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84. Damn Boss Cao!

Entering "The Legend of Zhao Yun in the Three Kingdoms", Zhao Xucheng clicked to start a new game.

The picture turned black, and vertical text appeared from right to left:

[In the second year of the Han Dynasty, Yuan Shao, the prefect of Bohai, followed a plan for the decision to conduct a certain matter and asked the prefect of Beiping to conquer Jizhou together and promised to seize Jizhou, and the two of them would divide the land equally.]

[Han Fu, the governor of Jizhou, was weak and incompetent. After receiving the news, he was panicked and immediately asked Yuan Shao to jointly govern the state affairs.]

[Yuan Shao entered Jizhou and seized Han Fu's power, and Jizhou fell into Yuan Shao's hands.]

[Gongsun Zan received the news and sent his brother Gongsun Yue to see Yuan Shao, wanting to ask Yuan Shao to fulfill his promise and divide Jizhou equally...]

It is like a scroll, slowly unfolding, about to tell a gripping historical story with ups and downs.

After the text is over, you will officially enter the game.

A large military camp tent appeared in the picture, with civil officials and military generals arranged in the tent, and Yuan Shao was in the middle.

Zhao Xucheng took a look and found that the picture was much more refined than he thought.

This is a character model. Although it is also a 2D model, the characters have actions, which is different from the text adventure games he played before.

Although the picture is not as exquisite as Honor of Kings, it is already quite good. At least from the perspective of the character image and the 2D avatar below, the painting level is definitely the top in China.

In fact, Zhao Yunchuan has improved a lot compared to the version played by Cao Yang in his previous life. After all, Cao Yang himself is from the original painting and has served as the main beauty of many major factories. Therefore, the pictures and styles of Zhao Yunchuan he controls will definitely be ahead of this era.

After some conversation, Zhao Xucheng looked at it for a while and roughly understood:

Yuan Shao did not want to divide Jizhou and Gongsun Zan equally, so he followed the advice of his adviser Feng Ji and sent general Wen Chou to disguise himself as Dong Zhuo's army and ambush Gongsun Zan on the road, hoping to create the illusion that Gongsun Zan was killed by Dong Zhuo, which led to the Gongsun family and Dong Zhuo becoming enemies, and then reap the benefits of the fisherman.

After playing here, I found that they were all transitional plots and could not operate characters, so I clicked the mouse to speed up the character dialogue.

After the beginning plot ends, Gongsun Zan is defeated and seriously injured by Wen Chou, so he flees back to the camp.

The middle of the way, Gongsun Zan met the young white horse general Zhao Yun and told him about being ambushed by Wen Chou, so Zhao Yun said that he would come to help stop him.

At this time, the color of the picture suddenly became brighter, and the center focused on Zhao Yun.

Zhao Xucheng found that he could control Zhao Yun.

The game officially begins.

Following the instructions, Zhao Yun, who was riding a white horse, began to move.

“Huh?”

Zhao Xucheng opened his eyes wide in surprise.

At first he thought the game was turn-based, because when he looked at the cover and introduction, it looked very similar to the gloriously released "The Legend of Cao Cao" in 1998.

Moreover, before Zhao Yun's rumor, domestic stand-alone games were basically turn-based.

I didn’t expect that this game called “The Legend of Zhao Yun” is actually an ARPG (action role-playing) type.

You can roughly see from the blood slot and skill bar in the UI interface below that this game is a bit similar to Diablo.

This far exceeded Zhao Xucheng's expectations and amazed him.

Zhao Xucheng pondered for a moment and bit his lower lip.

At the beginning, he looked at the cover and game introduction, and only planned to give this game 6 points.

Now after entering the game, it seems that you can score 7 to 7.5 points.

ARPG is not easy to do because many battles require immediate judgment. If there are any program problems in the middle, it will cause lag and the player's experience will decrease.

With this courage to produce, Zhao Xucheng felt it was necessary to add one more point to it.

But we also need to look at the experience of game combat.

So Zhao Xucheng started to operate Zhao Yun and began to attack the enemy camp.

Dozens of soldiers immediately blocked his way, and occasionally saw a few small arrivals riding horses.

But I didn't see Wen Chou.

In other words, Wen Chou should be in charge behind.

Zhao Xucheng smiled, this is also the old BOSS setting, and the BOSS won't be easily seen.

The first battle was used for teaching, and it was not difficult. Zhao Yun was invincible. Although the teaching content was very fussy, Zhao Xucheng still felt the charm of this game.

First of all, the pleasure of killing soldiers, one shot at a time, and it can also produce different attack reactions based on the moves you use-

For example, if you use sprint to kill the opponent, the soldier will be poked away by Zhao Yun's spear tip.

If it is a jump, the ground will have a vibration effect.

When fighting against Wen Chou, Zhao Xucheng also felt the feeling of a refreshing battle.

Zhao Xucheng, who was originally just playing with a reviewer's mentality, quickly fell into the fun of the game.

"Ah, it's so difficult, it's so difficult?"

"Look at my white dragon exploring the sea!"

"The spirit snake comes out of the cave!"

"Hundred Flowers and Dazzling Gun!"

...

Before we knew it, 5 hours had passed.

When his mother came to urge him to go to bed, Zhao Xucheng realized this.

It was already 12 pm.

But Zhao Xucheng was still very excited. When he was lying on the bed at night, he could see the scene of Zhao Yun entering the ground formation he was operating when he was operating.

"It's so great."

"Damn it, such a fun game can be called the darkness of China..."

No, although Zhao Yunchuan's operating mode is somewhat similar to Diao Hei, its style is completely different.

How to say it?

There is a pleasure of experiencing the real fun of the Three Kingdoms in it.

Inside the bones is the cultural heritage of China.

Moreover, the picture and story content are not dark at all, but rather antique and upright, highlighting the image of a hero who is good at fighting and caring about the world.

The soldiers were very happy to kill, and they were nervous and exciting when they beat the boss.

The system in Zhao Yun's cross-border process is much richer than Zhao Xucheng imagined.

For example, in the combat system, Zhao Yun can use different weapons, bows, guns, swords, swords, and halberds... to trigger different skills.

In addition, there are skill systems, equipment systems, and equipment that can be created and can be refined using props, such as dragon scales and phoenix feathers, which can bring ice and fire attributes to weapons and equipment.

Mount system: Purchasing different horses can increase Zhao Yun's movement speed and attack, and horses also have their own life and defense levels.

...

If you want to say something that is not bad, Zhao Xucheng believes that the story of Zhao Yunzhi is a bit thin.

Although it has been adapted to a certain extent, it mainly relies on the background of the Three Kingdoms. Compared with the story of Honor of Kings released by Bomi before, the plot of Zhao Yunchuan is indeed a bit too simple, and the relationships and grievances between the characters are not well told.

But the flaws do not hide the merits, and Zhao Yunchuan is indeed a good game.

Zhao Xucheng has been playing for now and can already give it 8 points.

In the future, he will spend more time opening up the branches and obtaining the full-blocking achievement.

Thinking of this, Zhao Xucheng suddenly opened his eyes.

"Damn it, is Bomi's boss wrong? He doesn't even play ads like such a good game. What are you thinking about?"

...
Chapter completed!
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