Chapter 674 The Charm of Escape
"It's very fast. It's almost done. It will be shipped by the end of November."
Yu Dong was surprised and said, "So fast? The post-production process should take a lot of time, right? I thought it wouldn't be completed until next year."
Cheng Yanqiu smiled and said, "Fortunately, Xiao Zhou has already made a rough outline of the main arrangement part, and the remaining work is simple, just do it according to his feelings. And he hired a master, so of course it was faster. Last time
They are struggling with two issues. First, the release time, whether it will be released at the end of November or next spring. If it is released at the end of November, there will definitely be less time for publicity, but it can
Riding on the popularity of "Love Song of Stars and Moon", "Love Song of Stars and Moon" will be broadcast one after another in early December."
"Then release it at the end of November. The publicity doesn't necessarily have to be placed in the front, but also in the back. Apart from this, what else are they struggling with?"
"There is another problem, that is the song MV. The margin means that two or three songs will be enough, including "Rooftop". There is no need to shoot the MV for "Rooftop" separately, it will be cut directly from "Xingyue Love Song"
."
Yu Dong nodded: "Okay, let's take a look at two movies first. If the album is well received, we will shoot more. There will also be a MV for "Rooftop", which will also feature Xiao Zhou."
In fact, Yu Dong wanted them to take pictures of each one, but he couldn't say this directly, so he just let the remaining amount depend on the response.
"Well, in addition to quantity, there is also input."
"Come on, invest in it. Since you have decided to shoot it, then put more effort into improving the quality. By the way, "Lovely Woman" can be shot by Hu Jing or Chen Hao."
Cheng Yanqiu smiled and said: "Yu Liang said that I am optimistic about Xiao Zhou. I think you are the one who is really good to Xiao Zhou, right? Hu Jing is extremely popular now, and Chen Hao should soon become famous all over the country. You actually let him
They ran to shoot the MV for Xiao Zhou."
"I'm doing it for Hu Jing and the others. It just so happens that they don't have a good script recently, and it's not suitable for them to take on roles right away. It would be nice to shoot a MV to adjust."
In fact, Yu Dong really thought about Hu Jing and the others. The MV for the song "Lovely Woman" will most likely become a hit and will continue to be circulated. By allowing Hu Jing and the others to shoot it, it is considered that the good news will not go to outsiders.
Moreover, shooting a music video is the safest way. It can increase exposure without affecting reputation. Almost no one will evaluate the actors' acting skills in a music video.
"Okay, now that it's decided, I'll call Yiliang and talk to him later."
Before Cheng Yanqiu called Yu Liang, Yu Liang's call had already been called to Yu Dong.
Yuliang called Yu Dong to tell Yu Dong about the release of "Escape". After a period of preparation, "Escape" will finally go on sale tomorrow.
The game will be released first in the United States, and then return to Asia, starting with Neon.
The marketing plan for "Runaway" this time mainly focuses on culture. Ancient Chinese culture has become very popular in the United States in recent months, so Deep Space decided to capitalize on its own popularity and bind "Runaway" to ancient Chinese culture.
Get up and focus on the map inside.
In addition, another selling point of this game is the characters.
…
On his way to work, Carmack saw a poster for the official sale of the game "Runaway".
There were many people queuing up to check out in the store. Carmack took a set of cards and asked the person next to him, "Is this game made by Deep Space?"
"Of course, there is a deep space symbol below." The man pointed to the deep space symbol on the card and showed it to Carmack.
Carmack nodded and continued to wait in line to pay.
He has been quite busy recently.
In fact, since "Quake" came out, he has rarely had any free time.
In order to promote 3D technology, he made a special version of "Quake" that ran exclusively on Verite graphics cards. Unfortunately, Verite graphics cards failed to live up to expectations and failed to gain a firm foothold in the market. Naturally, the version he produced also failed.
There is no way to continue promoting it.
