Chapter 313 The effect of motion capture
Lao Jin has entered the gs1 x device, and the game screen also appears on the big screen.
The gs1 version of "Xuanjia Plan" is similar to the PC version in terms of login interface, etc., the only difference lies in the performance after entering the game.
This time, Lao Jin was only responsible for the play. The organizer gave him the task of concentrating on making exciting operations, and there was a dedicated person responsible for the specific explanation work.
Please give an explanation to an official commentator in the Huaxia District League circle of "The Road to the God of Guns", named Miyou, who is a girl and is also very popular among the FPS player group.
Lao Jin is familiar with matching teammates and enters the game.
After choosing a character, there was a burst of cheers on the scene. Lao Jin chose Chanel, which means that the audience can see a girl character in the game.
The in-game screen appears on the screen on the large screen. The skydiving process is still similar to that of a PC, but it is completely different after landing.
In the first two minutes, the big screen was divided into two screens. The large screen was the game screen, and the small screen was the scene inside GS1 captured by the camera. You can clearly see Lao Jin wearing an action collection suit, holding a gun, and carefully observing the big screen in front of him.
The reason for designing this way is mainly to show the effects of the action collection server to players.
In fact, after the anchor puts on the action collection server, he no longer needs to use the camera to read the action. All the action data will be directly transmitted to the device through the acquisition server, and synthesized with the game screen through calculations and playback. But this is the first time to display it, so players need to clearly see the accuracy of the acquisition server.
On the small screen, Lao Jin landed on the ground. He leaned forward suddenly, and the roller skates under his feet began to run quickly and march forward.
There were two teammates who matched him, maybe the people on the scene or the people on the Internet. But this was not important. Lao Jin ignored them and went straight to search for things by himself.
This is the first time Lao Jin has used the GS1 device and has specially tried some fancy operations, such as long-distance sliding shovels, sharp turns, etc. The characters on the screen faithfully reproduce his movements.
While running, Lao Jin raised his left hand and compared a V gesture. Chanel in the game also made a similar gesture.
The audience immediately burst into a burst of exclamation.
"Oh! Can you read the movements of your fingers?"
"Yes, don't you see that the motion capture suit also has a capture module on the finger?"
"But it seems that the movements of the two people seem to be only 80% similar? There are also some subtle movements that seem to be different."
"Oh, don't force this, are you still counting on professional motion capture equipment like games?"
"No, no, no, this seems to be done on purpose..."
Many careful viewers discovered that the actions made by Lao Jin are actually not exactly the same as those made by Chanel.
After all, Shanaire is a female character, and Lao Jin is a man. If he perfectly reproduces it in Shanaire completely according to Lao Jin's movements, it will definitely give people a feeling of "Shanaire is very manly", or it will make the model look more like a marionette, with a slight sense of disharmony.
Zhong Ming's approach is to add the action characteristics of the corresponding role while retaining Lao Jin's action.
The movements of these characters are all motion capture, and their personality traits are retained as much as possible during the motion capture process. For example, Chanel has both female charm and a little bit of madness, which are preserved.
Of course, this set of things is not very mature now, and occasionally there are still a little disharmonious situations, but they are no longer so conspicuous in the fierce battle.
The small window disappeared after a few minutes of display. This is mainly to let the audience see the effect of the action collection server, and will be re-aligned every once in a while.
On the big screen, Chanel, who was "played by Lao Jin, began to search for weapon modules and equipment, and then began to have minor frictions with nearby players.
Everyone was surprised to find that the degree of fusion was very high!
Judging from the actions of Shanaier on the screen, this is what Lao Jin is doing. Whether it is picking things, shooting, moving, etc., these operations are obviously different from other players in the game. The biggest difference is that they are more accurate!
Other characters in the game play in the gs1 device without wearing the action collection server, so gs1 cannot read their specific actions. They can only read the data of the footsteps, roller skates and gun simulator data, and can know the player's body height and inclination angle at this time (through the waist bracket). The specific actions of the player's characters in the game are generated through a set of fixed templates.
