Chapter 349
The price of "Sekiro" has been set and the release date has been set.
The final release date is scheduled for December 7th, and the "Sekiro" pass-through racing competition will also start on the same day.
Hu Bin is under a lot of pressure in Tsuke Studio.
"How is the development progress? Have all the points that can be stuck in the bugs found before fixed?"
"How is the inspection procedure for the "Sekiro" clearance competition produced by Weiguang Studio? Hurry up and urge!"
"Let the tester call it a few more times to see if there are any bugs that cannot be detected by smart programs. It's only a few days away. Don't let me down!"
Hu Bin is constantly confirming the development of "Sekiro", and the employees of other Torrent Studios are all busy and dare not take it lightly.
As the game enters the final stage of development, what we need to do now is to make the game as perfect as possible.
Although there are intelligent detection programs that can find most bugs through intelligent automatic running processes, the manual testing of testers cannot be saved. Manual testing is mainly used to cooperate with intelligent detection and is responsible for some blind spots of intelligent detection.
In addition, because the release of "Sekiro" will be accompanied by the clearance competition, Zhong Ming also specially arranged for Weiguang Studio to create a special inspection program to prevent anyone from taking advantage of loopholes.
This detection program requires players' equipment to be connected to the Internet throughout the process, and will conduct comprehensive monitoring of the game process, especially for data on the PC side, which will focus on monitoring.
In addition to routine monitoring, some abnormal data will be analyzed through data collection and analysis, and some more hidden cheating methods will be monitored, such as automatic rebound and reverse, so as to facilitate the settlement of accounts after autumn.
GS1 is easier to deal with, because if you want to participate in the competition, you must upload data, and you need to connect to the entire network. GS1 is a host, which is very closed. After discovering that there is a cracking phenomenon, you can directly ban the machine. Moreover, the elite handle, as the hardware device of Weiguang Interactive Entertainment, is more controllable.
As for the PC side, it is a bit troublesome, but through special detection procedures, cheating can also be found.
In Zhong Ming's previous life, many anchors or up-hosts deceived themselves to use special cheaters to achieve perfect blocking. Now that the world has the "Sekiro" pass-through racing competition, there will definitely be more people who want to take advantage of loopholes.
Zhong Ming’s attitude towards this is that as long as you don’t participate in the “Sekiro” racing competition, it will not affect others, and players will open the modifier and reduce the difficulty, and it will be no big deal if you don’t affect others. Anyway, you bought the game at the original price and did not participate in the clearance and refund activities. You are really abused and can’t stand it. If you want to open the modifier and watch the plot, the official will turn a blind eye; but if you still have to show off after opening the modifier, you can’t bear it.
There is another problem, which is the problem of "quick transmission of evil paths".
In this regard, the official rules for clearance competitions have clearly stated that allowing the existence of evil paths will only be based on the system clearance time that jumps out of the ending. At the same time, during the "Sekiro" racing competition, the game version will not be updated, and the paths that get bugs in evil paths will not be banned.
This is not to say that Zhong Ming indulges bugs, but because bugs are actually difficult to eliminate 100% clean. This rule is to prevent future fights.
For example, the rules do not state whether to allow the evil path to pass quickly, but some people fought seriously and some people used the evil path. Does the evil path count? This must be explained clearly from the beginning.
Zhong Ming's "Seal Wolf" speed-track also has many evil ways to play bugs in his previous life. When Zhong Ming makes "Seal Wolf", he must eliminate all these bugs as much as possible and fix them all. It is impossible to make the bugs as it is.
But no one can guarantee the program's affairs. Zhong Ming can only say that he has fixed all the bugs he has detected. As for those bugs that have not been detected, it is impossible to predict the future.
Of course, Zhong Ming can also prohibit evil paths from passing through all kinds of things, but that is not in line with the conventional rules of the Speed Pass activity.
The gameplay of "Sutong" is almost always accused of the emergence of the game industry, whether in Zhong Ming's previous life or in this world. During the Speed Racing process, players have always argued about the two speed Racings, "evil way" and "non-evil way".
Some speed-track organizations are very resistant or even firmly disagree with the evil way speed-track, and insist on using only the normal process of the game to pass the level. However, this understanding has not become mainstream. On the contrary, most players do not have much resistance to the evil way speed-track, but find it very interesting.
