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315 Tier 1 Spells

. "There is no problem that cannot be solved in front of prepared mages."

After setting up the combat plan, the seemingly impossible task became simpler. Wutong and the others took over one by one, but they successfully dropped nearly half of the "elite room" without disturbing the large army of the Dark Kowtou tribe.

As the proficiency of fighting increased, Wutong and the others even developed a simpler "blocking rabbit hole tactic." The total area inside the elite room was exactly the same as the ore warehouse they entered before, but according to the living habits of the dog-headed people, they built a mud-like soil nest with mud. Each of the soil nests lived in one nest, that is, about ten elite dog-headed people.

Moreover, in each litter, there are basically five elite koku warriors, three elite koku caster, one elite koku shortstop, and one elite koku warlock. As for which one the boss is, it may be the warrior leader, or the koku caster or shortstop leader. Although different changes will be caused according to the profession of the boss, it is generally the same.

Elite kobolds are basically at level 1 and level 20, while elite bosses are at level 1 and level 20+5. This is a bit stronger for players of level 1 and level 5. The output instant damage caused to them is very weak, and it is difficult to fight.

But as long as the field control is effective, there is basically no danger, and it can be worn to death if you slowly grind them.

This is all thanks to Wutong's super field control ability, a [No Light Technique] + [Silent Technique], which allows them to not alarm the dog-knock inside when they push the door. Even if there is a dog-knock in the "living room" in the elite room, it doesn't matter. Except for the light source when working, the dog-knock will light up the light source, most of the time, they are more willing to hide in the dark.

Therefore, when [Silence Technique] eliminated the roar of warriors when they pushed open the stone gate, the arcane darkness formed by [Forbidden Light Technique] penetrated into the players first, and the dog-headed people moving inside would basically not notice the changes in the darkness. After all, the dog-headed people's 60-foot [dark vision] cannot distinguish the depth of the darkness.

When the players entered the elite room and closed the stone gate, the arcane magic controlled by Wutong formed a pitch-black curtain, like a monster, gradually swallowing the dog-headed people moving in the hall.

No matter what profession, once you fall into the "pocket" arranged in advance in the darkness, a [stunning technique], [frozen ray], [lightning shock] or [sweeping stare], is a spell that makes the harsh man unable to move. After controlling it, a circle of soldiers around you who sharpen their knives will close their eyes and chop them to solve the problem.

After clearing out the dog-headed people moving outside one by one, you can basically "close the door and beat the dog". The arcane darkness can block the sight of the dog-headed people who may come out of the other soil nests, while the silent area covers the sound of fighting and howls of the dog-headed people trying to war.

The dog-headed people who were blocked in the soil nest could only drill out one at a time. As soon as they came out of the hole, a [stun technique] would immediately faint on the spot. Not only did they block the passage where the dog-headed people came out from behind, it would also make it easier for the soldiers who surrounded them and annihilate them.

Players who have become more and more courageous in the fight. Anyway, they have eleven casters professions, and [stun] is the field control skill that every caster can control, so a team of fifty or sixty people simply dispersed into a team of 4 melee fighters and a caster, and solved the ten nests of dog-headed people in the entire elite room at one time.

Originally, a team with two or even three spellcasters is the most appropriate and minimal configuration. The mages can replace the spells and control the dog-headed man. If they are not in the turn, they can chant and prepare spells or conduct a short [meditation] to restore energy. There is almost no need for drug use, but then some warriors will be idle. After all, the entrance of the cave is only so big that they can't surround too many people.

So in order to pursue combat efficiency, Wutong simply let the mages take drugs directly when they can't keep up with their energy. Anyway, every time a dirt nest is cleared, the spoils found from it will definitely be far beyond their consumption.

A level 0-level 20-level [stun] can faint an ordinary monster of the same level as the caster without considering the resistance to xing for about 60 seconds, and its energy value is only 60 points. It is considered one of the least consumed spells among mage spells, but it can only faint for about 10 seconds when used to deal with elite dog knots. In terms of the elite leader, with the output of four warriors, each elite dog knot only needs one [stun], which is enough to kill it before it wakes up. Even if it is a few seconds away, it doesn't matter, because within a few seconds of being fainted, the elite dog knots have definitely been [seriously injured] by the crazy output of warriors, and even have no ability to resist.

The "injury." in "Enlightenment" is different from the settings where only 1 hp left in traditional online games and can jump around. It is also true. The six injuries suffered in battle, such as [slight injuries], [slight injuries], [serious injuries], [serious injuries], [fatal], and [nearly death], will affect its actions and combat effectiveness at different stages.

Basically, when you reach a serious injury state, you have no ability to resist. When you reach a fatal state, you have completely lost your attack and defense capabilities. As for the [nearly dying] state, you are lying on the ground and waiting for the smoke or giving it a happy state.

Therefore, as long as you are a mage with an energy value of more than 500, including the 20 energy points that are automatically resumed per minute, the complete quality [Secret Energy Pill] is just there. The 80 silver coins can be consumed by the mage. Anyway, the consumption of mages and priests must be calculated into the team's combat consumption, and the additional combat cost is deducted from the spoils.

Wutong and the others lost their harvests in this way. After all, they were ruins. After all, there were still many good things in their burials. On average, coins worth about ten gold coins can be found in each burial. It is not necessarily a common standard coins. Most of them are ancient coins. Although they can also be circulated and used, they need to be identified and repaired before use.