In short, others look stupid, just like the characters seen on the PC. Although each character's gun-holding, shooting and moving movements are very standard, it is inevitable that there is a sense of the sameness; while the characters controlled by Lao Jin are different, and the gun-holding movements are not that standard, but they are very real. When moving, the movements of the whole body can be perfectly matched with roller skates.
Action alone is enough to distinguish Lao Jin from other players.
Many players have watched the game omni live broadcast method before, and later players have also watched the live broadcast method of GS1 engineering machine (without motion capture), but compared with the current live broadcast method, it is completely three generations behind.
Game omni took a very stiff shot of the situation inside the device, and the player's actions had almost nothing to do with the in-game screen. When Tang Ying was playing in the gs1 engineering machine, the equipped camera took the player's back through the shoulder perspective, and then cut the picture and combined it with the game screen. It looked like the player's real person was fighting in the game scene, but it was still a bit out of the way.
After gs1 uses the motion capture server, the player is equivalent to truly entering the game. The character can make any movement in the game, and the character's lips will also move when he speaks.
Of course, it is impossible to lip shape, but the microphone detects that the player will move his lips when he is talking. But that doesn't matter, and most people don't care about this.
In other words, the anchor can completely transform into a game character in the game, make any moves as a game character, and say anything like Old King Kong poses a gesture just now.
This is definitely an extremely critical innovation for the live broadcast experience!
Lao Jin is a big fight in the game. He has the experience of real gun shooting. He often plays "The Road of the Gun God" and "Resident Evil" in Game OMN. He has played the PC version of "The Legend of the Armor" before and got started soon.
The audience who did not win the lottery were not as sad as before. They all stared at the big screen and were attracted by Lao Jin's wonderful operations.
"What a show!"
"The movements are so cool!"
"It's hard to imagine that these actions were done by Lao Jin. Shanai's flashes around like this, would Lao Jin dizzy?"
"It probably won't be true, I feel he enjoys it."
"I'm tempted and really want to buy one... It seems that gs1 is much more awesome than game omni!"
"I feel like game omni is going to suffer a lot, gs1 is obviously prepared!"
Lao Jin played in it for half an hour and experienced the whole game. After the time came, all the GS1 devices in the experience store entered a pause state, and everyone walked out one after another.
Players who have already scanned the code can conduct the next round of lottery, while the host directly calls Lao Jin and commentator Mi You to go on stage for an interview.
"So, how does it feel to play in action collection suits?" asked the host.
Lao Jin said excitedly: "It feels good! I thought it would be a very bloated device before, but now it doesn't look like I'm wearing a thin autumn outfit, and it's close-fitting. After getting familiar with it, I basically don't feel anything."
"Do you know what the picture you transmit to the big screen looks like?" the host asked again.
Lao Jin shook his head: "I don't know, it's not very awkward, right?"
The host smiled: "Look at the big screen."
Lao Jin's previous game screen was brought up on the big screen, and several exciting shots of multiple kills were played in a loop.
On the screen, Chanel, who was "played by Lao Jin, had a flexible figure and accurate shooting skills. He quickly approached the enemy through roller skates with a shotgun, instantly put on his face and then accurately shot down. The whole movement was smooth.
"I... are so handsome?"
Lao Jin was confused himself.
Most people's movements are relatively stiff when playing this somatosensory game, because they are used to using keyboards and mouses, and most players will not have a very good coordination. Only some people who have practiced dancing and fighting will have a better posture.
The host smiled and said, "So this is another powerful thing about gs1. Through intelligent algorithms, the player's movements are combined with the characters' movements in the game, and the player's movements are beautified as much as possible while ensuring the consistency of the movements, so as to achieve the best picture effect."
"Miyou, although you haven't started playing yet, how does it feel to explain this kind of game?"
Mi You took the microphone from Lao Jin: "I have indeed explained a lot of games before, especially the PC version of "The Road of Gun God". Overall, I think the observing effect of "The Legend of the Condor Heroes" is the best game I have experienced at the moment!"
"It's not just that the action collection server allows all players to 'integrate' into the game. For many other details, it can be seen that "The Legend of the Armor" has made many special optimizations for the ob effect of the game. For example, the clear bullet trajectory. The bullet shooting route in "The Legend of the Armor" is very obvious, just to draw a white line in the air, and the audience watching the game can also clearly see where the bullets came from and who the current players are hitting."