This was the case with many games in Zhong Ming’s previous life. Many of the endings of Speed Pass use evil ways, such as "The Legend of Zelda", "Sekiro", "Escape" and other games. There are many people watching the Speed Pass of the Evil Way, but the regular process makes it look much smaller.
In the final analysis, Speed Tong still emphasizes the word "speed". How to compress game time as much as possible is what the audience cares about.
For example, there are very rich quest lines like "The Witcher". If someone creates a "full quest line speed", even if it is done, no one will watch it.
The Xiedao Speed Pass tests not only the players' skills and operations, but also the players' route planning ability. On the one hand, the Speed Pass players explore and discover many bug routes, and on the other hand, they work hard to continuously improve the success rate of bugs. These are also one of the players' speed pass abilities. They have put in great hard work and hard work in these aspects, and the audience also likes it because the Xiedao Speed Pass program is effective and is more fun.
In the end, a game with a game flow of more than ten hours was compressed by the masters of Speed Pass to one hour or even forty minutes. Every step was achieved to the extreme in the game, and even some program flaws at the bottom of the game were perfectly utilized. This speed Pass is the most extreme speed Pass and the most ornamental one.
Therefore, this time the "Sekiro" Speed Pass does not reject evil speed Pass and exploit bugs, just to create better program effects.
The one who sets the rules is Zhong Ming, but Hu Bin is the one who becomes busy.
In the evening, Hu Bin and numerical designer Huang Yan went to have dinner and prepared to have dinner and have a little overtime after the session.
Although there have never been any rigid regulations on overtime work, Hu Bin is under great pressure now and still feels at ease when he works overtime.
The two of them did not eat in the Great View of the World, but went out to find a small restaurant and chatted while eating.
"Brother Hu, I feel you're a little nervous recently." Huang Yan said.
Hu Bin took a sip of tea: "How can you not be nervous? The attention to "Sekiro" is too unexpected. Why are you so interested in this game?"
Huang Yan smiled: "Brother Hu, you have also seen the world. "Leaning the Sword" was very popular at that time."
Hu Bin smiled bitterly: "Can that be the same?"
If we simply talk about the popularity of the game, "Leaning the Sword of the World" was indeed quite popular at that time.
But, how did the popularity come from that time? It was made by Guangyi Interactive Entertainment spending money!
At that time, "Leaning the Sword and Tianya" was a flagship product of Guangyi Interactive Entertainment. At that time, he spent money crazy and promoted it without any effort. Not to mention the conventional means of advertising, the navy bought a lot.
The popularity was completely cost-effective, and this popularity came and went quickly. Moreover, players actually had no expectations for the game "Ying Jian Tianya". They all knew that this was a krypton gold online game. As long as the game was released, the picture was better, the modeling was better, the scenery was better, and the krypton gold was not so powerful, players would be satisfied.
Even though the reputation of "Yi Jian Tianya" later collapsed, it did not delay the project team's earning money at all. Judging from the goal of making money, "Yi Jian Tianya" still completed the task perfectly.
But "Sekiro" is different. Weiguang Interactive Entertainment basically doesn't spend money on advertising!
Originally, Hu Bin didn't have much pressure, and felt that "Sekiro" was the first game of the Torrent Studio, Zhong Ming did not formulate any promotional plan. With "Ink and Wash 2" in front of you, you may not have any high requirements for "Sekiro", so he was relatively relaxed at the beginning.
But soon, Hu Bin discovered that the script was not as developed as he expected!
Zhong Ming did not arrange any promotion, but the popularity of "Sekiro" was inexplicably hyped!
Hu Bin himself wondered what was going on with these players?
They all died as dogs during the trial, but they all turned into shaking ms, and they became more and more mortified?
With such high attention, Hu Bin is naturally under great pressure. If the quality of "Sekiro" is not good enough or the reputation collapses, then let alone him, the entire brand of Tsubasa Studio will be ruined.
...
On December 7, "Sekiro" will be officially released!
At the same time as the game was released, the racing competition also began.
At the same time, advertisements posted by Weiguang Live Platform and "Sekiro" began to appear overwhelmingly across the Internet.
This is obviously prepared.
Zhong Ming has already had a brief discussion with Chen Nan. In the future, two games with very good live broadcast effects will be released. Weiguang Live must seize this excellent opportunity.
