Chapter 271 Tower Defense Game
Ignore the news that the Nest Organization has opened a base, which has caused a commotion among the players.
Zhao Qianyi focused on building a new stronghold named "The First Floor Camp of the Poisonous Snake Mining Area".
To build a new stronghold, you need to spend 10 million gold coins first and hire a stronghold NPC to place it in the selected location.
Then, for each level of the stronghold, the amount of gold coins required to be consumed will be increased by 10 million, which means that if you want to obtain a level 9 stronghold, you will need a total of 550 million gold coins.
In addition, every time the base is upgraded, an NPC function can be added, such as weapons, clothes, jewelry, potions, groceries, bookstores, warehouses, and transmission... The price is also 10 million gold coins per item.
At the same time, as the base level increases, the resource acquisition scope will be expanded step by step, eventually covering the entire copy map you are currently in.
In addition to the cost of building stronghold defense and hiring bow and arrow guards, it is conservatively estimated that the cost of building a level 9 stronghold will cost at least 1 billion gold coins, and the upper limit will not be capped!
Because the fences used to form defenses, horse-rejecting horses, arrow towers... from wood to stone to metal, different specifications and duration, the cost will naturally be different.
It is also important to choose the location of the stronghold. Of course, it is located in the center of the dungeon map, but considering the space required by the camp, the environment that is easy to defend and difficult to attack, the center of the map may not necessarily meet the standards.
When Zhao Qianyi placed the NPC in the base, he received a system prompt.
It is said that the monster clan on the current map will launch an attack on the stronghold, which is almost equivalent to a weakened version of monster siege.
Moreover, every time the stronghold is upgraded, it will be attacked by a monster, and the number and intensity of monsters each attack will increase accordingly. In the future, this kind of monster attack will be triggered randomly every day.
Therefore, when Zhao Qianyi arranged the defense of the stronghold, he not only had to consider resisting monster attacks, but also the power of the player who attacked the stronghold.
It takes some thought to use the terrain to lay out fences, resist horses, and torches that restrain monsters from refreshing in the camp, symbolize safety areas, return points, the core of the stronghold, and the bonfires used to illuminate the entire stronghold.
Because it is experimental, Zhao Qianyi did not use the best materials from the beginning, but chose the simplest wooden products.
As waves of monsters attacked, Zhao Qianyi, while constantly adjusting the fence and horse-rejecting positions, played a tower defense game in a way that he played a stronghold construction game.
It's fun, it's just a bit of money. If you don't pay attention, you'll have billions of gold coins. I guess ordinary players can't afford such expensive tower defense games.
After several debugging, Zhao Qianyi hired 512 bow and arrow guards for the "Pirate Snake Mining Area Camp" and dispatched 500 city guards to garrison... In fact, a level 9 stronghold can dispatch up to 5,000 city guards.
However, considering that the number of strongholds to be built will not be small, sending too many city guards over will lead to the nullity of troops in Shabak City.
So Zhao Qianyi had to give up this tempting idea and just allocated the "first-level camp in the Venomous Snake Mining Area" to the name of a vassal guild, allowing them to be responsible for the defensive tasks of the stronghold when attacked by players' forces.
The emergence of the new stronghold of "Nest Organization" not only attracted the attacks of the monster race, but also attracted the snooping of a large number of players.
Zhao Qianyi didn't care about those nerdy players. The credentials for attacking the stronghold will be randomly exposed from the wild boss in the dungeon where the stronghold is located.
So even if he doesn't want others to see it, it's useless. Since the wild stronghold has appeared in the game, it will sooner or later attract a large number of players to attack these resource points.
However, before the players could still try to attack the "one-story camp in the venomous snake mining area", orc tomb, Woma Temple, stone tomb, Zuma Temple, Death Valley... Zhao Qianyi built one stronghold and one stronghold, and the emergence of a large number of new strongholds immediately distracted the attention of the player group, and avoided the concentration of firepower on a certain stronghold.
Needless to say, almost all the players realized the value of these wild strongholds, and were ready to send their guild members to search for wild bosses all over the map, hoping to challenge them with certificates.
They can't fight in Shabak City, can't they still fight in these small wild strongholds?
However, Zhao Qianyi was also very terrified. He did not build all the wild strongholds into indestructible level 9 strongholds.
In addition to the first floor of the Venomous Snake Mining Area, the sixth floor of the Stone Tomb, and the sixth floor of Zuma... These particularly important strongholds were built by Zhao Qianyi to build a huge amount of money into a wall of iron and heavy troops were sent to guard it.
He also threw a stronghold NPC into each copy map of Woma Temple, Stone Tomb, Zuma Temple, and Death Valley.
That's right! There is only one bare NPC used to activate the stronghold, and nothing else!
Zhao Qianyi's behavior of scattering coins everywhere and setting up wild strongholds seems to have wasted a lot of money, but it has added dozens of targets to attract firepower.
They have built up these simple strongholds, so they have to spend money to upgrade and build them, right?
Otherwise, let alone resisting the attacks of other players, they would not be able to resist the monster attacks.
As for the unwillingness to invest, they rely entirely on the manpower of the members of their own guilds to stay in the market?
It's not bad, but they dispersed them in a different direction and trapped in wild strongholds.
Spending a few small target funds to "benefit" the entire player group is nothing. It is mainly to find something for the player group to avoid them from always thinking about Shabak City in "Nest Organization".
The most important thing is that you can't always hit us, right?
We have to give members of the Nest Organization and the vassal guild a chance to "take revenge"!
Waiting for these strongholds, while the player forces compete with each other.
You upgrade to level, I add NPC functions, and he builds several defenses and builds them into a level 9 stronghold.
It was time for Zhao Qianyi to lead the members of the "Nest Organization" to arm the armed forces to recover 10 million yuan of "investment" at each stronghold!
This wave, this wave is called borrowing chickens to lay eggs, throwing bricks to attract jade, and occupying magpie nests... In short, it is to spend other people's money to build their own strongholds and ask other people's wives to help raise their own children!
Even if someone sees through his "sincere intentions", it doesn't matter. Now only "Nest Organization" has been upgraded to a level nine guild that can build wild strongholds. I don't believe that those players can resist attacking and occupying those wild strongholds.
Chapter completed!