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Chapter 336 Superposition of Light and Darkness

Chapter 336: Light and Darkness

The main hall of the Temple Realm is still as unattainable as the White Bear saw at the beginning. However, when the White Bear came to the gate of the main hall, he no longer felt that this majestic palace was something he could not climb. The White Bear believed that one day he would stand at the highest point of this palace and look down at the entire temple realm.

The first time White Bear and Jack met in the temple realm, and it was also the first time that they came to the main hall to take on tasks together. The temple guards at the door blocked the two outside, and the gate of the main hall was not opened for them!

"Indeed, you are now qualified to receive higher honors." The Holy Lord's voice came from the main hall, but the door was still closed, obviously not allowing the two to enter. However, he already knew the intention of the two to come here.

"Saint, I want to try to challenge the title mission of the Temple Barrier." The White Bear had already heard of this title mission in them. He was not qualified to obtain it at that time, but now he has it.

Jack was in English, and Bai Xiong couldn't understand what he was talking about, but it was probably similar to himself, but the name was different.

"Outsiders, you must understand that this title mission is not just a demonstration of your strength, but a test of killing the admiral next. Go, go to the thunder and killing the devil whale in the deep sea. I hope you two outsiders of the Elemental Palace can complete this mission." The Saint Lord spoke very quickly and directly. This time he went around for a little while and wanted to guide the two to tacitly cooperate to prepare for the future killing of the admiral.

What surprised the White Bear was that this time it was just as news as the Tianqi team received, and it was actually a task to kill the Demon Whale. In this way, the Demon Whale with Thunder Deep Sea has 4 tasks for the White Bear!!

The first task is the token task of the necromancer Kaonal; the second task is the task of collecting thunder energy fruits of the Evil Dragon Ring; the third task is to learn about the opening task of the legendary shoes "Waves and Boots" from Hegor; the fourth task is the "Temple Barrier" task!! Four superimposed tasks, which make the White Bear have to complete, which is the path to future game development.

This mission is more important than any previous mission, especially the token mission. If White Bear cannot complete it, it is very likely that the game character will be forced to be deleted. Of course, Jack and Timax are buried with each other, but this is not the result that White Bear wants. Even White Bear feels that even if the main task of the expansion pack is placed aside, you must complete this task first!!

[Temple Domain Title Promotion]: Title Mission. The Temple Messenger can no longer meet your level. For your honor, move to a higher place! Go to the deep sea of ​​Thunder Energy to kill the Demon Whale and complete the advanced task of the Temple Domain Title. Mission Requirements: Complete with three teams. Mission Reward: Temple Barrier Title.

"Now, you should need more powerful strength. Go, this is all I can do for you." Two holy lights fell on White Bear and Jack who were standing by the door. White Bear saw a system prompt.

System: The Saint has activated the second hidden skill [Light and Darkness Superposition] for you.

[Light and Dark Overlap]: Passive skill. You are the controller of light and darkness! When you open the plague realm under the sacred talent to cause sacred damage" or "activate the sacred realm under the sacred talent to cause shadow damage", you gain the "Light and Dark Overlap" state, which increases the sacred damage and shadow damage you cause by 12%, lasting for 6 seconds, and can stack 5 layers. When stacking to 5 layers, you can cancel the "Light and Dark Overlap" effect and convert a light source or a dark source into the origin until the end of the battle. When you switch positions and cause other types of damage effects, the "Light and Dark Overlap" effect will be destroyed, causing 50% of the maximum health damage to you within 2 seconds.

"Finally come!" Bai Xiong was wondering why the second hidden skill had not arrived yet, which made Bai Xiong almost use the devil runes in the warehouse to open it. Fortunately, it was not wasted this time!!

At first, Bai Xiong couldn't understand the effect of this passive skill, and he looked at it several times before he could clearly see it. When he was clear, he didn't know what the skill was useful. Because the sacred talent basically won't open the plague realm, and the plague talent wouldn't open the sacred talent, because this seemed a bit like the contradiction between the fusion of light and dark.

