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Chapter 159 Super powerful Zuma monster

Zhao Qianyi directed the Taoist girls in the protagonist's team to summon their respective mutated skeletons and fighters to form a meat shield and bone grate, and surrounded four mages, including himself, in the corner.

The warrior profession is basically not very effective in Zuma Temple. It cannot be killed, resist, and cannot withstand it, so its only function is to use its own body as a flesh shield to protect the mages who are traveling with it.

Because their current attack power is not painful or itchy for Zuma monsters.

Even if you can slowly grind one, it will definitely not be worth the cost in terms of consumption, so it is better to be a pendant and protect the mage responsible for output.

The Zuma statue and Zuma guards before they were weakened, even if they were just ordinary monsters, their movement speed and attack frequency were not fixed by the "Thunder and Lightning Technique" released by one or two mages.

The "Thunder and Lightning" with at least three mages alternately is needed to barely pull it into a cycle of backward stiffness.

Otherwise, even if the mage is well protected, the Zuma monster who is spinning wildly with afterimages outside the human wall and bone grid will make it difficult for the mage's attack to aim and lock.

It is estimated that few mages like Zhao Qianyi have experienced the experience of slashing Zuma's heels in a "Thunder Technique".

So as soon as he came up, Zhao Qianyi reminded the mages in the team not to greedily choose multiple targets, and focus on him to attack a single monster, otherwise it would be a waste of time and a lot of magic potions.

Currently, in the protagonist team, except Zhao Qianyi.

There are already crazy shackles and long-winded, plus the three mages who are high imitation numbers operated by the little fat cousin.

While Zhao Qianyi was busy with reality, the high imitation name of the little fat man Lin Xuan, "Crazy Shackle" has been pulled up by the Crazy Shackle and the others.

Although it is only level 33 for the time being, in Zuma Temple where the range skills cannot be used, the high imitation number with good equipment is enough to be a member of the output.

The mages are ready, and the Taoists are about to appear next.

I saw Lao Yan Gun move out step by step in fear, and use the "Poison Technique" to paint a statue of Zuma wearing metal fish scale armor, holding a three-pointed two-edged gun, and resurrected in a state with red paint.

The Zuma statue that looks like a human-shaped antelope, the Zuma guard who looks like a human-shaped antelope, and the Zuma archer who looks like a human-shaped goat.

They rushed towards them like iron frogs that had tightened the clockwork, slammed and rushed towards them frantically. Old Yanbing screamed and turned his head and ran back!

It’s not that the old Yanbing, who is a level 40 Taoist priest, is too cowardly.

It's really the original version of Zuma monster, leaving him with too much psychological shadow.

Even the weakest Zuma archer can score more than 100 points of his health with one arrow. If the Zuma statue that is much stronger than Zuma archer pokes him with one shot, then wouldn't he be killed instantly?

Zuma monsters, except Zuma archers.

The Zuma statue and Zuma guards will maintain a petrified sculpture until they are alarmed.

Therefore, in the prison room where everyone is, these activated Zuma monsters should have been activated by the players who came in to "exploration" before flying around.

Originally, the area of ​​these small prison rooms in Zuma Temple was estimated to be about 10×10, less than 100 square meters.

However, after ten times the map has expanded, the original small rooms have expanded into vast halls of 100×100!

And there are 113 "halls" like this on the third floor of Zuma!

This has not yet calculated the three-story hall, which is 400,000 square meters in size! It is a fear!

But fortunately, after the map area expanded, the area of ​​the prison room in Zuma Temple became larger.

This made Lao Yangui lucky to land in such a corner without monsters after flying many random teleportation scrolls.

But the problem is that there were only a dozen Zuma monsters in a prison room, but now there are at least hundreds of monsters crowded in it.

This made the obstacles formed by the worn wooden boxes scattered in the room and the dirty moldy beds, and the human wall bones barely built a safe corner, saying: Don’t dare to move! Don’t dare to move!

Without saying a word, Zhao Qianyi shook his hand and smashed a lightning on the head of the Zuma statue that rushed the fastest. With a "shorts~" sound, it made its whole body "crack!" tremble, and its footsteps paused for a moment!

And at this moment, the three mages of the protagonist team also followed and threw out their respective lightning.

Alternating lightning struck, and the electricity could only tremble back and forth in place, and could only watch the same kind rushing through it in groups.

In order to prevent the Zuma monsters from rushing to the nearest and threaten the warriors and mutant skeletons who formed the human wall bone grid, Zhao Qianyi used the Zuma monster's fire-proofing characteristics to throw fire walls in front of them.

At the same time, he did not forget to teach the other three mages who could not be locked intently like him, using the package bar to force the target ID.

However, this skill can only be used by "native" players, and outsiders obviously cannot use this because of tricks caused by game program factors.

The four mages, plus Zhao Qianyi's double casting speed, are almost equivalent to the output of five mages.

The original version of the ordinary Zuma monster has amazing attack power and movement speed, but its health is still normal.

So killing a Zuma statue only requires two rounds of attack by four mages, which is relatively fast.

After Crazy Jailing and others adapted to this battle mode of standing and output, the speed of clearing began to gradually increase.

The group of monsters in Zuma Temple is very simple. Apart from Zuma archer, Zuma statue, and Zuma guard, there are only two auxiliary monsters that are responsible for harassment and control of the field.

So they just need to remove the troubled wedge moths and horn flies first, and then gather fire at a fixed location to remove the ranged monster Zuma archers that threaten the mage.

You can hide in the corner with peace of mind and use "Thunder and Lightning" to slowly clear the incompetent and furious Zuma statue and Zuma guards who can only be outside the walls and bones.

Zuma Monster is worthy of being the highest-level monster in the game at present, with an amazing explosion rate!

Almost every Zuma monster will more or less burst out some spoils, gold coins, or potions, or various three-professional equipment.
Chapter completed!
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