In addition, it is difficult to estimate the price of equipment taken from the dog-headed people. This is the big one among the loot. Except for the players who use it, they will immediately change it to them. After returning to the city, they will be sold for everyone.

The one who gains the most should be a mage, because wild mage monsters are rare... This is very similar to the rare number of mages. Whether it is a player mage or a monster mage, it is not easy for everyone to live.

There are one or two lord warlocks in front of each nest. Perhaps the lords have really inherited the bloodline of the dragon clan, so the chance of producing lords who rely on bloodline to release spells is very high. The equipment taken off them makes every mage armed to the teeth. The most important thing is that the [spell hunt crystal] occasionally exploded after the death of the lord warlock made the mages almost die of excitement!

Most of these [spells] are very common 0-level spells, which are common spells that players can learn from npc mentors, such as [enhancing resistance], [acid splash], [detection of poison], [dance of light], etc.

Most of these spells have been learned by mage players during the trial island, but even if they have learned [spell hunt crystal], they can be used to improve the spell level. Every 3 second-level [spell hunt crystal] can increase the spell level one, such as 3 level 0 level 0 [dance light] hun crystals, which allow players to directly obtain level 0 level 1 [dance light] without investing in the hun energy point.

In theory, if there are enough [spell hunt crystals], it is not impossible to pile up the 0-level spells without limit, and it is not impossible to reach the power of higher-level spells.

Elite kobold warlocks are all monsters at level 1 and level 20, so the [spell hun crystal] base they explode can allow mages who have never learned a certain spell to directly have a maximum level 0 spell. Those who have learned can pile up more advanced level 0 spells. Why are you upsetting them?

In addition to a large number of ordinary 0-level [spell hunt crystals], there are also relatively rare spells, such as [silence], [adhesion], and [suddenly shocking]. These are the spells that ordinary mage players may not be able to learn from NPC mentors.

You should know that ordinary players can learn 10 level 0 spells under normal circumstances with NPC mentors. If you are lucky, you can only learn 15 level 0 spells at most. There are 33 level 0 spells that Wutong knows. Theoretically, there are at least 40 of the total level 0 spells.

Wutong is lucky. Among the several litters of dog-killers he fought, there were two elite dog-killers who were just warlock professions. He actually exploded 2 level 1 [spell hunt crystal]: [Burning Hand]: A cone-shaped scorching flame spurted out from his fingertips, causing the enemy a minimum of 1d4/level flame damage.

Song preparation time: 6 seconds, guide casting time: 1 second, area: cone burst.

[Electric Claw]: Inflicts 1d6/level electric shock damage to enemies. It has a +3 bonus to enemies wearing metal armor (or made of metal, or carrying a large number of metal items).

Song preparation time: 6 seconds, guide casting time: 1 second.

Although he has not officially started his job, if the mage's intelligence is high enough, he can directly learn advanced spells. For example, the first-level spell requires intelligence above 20 points. Wutong's intelligence genus xing has been added in total at level 0. Now there are 23 basic intelligence genus xing (it does not calculate the intelligence attached to equipment, nor does it calculate the intelligence bonus, only basic intelligence), which is enough to learn the first-level spell.

He immediately absorbed these two [spell hun crystals], and Wutong learned these two first-level spells, but this cannot be considered as possessing these two spells. Wutong also needs to copy these two spells into his own spell book, so that he can study them at dawn every day and memorize them into his first-level spell position. Otherwise, these two spells will only be used until dawn the next day and will dissipate.

If it weren't for not carrying a first-level magic book on his body, Wutong might immediately sit down and copy it, because once he died, these two spells that had not been copied would disappear.

He only has a 0-level [internship book] on him, and he cannot copy the first-level spells, because the different level of spells require different materials. As a symbol of a formal mage, the first-level spells need to be carried by using special materials of paper or beast leather. Wutong can only wait until he returns and buys a 1-level spell book to copy.

However, in addition to not being able to upgrade, it is obviously no problem to use these two spells temporarily. Even if the first-level spell is still at level 0, the basic damage it has is far higher than that of the 0-level spell. In addition, Wutong's high magic damage is very powerful!

Wutong tried to chant a burning hand, then aimed at the entrance of a dog-headed man's earthen nest, and fired a cone-shaped column of flames. The hot high temperature even forced the players around him to take a few steps back. He heard the dog-headed man huddled in the earthen nest screaming shrillly. A few seconds later, the "Little Fire Man" with one hand swaying hand rushed out from inside with the flames. Even the jumping and jumping could not destroy the flames on his body, and he was burned to death!

The players were sweating! The dog-headed people in the earthen nest that was "filled" by flames were even worse. Because the heat had nowhere to dissipate, the earthen nest was like an iron smelting blast furnace. The temperature inside was getting higher and higher. The fire damage was secondary. The most important thing was that there was no air. The seconds when the sycamore sprayed the flames, the remaining dog-headed people inside suffocated to death!

Wutong himself was also shocked. Is this the first-level spell? It's so powerful! No wonder the initial mage who has mastered the first-level spell is the real mage. Those who use the second-level spell are just some apprentices who play tricks.

However, the power of the first-level spell is great and the consumption is also very terrifying. Wutong used the first-level spell without taking up his post and obtaining the official mage profession template, which actually caused his energy value of more than 700 points to be directly drained, and the spell was even forcibly interrupted!
Chapter completed!
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