the ground is covered with silver light.
The cold negative energy aura permeated the village of Taran, making the already cold air look even colder.
The ground stained with blood was full of dead corpses. As if they were summoned by a blasphemy spell, they slowly stood up, picked up their weapons from their lives, and moved their stiff bodies.
As the flesh and blood on the corpse fell off inch by inch, it turned into blood-red skeletons, dragging long blood, looking for the breath of all living people around it.
Although these skeletons awakened by negative energy retain most of their strength during their lifetime, they are more resistant to fighting than ordinary people because they are not flesh and blood.
However, under that clumsy action, the skeletons who only act with instincts seem to be unthreatening when facing these players with rich combat experience.
Under the counterattack of the players, the sound of ups and downs of each other sounded one after another, and the uncontrolled wandering skeletons fell down like they were cutting wheat.
At this time, Andrea, hiding in the ruins, suddenly opened her closed eyes, a hint of demeanor appeared in her water-like eyes, and then whispered: "It's solved so quickly, I'll underestimate him."
Andrea's demon pet is a little devil summoned from the Nine Hells.
This special demon pet from hell has the ability to establish a spiritual connection with his master. When the distance between the two is within one kilometer, his master can share the various senses of the little devil.
So the battle scenes seen by the little devil who secretly followed Thorne were clearly conveyed to Andrena.
This is also the main reason why Andrea must keep up with the little devil.
"With the departure of the Gnoll Priest, these uncontrolled skeletons do not pose any threat to them at all. It seems that they are going to help him."
Andrea murmured to herself softly in the direction where the Gnoll Priest disappeared.
After all, a werewolf priest who can cast the Five Rings Divine Art is probably at least level 9 or above.
Andrea does not think that with Thorne, a melee pro, can win in front of a spellcaster who is almost half higher than him.
Just now, she was a little afraid because there were too many gnolls. Now that the other party is left, the threat is not that great.
So Andrea stood up and said to the troll who was still on guard by her, "Let's go, I think it's necessary to help that ranger."
Trundel was stunned and said in a deep voice: "The other party is at least a werewolf priest above level 9. If you are not careful, you will lose your life."
"Oh! Actually, I just don't want to be a salted fish anymore, because I suddenly feel that this exciting adventure life is also pretty good."
Andrea lifted the hair on her forehead and sighed at the dark night.
If there had been no crisis in Winter City, she might have spent her dull life in a small bar.
After saying that, he quickly walked towards the depths of the dense forest.
When the troll Trundel heard this, he grinned and showed relief in his eyes. Then he tightened the pure metal mace in his hand and quickly followed.
Druid Gest, hiding in another corner, looked at Andrea's disappearing figure and breathed a sigh of relief.
After all, with the help of a warlock and troll, the probability of killing the Gnoll Priest with Thorne will be slightly higher.
Otherwise, when the Gnoll Priest frees up his hand, the next hunting target will be the players who are remaining in the distant mountain town.
Looking at less than one-third of the players left, Gest suddenly felt that his decision was really stupid.
They were just a bunch of people who were tired of fighting in the wilderness and wanted to spend the rest of their lives in Winter City, that's all.
...
Huh ~
Seeing the last Flynnick waswolf fall down, Thorne wiped the cold sweat from his forehead with his sleeve and let out a light breath.
I looked at the three scratches on my chest that were still bleeding, and I was about to bandage it.
Um?
Thorne suddenly looked moved and noticed the subtle footsteps coming from the direction of Taran Village.
"It's coming very quickly." Thorne whispered to himself.
The Gnoll Priest marked the hunter's mark before Thorne left, so his actions were easily noticed by Thorne.
Besides, it is less than one kilometer away from Taran Village at most.
So Thorne temporarily ignored the wound on her chest, but chose to take out a small bottle of medicine from the dimensional bag, unscrew the bottle plug, and gently spill it all over her body.
This is a magic potion that can temporarily remove its own odor. Although the potion is colorless and odorless, it has a special effect of absorbing odors.
After sprinkling on the body, you can quickly cover all the breaths around you.
He was injured and had a strong smell of blood on his body, and he was easily locked by the gigolos with a keen sense of smell.
Unfortunately, this potion lasts very short, only about one minute. When the time ends, all the odors absorbed by the potion will burst out.
The God of Hunting-Mara!
He is in charge of some tracking clergy. This tracking ability is different from Guilun Storm. It is mainly based on the smell of blood and the special body odor emitted by the prey.
First of all, the racial characteristics of the zodiac race itself have the ability to track the smell of blood.
However, this ability can only last for half a day for the memory of blood, and the range is only about one kilometer.
But among the believers of Mara, there are many powerful bloodthirsty hunters, who can even track the smell of blood over ten kilometers.
Guilun Storm's ability to track clergy is based on the footprints and movement marks of prey.
As long as a creature passes through the ground, even in the past few months, traces of its past activities will quickly emerge with the blessing of the magic.
The powerful legendary ranger can even trace back the scenes of the time if he uses some of the items on his prey as a medium.
The conflict between clergy is the main reason for the conflict between the two sides.
If this werewolf priest has strong blood-tracking ability, it would be difficult for Thorne to escape even if he chooses to escape.
So Thorne could only use this only one minute to take the opportunity to attack the Gnoll Priest.
There is no way, and he clashes head-on with the Gnoll Priest, Thorne knows that he is not his opponent.
The opponent is not only a powerful spell caster, but also a warrior with excellent melee ability.
In a world dominated by the gods, these pastors who have the God’s father as their backers are undoubtedly very powerful.
Wizards may have little choice in melee because their armor affects the success rate of arcane casting.
But the priest has no such limitation and also masters many powerful buff magic.
This has led to many priests who like to focus on melee combat. In the gaps in practicing magic, they will choose to constantly exercise their melee combat skills.
This pious belief and profession that require training melee skills also indirectly make most players stop the profession of priests.
When priests fight, the most common way to fight is to take the lead in applying various buff magic to themselves.
Then, wearing heavy armor, carrying heavy weapons and shields, under the cover of various buffing magic, he shouted, and broke into the enemy group for the sake of his gods.
It sounds very exciting, but that's the truth.
So when facing this werewolf priest, Thorne had to choose to attack on the sneak attack and attack head-on. Without the magic-breaking weapon, it was almost impossible for him to break through the protective field surrounding the opponent's body with one blow.
When you attack multiple times in a row and break the opponent's shield, in this free time, the Gnoll Priest can cast at least three deadly magic tricks.
Chapter completed!