Chapter 238 The Three Lords Killing Method
In the team of ten people, White Bear and Niu Buer accounted for two, Shadow Warrior, Dark Mage and Retterdam accounted for three, and the other five people were selected by the team of sea coachmans. Three of these five people must be healing, one tank and one output. They cannot choose, and now it must be like this.
"Brother, I want to output..." Su Li'er thought she had a place, but unfortunately it was impossible. The Soul Source under the control of the Eye of Soul cannot be used for Soul Series Pets and Dark Series Pets, so as a hunter without pets, Su Li'er was definitely kicked out. This is not like the usual dungeon, it doesn't matter. This is a large dungeon, and there is a time limit...
As a tank and output, the Sky-stealing Hand must be among them. The other one is the Paladin tank, who is responsible for resisting the first lord boss. In the next second boss, he takes into account both the tank and the output roles, cooperates with a tank to share the damage of a lord, and ensure safety here.
"Now let's talk about the three mage lords in the second level, namely the three-type talent, the Fire Lord, the Frost Lord, and the Arcane Lord." The Hand of the Sky asked the others to gather here, especially the tank. He valued the second level that has not been opened so far, saying: "In addition to the attacks that each of them is good at, the three bosses also have soul attack ultimate moves, so they must be careful. The Fire Lord has a high-damage output, and the Frost Lord is not much different. Each Frost Attack ultimate move will be superimposed with a negative state that increases the enemy's damage to frost by 10%, so the Frost Tank must be replaced every once in a while. The Arcane Lord's output is not very strong, but the boss's skill is rather weird, and it is difficult to grasp its attack tricks. It is not suitable to change tanks, but you can change to the Frost Lord for treatment."
The Hand of the Stealing Sky paused for a moment, gave everyone some time to think, and then said: "I thought it was early on that the tank replacement must be between the Frost Lord and the Fire Lord. In addition to the difficulty of resisting the lord in the second level, the tank replacement is one of the main reasons for destroying the group."
Changing the tank is the main reason for destroying the group? Bai Xiong was a little confused. He knew that it was impossible for others in the ultimate copy of the expansion pack to prevent him from making trouble. This time he had to listen. For example, the Lich King's copy had to be renovated many times, and it took him 2 months to get through. Now this boss will pass in 2 days, which is very difficult...
When Bai Xiong saw that the hand of the sky took out a drawing, drew three circles on it, and wrote the name of the lord, saying, "These three lords are stationed in an equilateral triangle, all of which are 200 yards apart. In this 200 yard distance, the view will be blocked by trees, and it is impossible to see the scene of other parties. The key to changing tanks is that there is irregularity in the forest map and the lord's orientation will also be adjusted. This is a special effect in the game, and we cannot sense it, so the flame tank and the frost tank must always look at the coordinates, and when it is time to change tanks, it must be fast."
Change positions irregularly? Bai Xiong's eyes suddenly opened a few times. The boss mode setting is too new? Is it tiring to change the tank three tanks, and I still have to change the positions on the map? Bai Xiong knows that this is not simple. When you can't see the other two bosses, the system will change the direction of the map. It is difficult to determine the direction of the other tanks. Cross-change tanks, and cross-change treatments. This is tragic...
The tanks and healing of the Frost Lord, the tanks must be exchanged with the tanks of the Fire Lord, and the healing of the Arcane Lord must be exchanged. It will be troublesome to change tanks and healing themselves. If you still can’t see the map, it’s still a lord’s battle! No wonder the team of the Hand of the Sky can’t pass this level, and you need super cooperation to pass!
"The total allocation is that the Arcane Lord's position is one tank, one healing and one output, the Frost Lord is one tank, one healing, and the Fire Lord is one tank, one healing and three outputs. If you can trust me, I can use the Frost Output Talent to resist the Arcane Lord, but this test technique is relatively high and the error tolerance rate is low. It is still possible for me to make a mistake to destroy the group..." The Hand of the Stealing Heaven knew that this dungeon was absolutely difficult enough, and the requirements for tanks, treatments, and output were high enough. If possible, the Arcane Lord could not need a tank, only a strong man with high output and coquettish moves and healing.
"Let's not talk about your technology first? In your allocation, all outputs will be concentrated on the Fire Lord. What does this mean? Can you kill one lord first and the others?" Retterdam immediately noticed a problem. All outputs are basically concentrated on the Fire Lord. Although I don't know what, this must be explained clearly.
"The Frost Lord will have a Frost Storm ultimate move, which requires the output of the Fire Lord to share the damage, and can use this time to output. This cannot kill the Lord one by one. Once the Lord's health value is reduced to 1 point, it will be invincible. After 30 seconds, it will be restored to health value and start again! Moreover, there must be a person in front of each lord, otherwise the Lord will use the ultimate skill to destroy the group immediately. This requires that all outputs be reduced to 4% of the Fire Lord's health value and reduce its health value to 3%, and finally kill it at the Arcane Lord. Finally, cooperate with time to output collectively." The Hand of the Sky has been doing all his thoughts in the past two days, but for such a fierce boss, it is impossible to find two more god-level tanks to resist.