The effect attached to this skill is very powerful, and it is very powerful. If it is superimposed on 5 layers of "light and dark superposition", it will cause up to 60% of damage, which is higher than the Thunder Realm! However, this also has a great restriction effect, because you must continue this posture and cause the same type of damage, otherwise the state will be destroyed.

If the plague realm is opened under the sacred talent and causes sacred damage, it will be effective. Once the white bear switches to other positions or causes shadow damage and dark thunder damage, it will destroy the "light and dark superposition" posture and bear 25% of the maximum health damage per second, for 2 seconds.

At first, Bai Xiong felt that this skill should cause high damage when the skill is activated, and at the same time, it cancels and gets an origin when it is superimposed to 5th level. Later, Bai Xiong discovered an effect that can be used. That is, to open the sacred realm as a plague tank under the talent of plague.

This passive skill can make the White Bear plague talent a crisp tank. Under the plague talent, open the sacred realm and throw the evil realm strike. When superimposed to 5 layers of "light and dark superposition", it can obtain a 60% shadow damage bonus, so that the damage of the evil realm strike will float up. The Vampire Bat Ring comes with a 60% blood-sucking effect that can greatly obtain health points, and the evil realm strike only has 1 second public CD time, which allows the White Bear to continue to recover health points!!

This skill also solves the embarrassing situation of 3 light sources doing useless work under the plague talent. Now you can use the cancellation state to convert the light source into the origin, and you can throw more evil realm strikes.

You can also get data bonuses in terms of talent. The Holy Realm adds armor and healing effects. The White Bear can also point out the sacred talent "protection" to increase armor by 30%, and the "prediction" increases dodging by 6%. As for the "Fiery Holy Light", there is no talent point. This skill does not have much benefit from the White Bear's plague talent, because the healing Holy Light will occupy a public cooldown time of the White Bear, which is less profitable than the evil realm strike.

As a tank without healing holy light, the advantage of the Light and Dark Emperor is gone. The Death Knight has many damage-free skills, defense and Chun Ge are shielded, and the Xiong Tank has barbaric defense to absorb damage. The biggest advantage of the mutated version of the Light and Dark Emperor Death Knight is to use the Healing Holy Light every 1 second to restore 5% of the health. If a critical strike is made, it can reach up to 15% of the health, which can seriously affect this effect under the plague talent.

In the past, White Bear had thought of making a tank under the plague talent through the Vampire Bat Ring, but because the health value absorbed under the plague talent is relatively low, the healing sacred light and skill bonus is much lower than the sacred talent, so it didn't barely continue. Now it can get 60% damage effect, which is completely feasible.

Compared with the sacred talent, the plague talent tank is compared with the angel guards who are only immune to 30% of damage. The shield of the god cannot convert the absorbed damage into health points. Without the two skills of light source absorption and who else can be better than me. This makes the white bear more life-threatening when the boss uses the ultimate move. However, the plague talent also has a skull dragon that can share the damage, and the ultimate move allows the bone dragon to use the skills to eat.

Now, the White Bear's plague talent needs to be washed again. If it is PVP, the White Bear can wash away the Thunder talent.

The first layer of plague talent:

【Unlimited Chase】: Reduce the cooldown of your Chase skill by 20 seconds. Give you 100% refresh your cooldown when killing an enemy that provides experience and honor. (2/2)

【Severe illness】: The damage caused by all viruses is increased by 30%. (3/3)

[Plague Outbreak]: Increases damage caused by viruses transmitted by infectious skills by 45%, and extends the duration by 9 seconds. (3/3)

Infinite Chasing is not very effective when it is a tank. In many cases, it is a practical talent for price comparison when it is pvp. However, in the second column of talents, there is no other useless in the "Night Blight" and so on, so continue to point out this talent. As a plague talent, viruses are definitely the main means of damage, and this must be pointed out.

