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Chapter 829 Acquisition of Westwood

When players discussed that Shigeru Miyamoto suddenly announced his joining the development team of "Super Balotelli Galaxy", the first version of Jester's "Monster Hunter", which is the Western mythical version of "Monster Hunter", has also been completed. Three days ago, more than 20 media were invited to the headquarters of Mars Entertainment for its last trial before it was released.

Although the media that came to participate in the trial signed a confidentiality agreement, they could not disclose the content in the game until the game was officially released.

However, to put it simply, the impression of this game is still allowed.

Basically, the ratings of these more than 20 media outlets are exactly the same as amazing game, which is very attractive. There is a kind of game that is difficult to put down the controller as soon as you get started. However, the game is still a bit difficult, especially some challenging goals. For some people who are not masters of act games, it may take several attempts to challenge them to succeed.

An editor of the official media of "game" Mars Entertainment said something interesting about them when they experienced this game at the Mars Entertainment headquarters, that is, it was difficult to hunt a monster, especially to complete the achievement challenge. The editor said that he failed more than 300 times in this challenge before he succeeded.

And his number of times is not the most among all those who have passed this challenge.

Basically, this time, those who went to the Mars Entertainment headquarters for testing were all veterans of act games. Even they thought the game was difficult, not to mention ordinary players.

So, after this news came out, many players complained on the forum that they hoped not to make the game too difficult or have difficulty adjustment options, so that players with poor hands could also play this game. A lot of similar content was posted. There were also many people who agreed.

Of course, some people are sarcastic about this proposal.

The time of this Jester is often seen on forums, and many players even say that Jester is doing this to steal the job and job of your community manager.

Jester's answer to this question is very clear.

"There will be no difficulty option setting. Because this game has never considered this since its design, and we believe that if the difficulty option is added, it will be meaningless for this game. Because at low difficulty, your victory is without a sense of accomplishment, and the gameplay of this game is exactly here, that is, the sense of hunting."

This answer will definitely make some players unacceptable.

"But we really want to try this game, and we are afraid that we may not be able to control this game!" The players complained so much.

Jester continued to explain: "There is one thing I have to declare that the feedback from many game media you have heard before is high, but because this is also part of the test, we are also considering that the adjustment difficulty is the most appropriate. Although I said before, act games are born to be unsociable, because those who can experience the fun of this type of game may only be a small number of players, but our purpose is to make people who are willing to study this game clearly feel their improvement. We cannot make all players play well as they are willing to play, but at least we have to do it, we can make the vast majority of people who are willing to play, and they can feel a sense of accomplishment."

"So, our settings will be very cautious in terms of difficulty. Therefore, this time the external invitation test is actually a difficulty test. This time, the people who participated. Basically, each one is a high-quality game of the Act game. Playing Itagaki Path's "Shadow Blade" can at least achieve super-tolerance difficulty. Of course, because they may have just played our game and are not very skilled. They did make many mistakes in operation at the beginning."

"But in the final stage of the test, they have performed very well."

However, Jester's answer was not as difficult as the positive answer, so the players asked Jester again with the idea of ​​breaking the casserole and asking the game to the end: "What do you mean is that when it is officially released, will the difficulty of the game be different from this media test?"

"I can't guarantee this. I can only say that our difficulty is set in many situations, but I think the previous test "Monster Leger" is indeed a bit difficult."

Jester did not make any guarantees.

In fact, this time, even Jester himself believes that the sales of "Monster Hunter" will not be too high. The niche of the game type is an unavoidable topic. Although the name Jester is as dazzling as a golden sign in the eyes of gamers all over the world, the game ultimately relies on content to attract players.

Fame can attract some fans and loyal fans, but these people can only be said to occupy a small part of the sales volume. Most of the sales volume depends on the content of the game to conquer other people to buy.

This is true for any successful game.

As long as it is a good game, its sales process must be like this. There is no difference between niche and popular. If you don’t look at the values ​​but only look at the curves, then most good games are actually the same.

Three million to five million copies, this is the sales figure that Jester set for his own game.

In other words, in three versions, each version can sell one million copies, which is an acceptable result. If each version can sell an average of 1.5 million to 2 million, it is a very surprising number. As for higher sales, it is not that it is impossible, but that the possibility is not high.

Because they like to play, there are not many players who can play.

Time flies very quickly.

"Monster Hunter" was originally scheduled to be released in spring. Although Mars Entertainment often delays tickets for various reasons, players originally thought that Mars Entertainment would definitely delay tickets, because Jester said on the forum of the player community that the development team is working overtime to final debugging of the game's difficulty system, which will be the last job before the official release of the game.

Originally, players predicted that the game difficulty might be modified, so it is very likely to be postponed.