Later, he made a new version of "Quake" using the OpenGL standard, so that all graphics cards with 3D acceleration capabilities can render gorgeous images at faster speeds and higher resolutions.
For Carmack, who focuses on computer games, it makes sense that he did not pay attention to the fact that Deep Space Company developed a console game.
But now that he saw it, he wanted to play with it because he was very interested in the deep space company.
Many people say that Carmack created a miracle. It took less than five years for their company to grow from nothing to a net profit of more than 15 million US dollars, and there was no capital behind it. At that time, their company only had a dozen
Individually, everyone in the industry has become a millionaire, and everyone in the industry is envious of them.
But the miracles created in deep space are even more surprising.
Deep Space Company was founded later than theirs, but now it has developed to a position that they can hardly match. Amazon, which is indirectly controlled by Deep Space Company, is enough to beat them.
After buying the game, Carmack returned to the company, found a TV and started trying to play it.
Partner David who was passing by saw Carmack adjusting the game and walked in curiously, "Do you want to play console games?"
Carmack smiled: "Isn't this an obvious thing? There is a game in deep space called "Escape", and I want to play it."
"This game has been released." David patted his head: "Speaking of deep space, I remembered that Mikami, the person in charge of the deep space game, talked to me on the phone about some computer games a few days ago.
things."
"Do you still have the phone number of the person in charge of the Deep Space Game?"
David rolled his eyes, "Please, if I don't contact them, do I expect you to contact them?"
"That's right." Carmack smiled and said, "Would you like to play together? The poster says it is a game that can be played against each other."
David looked at his watch, then smiled and said: "I'll give you fifteen minutes to beat me."
"Don't worry, it only takes five minutes at most to defeat you."
…
After the game is adjusted, select two-player mode, and the next step is to select a map.
There are five maps in total.
"The Great Wall, the Forbidden City, the Songyue Temple Tower, the Grand Canal, and the Mogao Grottoes."
"Just choose the Great Wall." David smiled.
Mainly based on these five maps, he knew only one Great Wall.
"Would you like to read the game instructions?"
"No, I heard it's like an Antarctic adventure, just avoid obstacles."
"Um."
After choosing a map, they then started choosing characters.
The original character of the game is an Asian man wearing a gray coat. He looks not too tall, but he is powerful and has very thick arms.
"Xu Sanguan, this character has three stars for agility and five stars for defense... His special skill is the ability to ignore obstacles by selling blood." After seeing the character introduction, Carmack nodded, "The settings of this game are quite good.
It’s complicated, and look at the other characters…poof!”
Carmack burst out laughing when he saw the second character.
"YU, four stars for agility, two stars for defense... Special skills, you can build a pen as a bridge when encountering ravines."
David smiled and said: "This skill is so powerful, it means you can ignore the gap."
Carmack nodded and looked at the third character.
"Yu Hua, three stars for agility, three stars for defense...Special skills, one, charge acceleration, and two, the speed of travel is always higher than that of the opponent during battle."
Looking along the way, there are eight characters in total, some are real people and some are characters in the work.
David urged: "Hurry up and choose someone to start the war. I don't have much time."
Carmack nodded and chose YU. After research, he still believed that YU's special skills were more powerful. By ignoring the ravine, he would save one step of action.
Seeing that Carmack chose YU, David directly chose Yu Hua. The reason is very simple. The character Yu Hua always travels faster than his opponent during the battle, and among YU's regular attributes, agility is relatively high, so David took it.
After Yu Hua, it was like taking YU's agility into his own hands.
After choosing a role, Carmack couldn't wait to get started.
Games start.
The map of the Great Wall starts directly from Badaling, because the Great Wall here looks better.
The Great Wall in this game is not based on the real Great Wall, it is just some interceptions. After all, many parts of the real Great Wall are very crude.
It's okay to put a small section of this crude Great Wall into the game, but if it's a crude Great Wall for a long period of time, it will affect the playability of the game.
As soon as the game started, Carmack and David felt the difference in this game.
