211. The Desolate Land Debt Collection Group has set off--Month [7/20](1/2)
On the sixth day after the three major centaur clans were defeated, the fighting in the northern part of Desolace was still chaotic, but the number of battles was obviously much less than in the previous days.
On the one hand, this is because most of the middle and low-level commanders who can lead the centaur clan have been hunted down by the Kaldorei rangers, and the fleeing centaurs have completely become stragglers.
On the other hand, it is because the Holy Land of all Centaurs, the Valley of Spears, has issued a call to all Centaurs in Desolace.
The Malodi clan guarding the Holy Land declared to their barbarian compatriots that the Centaur Father had returned from death, and that the benevolent father would protect the children whose lives were endangered by the war.
As long as the centaurs outside put down their weapons and enter the territory of the Marodi clan, they will be protected.
If the savage bastards don't listen to the advice, they will soon be punished for offending the earth.
In the past, such calls were simply ignored.
The war khans of the three powerful clans have always looked down upon the weak Marodi clan, and even the brave warriors under their command despised the wisdom of those prophets.
They believe that the Malodi clan is an alien and a disgrace to the centaurs. They are only worthy of guarding the tombs of their ancestors and are not worthy of galloping on the battlefield of warriors.
But things are different now.
The tauren, who had always been at a disadvantage in the war between the two sides, suddenly rose up with strength, and their feat of destroying the tents of three khans in one day and night shocked all the centaurs.
Even the stupidest guys realize that the most dangerous moment has arrived.
Especially after the Kaldorei elves, who had always stayed out of the disputes in Desolace, appeared on the battlefield, the centaurs with a little bit of brains had already realized the seriousness of the problem.
The high-intensity strangulation that lasted for four days and three nights gave the centaurs a rare experience of the terrible feeling of escaping. Although there are still many guys who are accustomed to barbarism and are unwilling to admit defeat, so far, there are already centaurs with their families.
The warriors sneaked across the battlefield and headed towards the Valley of Spears.
Centaurs are just barbaric, they are not without feelings, especially when it comes to treating their families. They are no different from tauren and other races.
Without a strong clan to protect these individuals, life will always find its own way.
This is the development that everyone hopes to see, and the so-called "punishment of the earth" is not groundless. The vanguard sand elements of the Earth Rock Legion from Deep Rock Continent have already gathered in the Holy Land of Marathon.
In three days at most, they can gather into a big sandstorm that sweeps across the Desolate Land. By then, the centaurs who have not surrendered will become miserable prisoners.
Although the Stone Mother recognized the centaur bloodline.
But this elemental monarch has no interest in teaching the huge number of "grandsons" one by one. She will use a terrifying offensive that will be remembered by all centaurs for at least three hundred years to force them into the process of naturalizing civilization.
This will definitely kill a lot of people.
But it doesn't matter, centaurs are also very fertile anyway.
These follow-up treatments have nothing to do with the centaurs' eternal enemies, the tauren. Except for the sentries stationed in various places, the soldiers of the Bloodhoof clan have returned to their respective lands.
They will soon hold a meeting to decide whether to stay or leave the Bloodhoof clan.
The war with the centaurs is just the beginning. As people of daily life, the tauren long for a peaceful life, but the barrenness of the Desolate Land cannot support their civilization needs. Although the Mogore grassland has material support, the area there is small. Once the tauren usher in the great
With large-scale reproduction, that grassland will soon be overwhelmed.
The Bloodhoof clan must find a new home. As chief, Kane can actually make the decision alone. With his current reputation among the tauren, no one will oppose him.
Magatha Grimtotem, the largest "opposition" in the Bloodhoof clan, was expelled.
However, Kane does not intend to be a dictator. He wants to convince the chiefs and shamans of other branch clans to agree to his migration plan. He does not want a figure like Magatha to appear again.
The tauren can no longer afford any losses.
But before the meeting, Kane had one last thing to do, and it was something that had to be done.
"Uuuuuuuuuuuuu"
Amidst the reverberation of the low and desolate tauren horn, Kane, wearing an ancient clan armor, strode onto the deck of the Nagfar, carrying a totem pole and halberd on his back.
Behind him were Hamuul Runetotem, who was also wearing the traditional tauren costume, as well as the orc warlord chief, the Saurfang brothers, Grom Hellscream, and their cubs.
Lao Niu walked onto the black and gloomy ghost ship. He waved from the side of the ship to his tribesmen who were bidding farewell to him on the coast, and shouted:
"Dezco! Take good care of the clan while I am away. Remember the dawn in three days. Don't let the clan members travel far. I will come back as soon as possible."
The chieftain of the Sunwalkers responded with a cry from the shore:
"Go, Kane, seek justice for us, I and the other chiefs will stabilize this place, we firmly believe that you will bring us justice and hope!
The sun god is watching you, and he will bless you and us."
