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Chapter 411: Complicated to perverted chess

"Okay, then let's go to the next game to test the IQ and strategy very much..."

Shi Xiaobai chuckled and said, "Flying Chess!"

The Demon Queen obviously didn't know this strange chess game from the earth, but since she dared to let Shi Xiaobai designate, she must have made psychological preparations that she had never made before.

The devil queen smiled calmly and said, "I have never played flying chess. Can you explain the rules?"

"good."

Shi Xiaobai nodded for granted, took out a piece of white paper for painting from the desk, and drew a flying chess board on the white paper. The squares on the chess board should have four colors: red, yellow, blue and green. Shi Xiaobai did not find the color pen, so he had to use words instead of color.

The four different colors of the chess board of flying chess are composed of regular areas. Remember to draw the color on one side, and Shi Xiaobai easily draws the chess board of flying chess.

Then, four golden coins and four silver coins were found from the debris in the drawer to replace the flying chess pieces.

After Shi Xiaobai prepared the chessboard and chess pieces, he began to explain the rules of flying chess to the Demon Queen.

In fact, the rules of flying chess are simple and easy to understand. At the beginning of each side, four flying chess are parked on the apron. When the dice is thrown, 6 or 5 can be chosen to take off, and then the dice is thrown to determine the number of steps to move the chess piece. The chess piece needs to fly a circle to reach the end of the shutdown. Whoever sends all four flying chess to their own shutdown end is considered victory.

The more detailed rules are actually six rules, including "take off", "continuous investment reward", "repeat", "bumping", "same color jump", and "dashed chess".

These six rules are actually not complicated. Once you understand them, flying chess is a relatively simple and easy-to-understand rule among many chess categories.

Moreover, for ordinary people, the biggest factor affecting the outcome of a flying chess game is actually luck. The luck of throwing dice determines the advantages and disadvantages of both sides. If the dice is shaken well, the "6" frequently triggers the continuous bidding reward, so the number of steps you move will obviously be more than the opponent.

And many times, due to bad luck, the flying chess has arrived on the shutdown lane, but it has been unable to pick up the required dice points, resulting in the inability to shut down smoothly, and the advantage is delayed and eventually ruined.

Therefore, for ordinary people, flying chess is a casual chess that is easy to learn and understand, and has far greater luck than strategy, which is suitable for children's entertainment.

However, after hearing all the rules, the Demon Queen lowered her head and pondered for a moment, and couldn't help but look up and said, "The chess that my husband chose is really complicated, and it really tests wisdom and strategy. Don't blame me for not reminding you that my IQ is even afraid of myself. My husband is sure to choose this kind of chess that almost completely competes with wisdom and strategy?"

Shi Xiaobai smiled and said, "Sorry, I often doubt why there are such smart existences in the world like me, so competing with wisdom and strategy is my biggest advantage and strength. No matter how strong you are, you cannot be stronger than me."

The demon queen covered her mouth and smiled, "Since my husband is so confident, then play flying chess?"

Shi Xiaobai nodded and said, "Come on, I will let you deeply appreciate what the despair of 'no flight can't be completed'!"

......

......

Flying chess, a type of entertainment chess that is composed of most luck and a small part of strategies in the eyes of ordinary people, is a chess that tests wisdom and strategy in Shi Xiaobai's eyes. In the eyes of the Demon Queen, it is an almost completely game of wisdom and strategy.

Why is this happening?

Is Shi Xiaobai fooling the demon queen, and then the demon queen ridicule and mocking him?

Of course not!

But because in the eyes of the two of them, flying chess is really much more complicated than most chess, and can even be called the most complex chess!

Maybe you will feel that it is a kind of chess that is obviously a lucky chess that determines the outcome by the luck of rolling dice, and there are only four pieces that can be controlled! How can it be linked to complexity?

You may think Shi Xiaobai and the Demon Empress are funny.

But in fact, you overlooked the most important point, the most different thing between Shi Xiaobai and Demon Queen and ordinary people - for them, rolling dice does not require luck!

Yes, with their strength and stable control of their strength, they can throw any dice points they need at any time!

For them, the process they can even skip directly, and what they need to consider is what points to throw in this round!

After completely abandoning the luck component, what level of complexity has the flying chess reached? Let me analyze it with you in detail.

First of all, in flying chess, there is a continuous bid reward mechanism. When you throw "6", you can get the reward of throwing dice again. However, in order to prevent the player from throwing "6" unlimitedly, in the improvement rules, if you throw "6" three times in a row, you will be punished. All your chess pieces, including those that have reached the finish line, will be circulated back to the apron and immediately enter the opponent's round.

Therefore, when chess players can control the number of throwing points at will, they can control 1 to 18, a total of 18 steps.

In flying chess, there are also jumping pieces of the same color (when the chess piece reaches the same color grid, it will jump to the next lattice of the same color.) and dotted chess (the chess piece of each color has a dotted area across the quarter map on the map, and it falls at the starting point of the dotted area. You can jump to the quarter map and perform a jump of the same color to complete a large leap of up to 16 steps). These two jump rules, so the chess player can control the forward distance of the chess piece more than 18.

According to the calculation, starting from the apron, the same piece can be used for three consecutive times, and you can move forward up to 42 steps!

In other words, there are 42 changes in each piece of a chess player in each turn!

The chess player has a total of 4 pieces!

In addition, chess players can choose not to shoot 6 to trigger a continuous shot reward. Each round can choose one action, two actions or three actions, a total of 3 options.

So how many variables can a chess player cause to the chess game in his own round?

The answer is 42 times 4 times 3 - 504 variables!

In addition, there are also two operations that change the number of pieces on the field (the number of pieces on your own will be stacked together to turn into a piece when you reach the same grid), and collision pieces (the number of pieces on your own side falls on the head of the enemy’s flying chess, which can drive the pieces back to the apron), these two operations to change the number of pieces on the field.

The actions of chess players on their own rounds can cause variables to the chess game far exceed 504, or even more than one thousand!

What does this sentence mean?

In other words, when you play chess in your own round, you have a thousand ways to play, and after you finish playing chess, you have to consider what changes will the opponent's next thousand ways to solve the situation after playing chess.

And this is just a game in one round. We all know that truly powerful chess players usually calculate the situation after the third, fourth, or even tenth round. In flying chess, how many variables are needed to consider for ten rounds?

One thousand to the tenth power!
Chapter completed!
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