The character moves very quickly and operates smoothly.
The characters move by themselves, and no additional operations are required on their part. All they have to do is control the characters to jump up, slide down, and dodge left and right.
The battle in this game is divided into upper and lower screens, with No. 1 on top and No. 2 on the bottom, moving at the same time.
The upper left corner of the split screen shows the distance traveled, and the lower right corner shows the duration.
Yu Hua's special skill is to be faster than the opponent, so David can run farther in the same time, but it is not always a good thing. If the starting speed is too fast, it is easy to hit obstacles and die.
At first, both of them were a little uncomfortable with the speed of this game, and they died one after another before they got very far.
David fell into the hole and Carmack hit the crossbar.
However, David was still slightly better and traveled further.
Carmack patted his head and found a reason for his failure, "The graphics of this game are really good, as if I was on the Great Wall. I was fascinated by this beautiful scenery, otherwise it would be impossible to die."
It’s so fast.”
David curled his lips and said, "Let's come again."
…
Even though Carmack and the others make games themselves, it is still easy to get addicted when playing games.
Just the Great Wall map took the two of them more than half an hour to play.
Carmack then proposed to experience several other maps, and David readily agreed.
By the time they had played all the maps, more than two hours had passed.
Carmack rubbed his sore wrist and said with a smile: "David, your fifteen minutes is really long enough."
David also laughed, "Has it already been fifteen minutes? I feel like only five minutes have passed. We can still play for ten minutes."
"Let's rest for a while."
Carmack put down the controller and looked at the Forbidden City screen on the TV. He couldn't help but sigh again, "The visual effects of this game are really good. The game looks simple, but it takes a lot of thought."
"Indeed." David nodded. "When Mikami was talking to me on the phone before, he also mentioned this game. He said something that impressed me a bit. He said that their new game cannot be used yet.
Best results.”
"What do you mean?" Carmack asked.
David shook his head, "He didn't say, but I guess it has something to do with the operation method."
Carmack said with emotion, "I have to say that Deep Space Company really has great ideas. I have also played several games they released after "Resident Evil", and they were very average. I thought they would sink from now on, but I didn't expect this."
Not long after, "Escape" was released. Not surprisingly, this game will definitely be very popular, and it can also be made into a series, with maps and characters constantly updated."
"Well, actually when I was playing just now, I kept thinking about a question, is there an end to these maps?"
"Theoretically, there must be an end. The key is whether the game creator is willing to let you see the end."
Technically speaking, a console game must have an end, but the end can be placed in a place where it is impossible for the player to complete it.
In the game "Escape", the character's speed continues to increase with the distance traveled. Later in the game, the speed will reach a very exaggerated level. It is difficult for human reactions to keep up, and you will die if you are not careful.
.
"Do you think we just reached half of the map?"
Carmack shook his head, "If I were the producer, I'm afraid it would be less than one-tenth."
"One-tenth." David said in surprise, "Is it such an exaggeration? If the farthest place we have traveled is only one-tenth of the entire map, can anyone complete the entire map?"
"Haha, don't underestimate people's potential." Carmack smiled, "Let's make a bet, David, if we get a few more game consoles, someone in our company will push our record forward today.
Double."
David thought for a while and said, "Okay."
"Well, I'll gather them."
…
"Escape" is a game with simple operation and diverse gameplay. The most important thing is that the game graphics are very beautiful, and it has quickly become loved by the majority of players.
As players continue to play, they also discover more and more ingenuity.
For example, on the map of the Great Wall, the sky is dark for 8,800 meters ahead, and until 8,800 meters later, a sun slowly rises from the distance. Such a scene is rare in today's games.
.
For another example, if you fall down inside the Mogao Grottoes, you will vaguely see a giant Buddha.
Some people say that "Escape" is just a landscape painting disguised as an escape game, but everyone just likes this tone and enjoys the beautiful scenery while playing the game.
Chapter completed!