321 Walker Desert
After more than an hour of trekking, the butcher finally arrived at the entrance of the Walker Desert.
In the game, the map usually has a background introduction, but unfortunately there is no introduction to the Walker Desert. The huge map connects at least five system cities and eight system towns in the Eastern camp.
When the butcher arrived at the entrance of the Walker Desert, it was almost dusk.
In front of him, the desert was golden, and countless wrinkles surged from sand and stones were like solidified waves, extending to the golden horizon in the distance.
Obviously, the game artist has spent a lot of effort on this form of the Walker Desert. The one who snatched the butcher's eyelid was like a yellow carpet paved with gold. When the wind blew, it seemed that someone lifted the carpet and shook it, raising dust and smoke in the sky.
Suddenly a whirlwind blew by, rolling up the yellow sand high, like big smoke rising from the ground, running around the desert.
Then, the butcher's heart suddenly tightened, and his sixth sense told him that danger was coming.
Fortunately, after searching vigilantly for a while, I found that it was not a monster or something, but a light whirlwind just now turned into a strong wind in the desert. I saw sand flying, the sky was dark, and the sky and the earth had completely become a world composed of sand. Although the butcher had not yet entered the Walker Desert, he felt that he had no place to stand in the Walker Desert just by standing at the entrance.
Waves of sand surged forward, like an invisible giant hand, lifting off the desert layer and another layer.
He sighed. Although he was frightened by the power created by the Walker Desert, the butcher still stepped into the Walker Desert without hesitation.
A series of solid and clear but lonely footprints were left in the vast sea of sand. The hot sea of sand brought the heat through its feet to refresh the heart. The butcher actually felt intoxicated at this moment.
Unfortunately, this intoxicating feeling did not last for three minutes. Under the scorching sun, the Walker Desert seemed to be roasting on the stove, and the scorching heat waves swept every inch of land, making the butcher breathless.
At this moment, the butcher began to curse the system developers again and felt that they were doing it too real.
Because the butcher felt dry mouth and skin was about to be cracked, it felt like it was roasted on a barbecue rack.
At this moment, the butcher suddenly slammed a "knock" in his heart, and he thought to himself: "I'll just take it away. This bad feeling will not affect my combat effectiveness, right?"
On the way to Walker Desert, the Butcher has begun searching for information about Walker Desert on the official forum.
Although the official forum does not provide a background introduction to the Traveler Desert, there is still some information on the distribution of monsters. And players who like to try it out have already arrived at the Traveler Desert in advance, such as opening the Walker Desert boss - the Ascetic monk and killing the first ascetic monk.
These players who entered the Walker Desert in the early stage have successively uploaded some photos of the Walker Desert terrain and monsters to the forum.
Overall, the monster strength of the Walker Desert is as harsh as its environment.
Let’s put it this way, the lowest level of monsters in the Walker Desert is level 100, so don’t think it’s easy, because the monsters on the Walker Desert have levels ranging from ordinary to excellent, but the boss Ascetic is just a legendary monster.
The so-called lowest level is level 100, which is an excellent monster. In other words, the lowest level of the outstanding monster in the Walker Desert is level 100, the highest level. Sorry, there is no information on the forum.
As for the legendary monster, the lowest level is level 110, and as for the ascetic monk, according to the good deeds of Xiaoyao Zizai Gang, although the level is level 160, its strength is only about level 120.
However, the butcher was completely disdainful of the good people of Xiaoyao Zizai Gang saying this. Either the members of Xiaoyao Zizai Gang are too enlarged, or they are really second-handed.
As a boss on such a large map, it is a bit unreasonable to set it to level 160 in legend. After all, the lowest level of outstanding monsters on this map are all level 100.
It is not unreasonable that its own strength exceeds the level limit set by the system, and there is no absence of precedent in the game. As for the actual strength is not as good as the level set by the system, it is something that has never happened in the game.
So, when the butcher killed the butcher did not believe that the real strength of the ascetic monk was only at the legendary level 120, and he was a little unbelievable that the real strength of the ascetic monk was really only at the legendary level 160. If the legendary level 200, the butcher still believed it a little.
