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Chapter 322

"Under the triple threat of Zerg, Helium Flash, and internal contradictions, humans are struggling on the brink of collapse. As a consul, players must always pay attention to all aspects of the game. Any negligence may cause irreparable consequences."

"In the first stage of the game, the resource collection of traditional strategy games and the urban construction part are well integrated with the game background. The resource types are composed of food, crystal mines, gas mines, and metal mines. The lack of any kind of resources will cause corresponding problems: for example, the lack of metal mines makes it impossible to build a city, and the lack of crystal mines will cause scientific research efficiency to stagnate; the shortage of food will cause dissatisfaction among the people, making them passively slacking off, or even get sick and die."

"Also, humans are facing the threat of Zergs at any time. These Zergs will always appear suddenly from the ground, destroying some key facilities, causing players to suffer heavy losses. Players have to consider the warning outposts and expedition teams when building to minimize their losses."

"And in terms of the gameplay of 'expansion', "Star Fire" also made a different feeling."

"First of all, the expansion of this game is based on the entire planet. At the beginning, humans slowly began to expand to the mountains in the southern hemisphere in a small plain area with abundant resources. The difficulty of resource collection is getting higher and higher. In this process, the range that players can control continues to increase until they expand to the entire planet, making people feel fulfilled."

"Secondly, this expansion is not a purposeless expansion like other games. Humans are always facing the threat of helium flash. Whether choosing a spacecraft plan or a planet plan, humans have limited time. All human expansion is to obtain more resources to climb the technology tree, build enough facilities, and eventually escape from the star system."

"The exploration gameplay of the expedition team is also very interesting. The world of "Star Fire" is very large. Before, the areas that humans did not enter were pitch black. As the expedition team explored everywhere, humans began to gradually understand the world. Sometimes the expedition team would encounter rich mineral veins, sometimes they would encounter Zerg nests, or some unexpected dangers would occur."

"When encountering rich mineral veins, players can expand in this direction; when encountering Zerg nests, players must consider how to mobilize their troops to wipe them out; and if some unexpected dangers occur, players must consider whether to send more people to rescue, although it may cause more losses."

"As a strategy simulation game, "Star Fire" borrows a lot of game elements and has a rich gameplay. But what is surprising is that the operation of "Star Fire" does not make people feel cumbersome. The addition of artificial intelligence assistant Musci allows players to not have to repeatedly operate some repetitive content, but only need to make decisions, which greatly reduces the degree of boredom of the game."

"What is even more commendable is that "Star Fire" sets the game's background story in a special situation, which triggers players' reflection on the universe and civilization itself."

"Under extreme living conditions, players as consuls will be forced to make a series of decisions. When rumors spread, should we choose to dispel rumors or restrict speech? When food is insufficient, should we limit food rationing, or use precious food to provide patients with more recovery to get better? When some people can no longer work due to work injuries, should we let them die, or should we establish a sanitation center so that they can spend the rest of their lives?"

"In the superficial logic of the game, "Star Fire" brings players to the level of decision-makers, allowing players to decide the lives of the majority. Under such premise, it seems reasonable to "severe obey the majority". Sometimes, in order to satisfy the hopes of the minority, thus causing bigger problems, isn't it a kind of despair for most people?"

"And at the end, players will face the ultimate choice: what kind of escape plan to choose?"

"If you choose to escape from the spacecraft, most people will be abandoned and wait for death on the planet; if you choose to escape from the planet, then as the consul, players will have to overcome countless difficulties in the long time in the future and face many twists and turns. If you are not careful, you will lose all the game. However, only the ending of escape from the planet will be the belief that human hope will be maintained throughout the whole process. Obviously, this is also a value orientation hidden by the author in the game."

"And, although this is just a science fiction game, there are many impressive scenes in it, such as the scene where thousands of planetary engines eject tail flames, pushing the planet to drift towards endless space; or when passing through mgc-x-3, accelerating with gravitational slingshot..."

"It is particularly worth mentioning that Yunuo Technology's newly launched gs1x console and elite controller are perfectly in line with this game, especially the innovative touchpad + gyroscope settings on the elite controller, allowing players to get the same convenient operating experience as keyboard and mouse throughout the entire urban construction process, which also allows players to immerse themselves in the game with full concentration."

""Interstellar Fire", an innovative work of strategy simulation games, produced by Weiguang Studio, comprehensive score: 9.4 points."

...

Once "Star Fire" was released, it received rave reviews!

The initial sales of this game are mainly concentrated on the PC platform, because most of the strategy simulation game players are PC players, and they have high expectations for this game and bought it as soon as the game was released.

As the popularity and reputation of "Star Fire" continue to ferment, this popularity has gradually expanded to the host platform.

Those players who bought the gs1 emulator have basically purchased elite controllers. After all, it has been spent more than 10,000 yuan. If you spend another thousand yuan, you can directly use the gs1 emulator as a host. There is no need to save this money.

In this process, many reviews of gs1 host and elite controller have also been released.

The result of most reviews is that the Elite Handle is very worth buying!

Although the pricing is the highest among all handles at present, the hand feeling of the elite handle is also the best. It almost perfectly solves the few problems that currently have in the handle, and its only disadvantage is that it is expensive.

However, expensive should not be its shortcomings, but yours.

For those ashes-level console players, the Elite Controller is very worth buying. After all, this controller can be used for at least several years, which is a long-term experience improvement.

As for the gs1 console, there are many reasons to buy it, such as it can perfectly support elite controllers, synchronize all the glitter games under the account, and buy accessories to directly form an emulator to experience the hottest FPS game "Xuan Armor Plan"...
Chapter completed!
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