"The PC-side FPS games are often broadcast live from the first perspective most of the time. The benefits of this perspective are very obvious, that is, you can clearly see the players' operations; but the disadvantages are also obvious, that is, the audience often has no idea about the entire battle situation, and even in the small-scale battles that are happening, it is not clear who they are fighting, because professional players react too quickly, and basically someone will die when they meet."
"But everyone's damage reduction and armor in the "Black Armor Plan" are relatively high, the battle lasts longer, the third-person perspective has a wider field of view, and the clear bullet trajectory, most viewers can also see where the enemy is, so the viewing ability has also been greatly improved."
Lao Jin and Mi You spoke freely on the stage, expressing their views on this brand new device.
Obviously, both of them really like this brand new device and the game "The Legend of the Armor"!
Many viewers at the scene were already feeling itchy. Now, after hearing the two of them, they couldn't help but want to pay for it directly.
Several players who tried it out have already paid directly to the counter with their bracelets.
There are also many players who have not been drawn and pulled back and asked constantly.
"How is it like?"
"Is it as mysterious as Lao Jin said?"
"Is it better than game omni? OK, I bought it too!"
Players who have finished the experience will be praised unanimously.
"It's so awesome, buy it!"
“It’s much better than game omni, the solution is different.”
"The Xuanjia Plan is so fun!"
"It is recommended to buy gs1 x, and if you want to buy it, you must be in one step."
"I heard that it seems that the stock is still out of stock now. Hurry up and buy it early and enjoy it early. If you buy it late, you might have to grab it."
The atmosphere at the scene became more and more lively, and players also ran to the counter to pay. In the morning, at least more than 100 units were ordered in this experience store alone!
...
In the car back, Zhong Ming and Lin Xiaoguang both breathed a sigh of relief.
"Fortunately, the new experience store is going well. It seems that the sales of gs1 should not be too bad, at least it will hold on." Lin Xiaoguang lay on the speed seat and breathed a sigh of relief.
He has been worried about gs1 for a while, for fear that sales will drag down the "Xuanjia Plan"'s hindrance, and now it seems that it won't be possible.
As long as you can gain a foothold, your future work will definitely be to provide more games to gs1. As the game library becomes more and more abundant, gs1's market position will definitely become higher and higher.
"Teacher Zhong, what are you going to do for the next game?" Lin Xiaoguang asked.
Zhong Ming did not immediately answer: "The next one is to make a console game. Do you remember that I specifically asked the GS1 console to be detachable?"
"Is it a bit fast? I thought you were going to make another FPS game." Lin Xiaoguang was a little surprised.
When Zhong Ming participated in the design of gs1, he did make the gs1 host removable. In fact, this is done by both gs1 s and gs1 x. The host is detachable, and the difference between the two is mainly on the host.
This host is a flat base, which is two circles larger than the P4 Pro in Zhong Ming's previous life, but it is less conspicuous when placed in a device like GS1.
In gs1, its host is inserted directly under the base directly in front of the player. It looks basically integrated from the outside, but the host body of gs1 x is much larger than gs1 s. The two devices can also see some differences from the outside. There is a relatively hidden button next to the base, which can be removed after pressing.
However, these were not introduced at the press conference, because the current host of gs1 is just an ordinary host device, with only the "Xiongau Plan" game on it, and there is no matching controller and connection cable, etc.
The gs1 solution is equivalent to a host plus a complete set of simulation equipment (including large screens, gun simulators, brackets, universal treadmills, etc.). The price of the host is relatively not very expensive. The gs1 s host is about 2,000 yuan, while the gs1 x is more expensive, more than 3,700 yuan. The two have considerable differences in configuration and storage capacity. However, overall, gs1 x is less cost-effective than gs1 s. After all, it is the highest-end version and must have some premium.
"The fps game will not be done for the time being. This kind of game is not as effective as it is. Players are now paying attention to "The Legend of Armor Plan". If a new fps game is released in the short term, it means that they are stealing the limelight with themselves, and it is meaningless."
Chapter completed!