There are also elite monsters, and the Walker Desert is not young and old, with the lowest level above level 130.
The lowest level of ordinary monsters and the Walker Desert are level 150.
Moreover, the distribution of monsters and the Walker Desert are somewhat different from the settings of the entire system.
On other maps, the number of ordinary-level monsters is the largest, followed by elite-level monsters, legend-level monsters and outstanding-level monsters.
On any map, excellent monsters are rare, and their rarity is almost comparable to the explosion rate of excellent weapons and equipment after the second camp war.
However, on the map of Walker Desert, monsters of different grades actually showed an inverted number.
For example, the number of outstanding monsters accounts for 10% of the entire Walker Desert monsters. Although the level of ordinary monsters as a road product is higher than level 150, the number also accounts for only 10% of the entire Walker Desert.
The most numerous monsters in the Walker Desert are legendary monsters and elite monsters, but the number arrangements of these two levels are not exactly one-to-one, regardless of the level.
Overall, the legendary monsters account for the vast majority, accounting for 50% of the entire monsters, while the elite monsters account for only 30% of the entire monsters.
Of course, this data is just a reference data given by the official forum, not a strict data, but this also reflects the official's attention to this map, and wants to make this map an important exercise map for high-level players to level up and win treasures.
What's more abnormal is that the monster level here actually follows the principle of guarding the paradise map, that is, as time goes by, and the number of monsters kill players and players guarding, the monster's own level can also be increased.
As for the current stage, Walker Desert is not suitable for all players in the Eastern camp to level up. Therefore, those who come to Walker Desert at this stage are more like butchers, who have the intention of catching treasures.
The problem is that when they come, they are all in a large group, at least a standard team to fight treasures, and some even dispatch several standard teams to fight treasures. The butcher is stupid. Even though he knows that the monster's strength is much stronger than his own strength, he still comes here alone.
However, under the influence of the calm personality of Crying Blood Du Juan, members of S&M Game Studio seem to always emphasize personal heroism.
There is another very headache-inducing feature of monsters on the Walker Desert, that is, almost 99% of them have camouflage colors, and camouflage colors are different from general camouflage skills and concealment skills.
Because of camouflage and concealment skills, as long as you have corresponding reconnaissance skills or real eyes skills, there will always be a time to see through them.
The camouflage color tests the player's eyesight and observation in the real world, and the skills in the game are invalid.
Because the camouflage color is more like the body color of animals in the real world, in order to suit the environment, it is a non-game attribute.
In the golden and gray dusty world of Walker Desert, the surface colors of these monsters tend to be dark gray. If you don’t look carefully, it will be difficult to see their existence and make the due warning reaction in advance.
The butcher has been walking in the Walker Desert for three minutes now, and has not encountered a monster, nor has he encountered any other Eastern camp player who is trying to win treasures in the Walker Desert.
Of course, it is also possible that the butcher encountered a monster, but the monster did not attack the butcher. Under the protection of the disguise color, the butcher did not discover them.
This is another perverted setting, that is, the setting of the Walker Desert Monster Hate System.
The system's statement in the official forum is to protect the safety of players. In fact, the butcher thinks that the system's intentions are sinister.
Because the hatred system of monsters on the Death Desert is different from those on other maps.
On other maps, the monster's hatred system is that after reaching a certain range, the monster automatically locks players or players in the range to guard the range, or after being attacked by players, the hatred scope is within a certain range and time limit.
Even though there are changes, there are rules to follow.
However, this rule of Walker Desert is not very applicable, and it seems to be intentionally combined with the characteristics of desert creatures.
On the Walker Desert, the monster's hatred system is very complex and very disorderly.
Sometimes, even if the player's feet step on the monster, as long as the monster's disguise color is not discovered and the monster is found, the monster may not attack you on its own initiative.
And sometimes, if you are fighting a desert monster to death, monsters that are hundreds of meters away from your fighting will also rush over to join the battle group and bring you a fatal blow.
"What a fuck!" This was the butcher couldn't help but swear after reading this setting.
In any case, I have entered the Walker Desert. No matter how dissatisfied with the system settings, it is impossible to go back directly in the Walker Desert after a walker Desert.
Chapter completed!