However, it is unclear whether the game's difficulty is changed, but Jester personally posted a blue post in the player community, indicating that "Monster Hunter" will be released on the original release date without delay.

This news also makes players very excited. After all, being able to play Jester's game on a scheduled day, as a gamer. There is nothing more exciting than this.

Previously, a game media editor once joked during an interview: "I participated in several invitations to try out Mars Entertainment. I can only say that I really fell in love with this game. It takes a lot of time to play all the content of this game. So, if "Monster Hunter" is officially released, I might resign for this game!"

Of course, this is just a joke. But no one can guarantee whether there are really fans who will do this.

Because Jester's game is so charming.

The release date is June, and it is also the last month for Springfield in the United States. It may be difficult for people in China to understand why June is still Springfield.

Because the solar terms in the United States are different from those in China. In China, spring fields are considered after the beginning of spring, but in the United States, spring fields are only considered after the vernal equinox. Therefore, the three months of April, Five and Six are considered spring fields.

After Jester came to the office today, he received a notice, which was an excerpt from some major events in the industry during the period sent by the administrative department. If you are interested in a certain entry, tell the assistant, and the assistant will get a complete document based on the excerpted entry for Jester to browse.

In this excerpt that was made once a week, Jester originally wanted to have a cup of coffee first and then take a look slowly, but he just took a casual glance and saw a shocking news.

Ximu was acquired.

Jester looked at this report and suddenly the game was unsatisfactory. He suddenly seemed to think of Ximu in another time and space. Although Ximu was no longer the first company in the world to make this type of game, their image in the game is still very strong, and it can even be said that before the release of "Starcraft", their "Command and Conquer" series was a game that could be compared with the series.

This company is basically a person who eats people and does not spit out bones. Moreover, the most common method is to use their methods to destroy a studio with infinite creativity, and then squeeze their brand value, turning them into game factories that are assembled and produce unspiritual works.

Countless acquired studios are dead like this.

The same is true for Ximu.

Jester remembers that in 2015, the original game awards, which was renamed as the original game award, awarded one of the biggest awards to Ximutou, who had already returned to heaven, commending their outstanding contributions to the entire electronic game industry, especially in games.

At that time, Jester was very excited when watching the awards ceremony because he also grew up playing the game of Ximu and had a great impression of these legendary studios that had been submerged in the long river of history.

The award presenter is voice actor Keefe Sutherland, and the speech he gave before the award was also very touching.

"Thank you, I'm very honored to stand here and return to the game world. Here, there are fantasies and dreamers. People have broken through the ways of telling stories and entertainment methods and deeply impressed by this game world. Now, let's witness the two real benchmarks and legends in the history of games, but let's take a look at their stories."

After Keefe Sutherland finished speaking, the legendary scene about the game studio of Westwood began to be played on the screen. At that time, Jester felt as if he had been pulled into the vortex of time and space, as if he had returned to the scene when he played "Command and Conquer" on his computer for the first time and "Red Alert".

Ximutou has made extremely outstanding contributions to the entire game industry. Their conception Dunes, or this type of game, has a very great impact on future generations.

Without dunes, Blizzard might be just an ordinary game studio with as many sands as those of the Ganges River at that time. In the end, they would not make "1" that pays tribute to the dunes. Basically, 1 is a sand dunes that has changed into a skin.

Without Ximu, this type was made, of course there would not be the later 3, StarCraft.

There will be no more games that will be popular all over the world later.

These things are actually the foundation laid by Ximu at the beginning... While recalling these things, Jester drank the cold coffee in front of him.

He regretted that he knew it was a bit late. He was too busy before and did not pay too much attention to the news. He has now purchased Ximutou. According to the same nature as the previous world, Ximutou's future fate seems to be foreseeable. It is impossible to save Ximutou now. After all, it is impossible to spit out the things that have been eaten into his stomach when he has arrived.

However, according to the left, it is inevitable that they will have a stumble with the original team of Ximutu. At that time, they can absorb the talented developers in Ximutu into their own company.

While thinking about this, Jester called Pardo.

Now Pardo is developing 3, and now his identity is not just the person in charge of a game, but the general person in charge of the entire game development department.

"Rob, have you heard about the acquisition of Ximu Tiu?" As soon as the phone was connected, Jester asked directly.

"What? Ximu was acquired?"

Obviously, Pardo obviously didn't know about this. His tone was often full of surprise, because according to his urinary nature, it is very likely that Ximutou, the only company in the game development industry that can compete with Mars Entertainment, would be in a slump. By that time, Pardo and his game development department would really be defeated.

"Yes, I just saw from the assistant's briefing, and I'm asking the assistant to get me the official report documents."

Jester repeated Pardo's question in a positive tone. (~^~)
Chapter completed!
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