Chapter 1564 "Dimensional Game Adventure"!(2/2)
Qiu Hong nodded with satisfaction: "Very good, this is the perfect plan we expected!"
He then looked at the other independent game producers: "How is everyone's gameplay design going?"
Game producers began to raise their hands to talk about the gameplay they designed.
These gameplays are all derived from Tenda games. Some generally follow the original design, but make their own modifications in some details of the gameplay, while some are drastically transformed from scratch, retaining only the original story of the game.
background.
Because the gameplay of these games must be closer to that of independent games, family games, and multiplayer games.
For example, the game "Mission and Decision" is a real-time strategy game, but real-time strategy games are actually outdated. Mr. Pei's approach at the time was to weaken the operability of real-time strategy games and focus on games.
Plot, try to achieve the effect of breaking the circle as much as possible.
This is a good approach, but it only works in single-player games, and this method can only be used once.
So the independent game producer responsible for the game "Mission and Choice" decided to transform this story module into a flight simulation and shooting game. The protagonists mistakenly entered the game "Mission and Choice" and faced overwhelming insects.
group. And they drove human spaceships and launched an attack on the Zerg under the command of Commander Qin Yi.
If there are two players playing, then one person can drive the direction of the spacecraft, and the other person can control the firepower of the spacecraft.
If you are playing with four or more players, you can control two spaceships.
The Game Producer game has been transformed into an action game. Players constantly climb and jump in a huge box garden, triggering various mechanisms, and these mechanisms will affect the direction of the Game Producer.
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The game producer must be allowed to reach a specific ending to be considered successful.
As for "Back to the Shore", although this game has some changes in the style of the game, it is still a difficult action game that requires players to cooperate closely and have certain skills and backbone to pass the level.
In addition, independent game producers have also used their imagination to add various functions that match the gameplay.
For example, in the game "Game Maker", players need to constantly climb, jump, and trigger various mechanisms.
They can take advantage of the mechanisms on the map, and at the same time, they can also use their own superpowers to interfere with the game producer's choices, so as to achieve the clearance conditions faster.
Everyone introduced their ideas in turn, and Qiu Hong recorded them carefully.
After the meeting, all independent game producers will send their good ideas to the mailbox. Qiu Hong will organize a research and development team to uniformly organize, screen and select these ideas.
After the selection is successful, a specific game producer will be assigned to develop it.
As for the supporting staff of the original incubation base, they will increase the development priority of this "Dimension World Adventure" to the highest level to ensure that it can be developed at the same time as Tenda's first game console!
The producers in the Imperial City, the Magic City, and Yangcheng...all the independent game incubation bases are excited and working hard to come up with ideas for this game.
For them, President Pei and Tenda Group have a huge debt of gratitude. This time they are looking for a stage that can not only repay President Pei's kindness but also prove their game design capabilities, so naturally they have to give it a good performance!
Chapter completed!