Retterdam nodded to show his understanding, and then said, "Arcane Lord, what are the characteristics? How to resist?"
"The Arcane Lord has an Arcane Storm, which will increase the Arcane Damage that the target bears by 10% and can be stacked. Therefore, this must be removed by yourself. One move is an Arcane Shield, which will absorb damage and cause 10,000 Arcane Damage per second to the surrounding enemies when it exists, and must be solved at a speed. The final ultimate move is Arcane Cutting, a 180-degree range skill, and it will rotate with the lord, and it will die immediately once it is encountered." The Hand of the Stealing Heaven talked about the Arcane Lord's skill characteristics, and then said: "If there is a thief who knows better than me and has better positioning than me, output stronger than me or who can remove negative stacking, I can also replace it."
The negative states accompanying Arcane Storm must be clear. Arcane shield absorbs damage and causes high damage and must be broken quickly. Arcane cutting is a must-have skill and cannot be touched. This depends on the direction of the boss' move. When Bai Xiong heard the skill introduction, he roughly knew how to resist this boss.
A skill to remove negative status? White Bear does not have it. Relatively speaking, it is best for thieves to fight. Unfortunately, there is no position here that is stronger than the hand of stealing the sky, and can fight against the lord's thief.
"Then it's the problem of changing the map position, changing tanks, changing treatments, and output sharing of damage." Bai Xiong said that these problems are ultimately the problem of adaptability to the map position change. If the map adapts, changing tanks, changing treatments, and output sharing of damage will be much easier.
"This depends on you and Iron Knife." The Hand of the Sky also knew that changing tanks was the most troublesome, because there would be a boss gap in the tanks. If the tanks were replaced slowly, the output and treatment would be dangerous, which could easily lead to layoffs.
The Fire Lord and the Frost Lord are not as capable as the Arcane Lord as they can rely on positioning, so they must be combined with skills, positioning, and technology. Passing the game data is the lowest standard, and parrying and dodging to the highest limit is also the second standard, covering the movement and skills, and occasionally small mistakes to save teammates to avoid error expansion, which is the third standard. And if you need to add complex map transformation, it will be a big problem to change tanks!
Bai Xiong and Tie Dao both looked at each other at the same time. Neither of them expected to cooperate to kill the boss one day, and they had to cooperate tacitly. They would be a tragic boss battle that would be a bit slower!
"Now it's a problem for both of you to resist the Fire Lord and the Frost Lord." The Hand of the Sky asked his team's tank to try to resist these two bosses, but they were both tragic. The lack of game data is one reason, and it is also a problem for the lack of parry and dodge in front of the lord. The final move and tank replacement often lead to the final problem of destroying the team. Therefore, the fight against the two bosses must be White Bear and Iron Knife.
In the eyes of the Hand of the Sky, the Death Knight Tank has an advantage over the Warrior Tank. He explained: "The Fire Lord's single-body damage is relatively high, with fire damage, and the soul attack ultimate move is also high. You must use skills that increase health, otherwise it will be difficult to survive. If anyone of you has flame attack resistance, it is better to resist this boss. It is also best to have frost attack resistance and soul attack resistance to resist the Frost Lord."
[Foot of Ice]: Special skill (3/3). Froze your blood, cover your whole body with a layer of ice armor to resist attacks. Passive effect: immunized by 30% frost damage. Active effect: allow ice to cover your body, temporarily increase your health by 20%, and immunize 50% spell damage for 10 seconds. After the skill is over, the increased health will be deducted.cd time: 5 minutes, consumption: None (Special: When you have a damage reduction skill on your equipment, this skill cannot be used)
White Bear has more skills to restore health, and only the 20% health attached to the Ice Body. However, it is not a problem to resist the flame lord with the White Bear's health plus 30% soul attack resistance. It is just a bit tragic to let the iron knife resist the Frost Lord. The White Bear's Ice Body reduces the Frost damage by 30%, and the frozen bone cold is not affected by the freezing effect. The Frost Lord is the best.
"I bring 30% of the resistance to frost damage, and I will fight the Frost Lord." The White Bear must report some data so that someone can believe it. Otherwise, if you say you want to fight the Frost Lord, it will be difficult for people to believe it without any confidence. Of course, the White Bear has 30% soul attack resistance.
Everyone looked at the White Bear. The resistance to frost damage of up to 30% is definitely not attached to equipment, it may only be a scroll, potion or skill. It is very likely that the special skills at that time, and some people who have learned about the White Bear skills probably guessed that it should be accompanied by the Ice Body.
A skill with such high resistance is definitely strong, especially when it comes to ice magic.
In the eyes of the Hand of the Stealing Heaven, if the white bear's frost resistance can be as high as 42% after drinking ice resistance, then the anti-frost lord will greatly reduce the pressure of treatment. This benefit is to be dispersed because it needs to be replaced with treatment.
"I bring 20% flame resistance, the flame lord let me resist." Tiedao also revealed a data this time. Although this is not as high as the White Bear, it is not low. Both of them have such high game data. If the technology and positioning are added, the treatment will be very happy!
Chapter completed!