During the "Ink and Wash 2", Weiguang Live had already gained a wave of popularity, because there was only Weiguang Live on the full-view monitor, and only Weiguang Live supports the holographic projection display mode, which attracted a large number of viewers.
But now, the highlight is really coming!
The popularity of "Sekiro" has become popular, and the "Sekiro" racing competition has also attracted the attention of players. Now, if you want to pay attention to the situation of the racing competition as soon as possible, it is natural to say which platform you can see the best results.
Of course it is the Weiguang Live Platform!
Players can directly find some big bulls hidden among the people through various filtering conditions on the Weiguang Live Platform.
In fact, many of the masters of Speed Pass are generally not professional anchors. They often play the same Speed Pass route for more than ten days in a row. Only by setting a world record will the video be uploaded. After the video is uploaded, the popularity has risen to the homepage, etc., and it has been a long time since it has passed.
If this is the case, it will be impossible for the audience to catch up with the progress of the master Sutong in time.
Of course, there are also some masters who specialize in speed-trip to broadcast live, but this kind of person is a minority after all, and there are more folk masters who don’t pay much attention to it.
Not only Speed Pass, but also the normal game flow.
For example, in Zhong Ming's previous life, there was a master of "Sekiro" on Bilibili. When other ordinary anchors failed to pass the level in one week, most technical anchors were stuck in the Sword Saint of the Three Weeks, he had already passed the level in eight weeks and the difficulty of ringing the bell and returning the talisman. The nine weeks directly played the ui movie mode, and the technology can be said to be impeccable.
But such a technical anchor only paid about 10,000 yuan in the end. The uploaded videos are extremely popular because they have no exposure.
There are actually many examples of being buried like this. This does not mean that their skills are poor and their live broadcasting results are poor, but simply because the live broadcasting platform does not have corresponding exposure channels, so they can only be buried.
But now, everything is different.
Who has the fastest game progress now?
Who has the highest speed pass record?
Who is hitting which boss?
Who is calling for more than one round of clocks and the difficulty of ringing the bell?
All of these contents can be searched directly.
Relatively speaking, although other live broadcast platforms can also arrange anchors to broadcast "Sekiro", from all levels, they have been crushed by Weiguang Live.
And coupled with all kinds of overwhelming advertising, there is a vague hint that the Weiguang Live Platform is the only designated platform for the "Sekiro" pass competition. Only when you come here can you see the first-hand battle situation!
In comparison, the live broadcast programs of "Ink and Wash 2" and "Seek Wolf" are both very effective, but the program effects of the two are actually different.
The advantages of "Ink and Wash 2" in Weiguang Live are, on the one hand, holographic projection live broadcast, and on the other hand, the super high degree of freedom in it, so that every anchor can fully utilize his imagination in the game.
The advantage of "Sekiro" in Weiguang Live is that it can screen out some great players as quickly as possible, gather popularity, and allow real technical anchors to quickly stand out!
The live broadcast section of "Sekiro" has been opened on the Weiguang Live Platform, and the same is true for other live broadcast platforms.
For other live broadcast platforms, such as Linghu Live, they know that "Sekiro" is a game of Weiguang Interactive Entertainment, and most of the game popularity belongs to Weiguang Live, but these live broadcast platforms have no choice.
Now the audience wants to watch this. If these live broadcast platforms do not broadcast, wouldn’t Weiguang Live be so funny that they would laugh in their dreams?
Therefore, the Linghu Live Platform not only needs to let the anchors broadcast "Sekiro", but also have to broadcast hard to broadcast the program effect, otherwise this position will be directly lost!
After this period of momentum, the instant popularity of "Sekiro" has changed all other games when it was released. Now nothing is good to broadcast. Even if you know that broadcasting "Sekiro" will bring popularity to Weiguang live broadcast, other live broadcast platforms have no choice.
As for the players, they have different reactions.
Some very confident players bought the game directly, just for a refund.
Some players who are watching and opening up various live broadcast platforms, wanting to experience the cloud first before deciding whether to buy games.
Then everyone saw a very harmonious scene: the "Sekiro" section of major live broadcast platforms, and the abbreviated pictures of the live broadcast room are all full of the word "death".
The green shirt makes the drunk
Chapter completed!