The second level of plague talent:

【Pollution】: Your evil killing, evil realm strike and death blood wipe can pollute the ground within 10 yards. The enemy will receive a 10% slowdown effect on it, lasting for 7 seconds. (1/3)

【Regain】: When your virus is dispersed, there is a 50% chance to obtain the light and dark sources consumed by the skill, and prevent the virus infected by the enemy from being dispersed next time. (0/2)

[Night Blight]: 3 "Plague Outbreak" talent is required. The virus becomes more irritable at night, causing 50% damage, but its duration is shortened by 30%. (2/2)

【Light and Dark Control】: Increase the damage caused by your light and dark impact by 10%, and the damage caused by the light and dark realm is increased by 15%. (0/3)

Pollution is a PVP talent, which is useless to PV. It is just that 1 extra point in the talent behind can only click the next column of skills before clicking. Sometimes it is useful to slow down when pulling monsters. The light and dark superposition effect cannot cause other damage. The light and dark impact and the light and dark fields are useless, so this can be omitted. In the past, Bai Xiong wanted to throw away the professional PV plague talent, but because sometimes he had to go to the arena, and Niu Buer liked to use simple thunder talent, so he had never had the talent to be free. Now Bai Xiong has to modify it now.

The third level of plague talent:

[Evil Heart]: When the virus on the enemy is driven away, you will have 33% of the evil killing and dark thunder strikes no longer consume dark sources on the next attack. (0/3)

[Virus Mutation]: The virus on the enemy changes, and the damage effect caused fluctuates within 85% to 150%. When you use the plague skill, it will guide the virus to deteriorate, and the fluctuation range will fluctuate within 100% to 150%. (1/1)

【Evil Enhancement】: Increase the damage caused by your evil kill by 60%, and the critical hit chance is increased by 9%. Increase the damage caused by evil strikes by 45%, and the critical hit chance is increased by 6%. (3/3)

[Serial Corpse Explosion]: Your Corpse Explosion will detonate all corpses within 10 yards. Each corpse causes an additional 30% shadow damage and infects the target with corpse poison for 10 seconds. (1/1)

The evil heart is a combination of regaining a ***, which plays a great role when multiplayer PVPs. It is useless in normal times, so this is not a point. The virus mutation is not explained. Evil enhancement is related to the damage of evil strikes, so this is absolutely important. The talent for corpse explosion is already included in the White Bear Corpse Renewal Explosion skill, but this skill can be 30% of the damage to the corpse explosion, so it can be lit out. Of course, this talent is pointed out because it requires 1 more talent to click the next column of talent.

Column 4 Plague Talent:

[Dead Blood Virus]: Obtain skills and virus skills. Use your own blood as a guide to sprinkle a black blood rain within 5 yards ahead, causing all targets to infect the damage of the Dead Blood Virus, and absorb 30% of the enemy's healing effect for 10 seconds.cd time: 30 seconds, consumption: 10% of the total health. (1/1)

[Strengthen the Plague Field]: When you are in the Plague Field, the recovery speed of dark sources is increased by 10%, and the damage of virus is increased by 20%. (0/2)

【Night of the Dead】: Increase the strength and physique of your bone dragon from you by 60%, and reduce the cooldown time of the undead army by 15 minutes. (3/3)

The absolute key point of the Dead Blood Virus, causing damage and absorbing healing effects. The Evil Realm Strike receives an additional 20% damage bonus to restore the Vampire Bat Ring to more health points. Strengthening the Plague Realm itself is very powerful, but the tank under the Plague Talent is open to the sacred realm, and the effect of "light and dark superposition" cannot be changed casually, otherwise it will bear serious damage, so don't click. The Night of the Undead is related to the damage and health points of the Bone Dragon. After taking the Blood Frost Sadness, the Bone Dragon's health value is as high as 150,000, which is much higher than the White Bear!!

