Chapter 359 Alpha bracelet
January 10th, late at night.
The development work of Yunuo Technology and Weiguang Studio is basically ready in advance, and subsequent development will soon be carried out step by step.
Zhong Ming is still considering the next development plan for Tianji Studio and Tsinghuo Studio.
Tianji Studio is basically in the stage of making money while lying down, but it is indeed time to release a new game.
As for Tsuke Studio, Hu Bin still doesn't understand how "Sekiro" was successful, and he is still studying it with confusion.
However, "Sekiro" has indeed caused the members of Tsuke Studio to completely reverse the previous gameplay idea, and the design ideas of the studio members are also changing from traditional krypton gold online games to hardcore stand-alone games.
Just as Zhong Ming was about to wash up and go to bed, he suddenly received a message from Lin Xiaoguang on his bracelet.
"Teacher Zhong, go and watch the latest press conference of Alpha Company. Something big happened!"
"Oh?" Zhong Ming was stunned for a moment. There were not many things that made Lin Xiaoguang so uneasy.
"What the hell is wrong?" Zhong Ming asked.
Lin Xiaoguang: "Alpha has released a brand new bracelet, which may completely change the current bracelet market structure."
Zhong Ming turned on the TV and soon found the live broadcast room of the Alpha company press conference.
There are not many people in Linghu Live in this live broadcast room, and it is only more than 400,000 yuan, which is completely incomparable to several big anchors who are still in the live broadcast. But as a Western company's technology product launch conference, it is already amazing to have so many people watch it.
Alpha, translated as Alpha, has always been a company with very strong technological research and development capabilities. Its products involve common hardware fields such as bracelets, computers, headphones, etc.
Alpha's products have always been known for their high-end, high-priced, high-quality and high-quality products. Although their market share in bracelets, computers, headphones and other fields is not too high, they have always played a very important position in the circle of core users.
Zhong Ming entered the live broadcast room. At this time, on the main stage of the press conference, a white man in his early 30s was proudly introducing the technology products in his hands to everyone.
This is Alpha Technology's CEO, William Wenal, one of the youngest CEOs in the world and an idol in the minds of many young people.
At this time the lens is focused on William's hand, and he is introducing a brand new bracelet device.
From the appearance, this bracelet is not much different from the common bracelets on the market, but the overall size is widened and size one. However, because the design of the bracelet itself is very simple, the lines are smooth, and the excellent design feels like it is not completely bulky.
If it were just an enlarged bracelet, Lin Xiaoguang would not have paid so much attention. What is more important is the subsequent series of explanations.
In short, this bracelet called alpha6 is simply the master of bracelets on the market, and it has overwhelmed the wide variety of bracelet products on the market in all aspects!
The alpha6 bracelet has a completely closed and latest system, which is somewhat similar to the iOS in Zhong Ming’s previous life. Although it is not possible to display more information at present, judging from William’s display, the alpha6 bracelet has taken a step further in the existing interactive logic and has greatly improved its usability.
Although the previous bracelets were also displayed with projection, many operating logics were not completely finalized, and most bracelet manufacturers were also exploring. For example, the current mainstream bracelet manufacturers basically provide two interaction solutions, one is gesture interaction and the other is physical interaction.
Gesture interaction means that the player can interact with just by making gestures on the projected image part of the bracelet, while physical interaction requires the player to touch the touchable area on the bracelet for gesture operations.
But overall, the current mainstream interaction methods have not yet escaped the scope of gesture interaction. For example, swiping to the right is to return to the previous layer, swiping up from the bottom is to return to the desktop, pressing and calling out the system menu, etc. are all relatively mature set of interaction logic.
But the alpha6 bracelet uses a brand new interactive solution, visual capture.
When the user is staring at the screen of the alpha6 bracelet, the bracelet will automatically capture the user's line of sight, display the cursor on the page according to the changes in line of sight, or perform corresponding page interaction.
A relatively simple example is that when a user is reading a document, if he reaches the lower end of this page, the page will automatically turn up as the user's sight moves downward, and there is no need to do it yourself.
When the user quickly rotates his eyeball, special operations similar to those of the screen can also be implemented.
In other words, the player's sight replaces the function of the mouse in the traditional PC.
Of course, it is not enough to rely solely on the line of sight for specific operations. There is also an interactive area on the bracelet for assisting operations.
Users can customize according to their own needs, combine sight capture and auxiliary operations to find an operation mode that suits them.
Operations such as single finger clicking, sliding in different directions, long pressing, multi-finger clicking, knuckle tapping, etc. can achieve different operating logic. Of course, many operations are not commonly used, and most operations can be completed with just clicking.
Compared with the traditional interaction method, this new interaction method does not seem to have much change on the surface, but in fact it is very convenient!
Traditional PCs use keyboard and mouse interaction, while general tablet devices and traditional bracelets use touch screens.
The interactive mode of visual capture of the alpha6 bracelet is more convenient than that of the touch screen. Because for users, this visual capture is "what you see is what you get".
For traditional PC, users must "turn pages" operation. First, they must read to the bottom of this page, and then drag the mouse to the action bar position for dragging. After the page changes, they must find the specific location they read before and continue reading.
Of course, people later developed various simplified operations, such as installing a scroll wheel on the mouse to flip the page directly, or by dragging the touch screen to achieve the page turn effect. These operations are constantly simplifying.
But when it comes to the alpha6 bracelet, "what you see is what you get" is truly achieved through visual capture. Players do not need to press the mouse or drag the screen when they see it directly below the page. The system will automatically move upwards and turn the pages slowly according to your sight, simplifying the steps to a minimum.
In the past, players saw a certain information and needed to use it to interact with it, but now they can interact directly with it after seeing it.
And in other aspects, the alpha6 bracelet is also very good.
This bracelet uses a self-developed chip. According to the introduction at the press conference, if what this CEO said is true, this chip may be the best bracelet chip on the market at present, and it has excellent computing power in intelligent AI computing.
In addition, the alpha6 bracelet adopts new battery technology, and the size of the bracelet is relatively large, and the self-developed closed system is very strict in the management of the program, so the battery life of this bracelet is more than 60% higher than the previous bracelet.
Chapter completed!