On the deck behind Lao Niu, the orcs were quarreling. It was very noisy. Mainly Hellscream and his son were arguing, while other orcs were arguing and watching the show.
This is their "repertoire".
Grom mocked his son as a softie, and Garrosh scolded his father as a jerk.
The two guys' curse words were really poor, but although their quarrels were unskilled, they were full of emotion, and they often ended up exchanging fists.
Predictably, young Garrosh failed to gain the upper hand.
Hellscream seemed to be trying to establish his authority in his son's heart in this way, but it obviously had the opposite effect, only making Shaoxia Howl more rebellious and provoking him.
But facts aside, the "bond" between father and son is indeed much deeper than before. The strong feelings of wanting to kill each other are also a kind of emotional connection and expression.
Who is not a model of fatherly kindness and filial piety?
"Hey, you two greenskins! If you want to go out and fight, can you afford to pay for damaging my ship?"
The pirate captain wandered out of the captain's cabin carrying a bottle of wine and stood by the railing on the second floor of the stern building, lying there and shouting down:
"Also, is Grom too weak to hold the blood roar? I have a little trick to deal with your disobedient son. Pick up your ax and hit him twice. I guarantee that he will shut up and be honest.
Be obedient."
"you shut up!"
Hellscream raised his head.
While his black hair was swaying, his glowing red eyes stared at Black. He kicked away the squirming Young Hero Ho, grabbed Blood Howl behind him, and said:
"I haven't fought you yet! Pirates, come on! Let's fight! Roar!"
The crazy Zhan Kuang burst into anger and threw himself upwards while everyone watched in astonishment.
The blood roar brought out a deadly red light, and the power of the third legendary power "Eliminator" belonging to Hellscream was displayed, erupting around Grom in the form of a devil's anger.
No one expected that Hellscream would suddenly break out and choose to attack the Stinky Pirates on Black's ship, but the Stinky Pirates were obviously wary of this.
The moment Grom rushed over, Black suddenly threw a strange magic forward.
"boom"
A piercing loud noise exploded in the air, and the invisible air was compressed by magic power and exploded in an instant, like a cannonball exploding in front of Hellscream.
A strong driving force was exerted on the warrior who flew towards him, and at the moment when Grom's elimination blade slash was destroyed, a super kinetic energy was applied to him towards the sky.
So as others watched in stunned silence, the wild Grom let out bursts of roars, but was unable to control his body and was thrown diagonally to an altitude of at least 300 yards above the ground.
With a strange and angry roar, it pulled out a reverse arc in the sky, and fell on the sea at least 800 yards away in front, causing a huge splash of water and standing tall, like a bird floating up to take a breath.
The whale spouts water.
"Oh, this big green guy suddenly went crazy and wanted to chop me. It really scared me to death."
Blake, who was on the railing on the second floor, screamed in a panicked and artificial tone, wiped the non-existent sweat on his forehead, spread his hands and said to the dead deck below:
"You all saw that it was Grom who hit me first, and I just fought back passively. If he accidentally drowns later, you must bear witness to me."
"What kind of evil magic is that of yours?"
The old orc shaman Drek'Thar asked loudly:
"That's not like the magic of a warlock, but more like the power of the wind element. Have you changed your profession to a shaman?"
"It's just an ordinary Qi blast, you ignorant shaman."
Blake waved his hands with a Versailles look on his face and said:
"It is an insignificant type of all the high-level magics mastered by the Great Demon Defiler. I just mastered it last night. I am not very proficient yet, but it is really useful for dealing with brainless warriors.
I warn you not to mess with me for the rest of your journey.
This air blast technique can be released in groups. If I am in a bad mood, I can launch all of you into the sky.
The best thing is that the air blast technique does not cause any additional damage to life. As long as you can avoid the fatal injuries caused by falling, we can 'play' it over and over again.
Okay, get ready, we are going to sail."
The smelly pirate finished the wine in his hand, wiped his mouth happily, pointed to the sea to the north drunkenly, and shouted:
“We need to cross the seas of the Stonetalon Mountains, land on the Zoram Coast of Ashenvale, then walk through Ashenvale and Felwood, then pass the evil Ursine Fortress, and finally reach the holy land of the druids.
You are going to the King of the Forest to demand justice, but I am going to enjoy the scenery on this trip. After all, it is also my first time to go to the country of Kaldorei. Maybe I can hook up two elf ladies to go to sea with me.
Where are the pirates?
Everyone will have a pleasant journey.
I order, let’s go!”
As Blake waved his hand and shouted, the huge Nagfar flexibly changed its direction on the sea, and then raised its sails without being controlled by anyone.
After leaving the shallow water area, the black ghost ship plunged into the sea and quickly disappeared from the sight of the tauren on the coast.
Grom Hellscream, who fell into the water, was dragged back to the deck by the murlocs after drinking a full stomach of cold seawater. He was so angry that he yelled and wanted to fight Black, but he was stopped by several other orcs.
To be continued...