The fifth level of plague talent:

[Death Guide]: Obtain the activation aura. With the activation aura, the damage and magic of all teams or team members within a radius of 100 yards increased by 10%, causing all damage effects to be increased by 15%. However, if attacked, it will take an additional 10% damage and reduce the current health by 3% per second. (3/3)

[Plague Poisonous Mist]: When night falls, a thin layer of poisonous fog is formed within 5 yards of your range, increasing your strength by 15%. Enemies entering the poisonous fog are 100% infected with one of the viruses (death virus, corrosive virus, and dead blood virus) for 15 seconds. (3/3)

[Endless Night]: 3 "Night of the Undead" talent is required. Make your bone dragon more fierce due to the surrounding plague. Each enemy virus within 10 yards will increase the bone dragon's damage effect by 5% (up to 50%). When there is plague poisonous fog, the bone dragon will recover 2% of its total health per second. (1/1)

The Death Guide is not the one who points the talent of the Plague Tank itself, and there is no need to point it. However, the talent behind it cannot point out anything, so it will be pointed out. Sometimes it is useful to activate the aura for rapid fire. Increased damage and absorbed health can be offset by bearing damage. Needless to say, increasing your own strength is equivalent to increasing damage, absorbing more health points and allowing the bone dragon to obtain bonuses. The pointing of the Endless Night will not be explained.

The sixth level of plague talent:

[Reaper Blessing]: No skill or state can reduce your movement speed to below 80%, and the duration will be reduced by 15%. At the same time, all the effects that cause you to coma will be reduced by 15%. (3/3)

【Dords Coming】: Increases your Death Blood Evacuation Damage by 45%, causes negative effects to absorb healing by 30%, and extends the duration by 6 seconds. (0/3)

If you have other better talents, Bai Xiong doesn't want to point out this talent. This talent is sometimes really useful. Many bosses greatly reduce the movement speed, while Bai Xiong can still maintain 80%. This is really good for the short-legged Light and Dark Emperor. This can also be regarded as a special effect that distinguishes it from the sacred talent. Doom comes, and this PVP skill will not produce absorption and healing effects even if it attacks the lord. This talent point is good for the death guide.

The seventh level of plague talent:

[Destroying Bone Dragon]: Obtain skills, strengthen. Refresh the status of the Bone Dragon (if the Bone Dragon dies, it will be resummoned), so that the Bone Dragon is immune to all damage effects, and the damage effect caused is increased by 50%, lasting for 10 seconds. When using the skill, all non-player non-npc non-high-intelligent creatures within the 10-yard range will attack the Bone Dragon. Cd time: 10 minutes, consumption: 50 energy. (1/1)

This must-see point, no explanation! The Plague Talent consumes a total of 31 talent points, and there are still 7 points left. (White Bear reaches level 80, the system will give 35 talent points, and 3 extra points will be obtained.)

Next, White Bear threw all 7 talent points into the sacred talent.

Talents in the first column:

[Amplification]: Obtain a light source or a dark source, and only 1 can be added to each. (2/2)

【Salary】: Increases the armor you get from equipment by 30%. (3/3)

【Predict】: The chance of dodging increases by 4% (2/3)

The increase must be pointed out, and one more light source and dark source is definitely the most powerful talent. The protection is better than prediction. The plague talent has less reduction effect, and there is no "Guard of God" effect of the sacred talent. For the time being, point armor is better, and the attribute layout is good. If the equipment is strong in the future and the armor reaches the marginal effect, then change the prediction or the fiery holy light talent in the next column.

In this way, the White Bear's next time he starts the plague talent, which is generally called a tank like a bone dragon, and the effect of restoring health is very fast. The only fear that he cannot get on the evil realm strike and boss can use super tricks after being controlled, which is not as powerful as the sacred talent, and the effect reduction of skills.

With the sadness of blood frost, the white bear feels that his life-saving ability should not be bad, and he will not be killed instantly, and the effect is absolutely high!
Chapter completed!
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