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Chapter five hundred and ninety third a very special idea

This game made by Dr. Willie Higginbotham is so simple.

The game is called "tennis-for-two", which is translated into Chinese as "Two Tennis", and consists of an analog computer and an oscilloscope.

What is an oscilloscope?

We should have seen the kind of radar from World War II in film and television programs. The screen that displays the radar is an oscilloscope.

The rules of the game are very simple. There is only a simple "net" and a flashing "tennis". In the game, gravity and elasticity will affect the movement of the "tennis". Everyone controls it through two control boxes. This special device completely attracts the attention of tourists and even allows tourists to spend all their visit time here.

Therefore, on this list of candidates, Dr. Willie Higginbotham's name is also placed first.

Because if Dr. Willie Higginbotum hadn't had the creative innovation at that time, then when would the video games appear? Perhaps no one could know.

Another thing worth mentioning is that Dr. Willie Higginbotum participated in the Manhattan atomic bomb project throughout the whole process. According to domestic terms, he can get the two bombs and one satellite medal.

As for the second place, he is naturally the pioneer of Atari.

Nolan Bushnar, the first to make video games into a huge industry comparable to movies.

His most famous works are "Pong", which made Atari a success, and the sales miracle of home consoles before Jest's dreambox. Atari 2600, there is another famous joke about Atari 2600. At that time, after the prototype of Atari 2600 was developed, it was sent to Bushnar's office. At that time, Bushnar asked his assistant in a tone that could not control his excitement and excitement.

"Do you know what this is?"

The assistant replied in confusion: "Is this our home game console?"

Bushnar immediately denied his assistant's answer in a decisive tone: "No, this is not our home game console. This is the latest version of the money printing machine!"

As Bushnar said, the Atari 2600 in that era was the latest version of the money printing machine.

It can be said that without Bushner and Atari, there would be no current electronic gaming industry. Although because of Atari's indulgence and inaction, they almost destroyed the industry they created.

However, after some discussion, the organizing committee still listed Bushnar's name second on the list.

Basically, although the voting has not begun, basically, the winner of the final Lifetime Achievement Award will only be born among these two candidates.

As for when he will win the award.

Maybe it will take three or four years to get your turn.

Other awards are award selections such as the Best Game of the Year and the Best Game of the Year in various categories. Only games released within 1990s will be qualified for the selection. There is no restriction on the platform for game release, whether it is PC, home console, palm or arcade. Now is the time when major game development companies submit their nomination games.

The formal selection will not begin in January.

The final result will be announced at the GDC Awards Conference.

Basically, although "Exotic Soul-Supering Song" has not been released so far, it is already the most favorable award-winning game of the year. Many media believe that according to the game quality of "Exotic Soul-Supering Song", it would be simply inconsistent to win the best game of the year without winning the best game of the year.

Of course, "Exotic Soul-Supervised Song" is not without competitors. After all, whether it is other game companies or internal Mars Entertainment, many large-scale productions have been released this year, all of which are well-made and highly-reputed works.

For example, the "Final Fantasy" series has its latest works released this year.

But the most popular ones.

It is Yu Suzuki's "VR Warrior" released on Sega Arcade at the beginning of this year. Basically, in the current media award predictions, there are a little more people supporting "VR Warrior".

After all, "VR Warrior" has been on sale for almost a year.

The excellence and shock of this game have long been deeply rooted in people's hearts. Although various media have praised this game to the forefront of "Exotic Soul-Supervised Song", including players who participated in the trial game at Carnival, have also given a very high evaluation of this game, but this is a game that has not been released yet. In this regard, "VR Warrior" has a much advantage.

After Yu Suzuki's exclusive interview with "Game" was published in the latest issue of "Game", it did cause a stir in the industry.

This is even comparable to the big news that Arakawa Min sold Nintendo’s game industry and announced that Nintendo’s withdrawal from the electronic game industry.

"Yu Suzuki participated in Jester's major plan, and Jester promised to make two games for Sega within five years..." When Ken Kutaraki, who was far away in Tokyo, finished reading this interview with Yu Suzuki, he was also in extreme shock, but this cooperation between Sega and Mars Entertainment did not touch his bottom line.

It's just developing games for each other.

Moreover, Ken Kutaraki was a little jealous. Why was Sega's Yusuki so respected and valued by Jester, and there was no such person in Sony?

Their current aces are Namco and Konami. They have made great profits to agree to their games, which are exclusive to their own PS consoles. The most important thing is that they do not have a very powerful first-party development camp like Sega or Mars Entertainment.

Although they have also acquired some game development companies over the years.

However, most of these game development companies are second-rate companies, and the games they produce cannot be called best-selling.

At this time, Ken Kutaraki suddenly felt a sense of crisis, and this sense of crisis was extremely strong. That is, a host development company, without its own excellent first-party development camp, would feel insecure.

Now they can win over Namco and others by relying on their interests, and in the future, they will abandon them for the sake of their interests. Therefore, they must establish their own world-class top game development studio.

Of course, this takes time and money.

In order to prepare for the keynote speech at the GDC Global Game Developer Conference, Jester had to postpone the plan to take the team to China, because he had to stay in China for almost a month. In other words, after the trip to China, he took the initiative to go to Japan to check the situation of the branch. When he returned to the United States, he was about to prepare to participate in the GDC Global Game Developer Conference.

There is no time to prepare at all.

Therefore, he could only prepare a theme before setting off, and then use the more than a month of time to improve the theme as much as possible.

However, things are obviously not that easy.

Jester thought about it for two days, but he didn't think of any particularly good topics for the speech.

This is different from giving speeches to players. Although he is now very good at speaking, this is a speech to game developers from all over the world. It is about the future of the game and explains his game views. It is very difficult to satisfy all game developers.

Originally, Mark Seni's Seni's theory was a very suitable topic, but he has already talked about this topic on several occasions.

The six years of experience in game development that I shared with Itagaki Baonshi is not very suitable.

It’s not that the content is not good, but that this thing is not suitable for giving speeches in public, and he is suitable for one-on-one private apprentices.

The door to Jester's office was pushed open and Mark Seney walked in.

Seeing Jester tilted his body and sitting on the recliner, facing the ceiling, eyes were dull and without focus, he knew that Jester had not yet thought of any suitable theme.

"Hey, let's take a break and have a cup of coffee?"

As he said, Mark Seney placed a cup of steaming coffee in his hand on Jester's table and pushed it in front of him. Jester was not polite, and he directly picked up the coffee and took a sip, then asked Mark Seney.

"Mark, do you have any good suggestions?"

"No." This time Mark Seni answered neatly. He curled his lips and said, "You said that the advice I gave you before is inappropriate."

Jester shook his head without answering.

Instead, he started to drink a cup of coffee in small sips. While drinking, he frowned, probably still thinking.

"Jess, I went to the review department before and found that the expression of the new project has increased by about one-fifth. I took a rough look and found that many projects have good ideas, but it is impossible for us to pass so many project reviews at once..." Mark Seney seemed to want to find some topics to talk about and let Jester take a break from his brain.

However, when he heard Mark Seney say this, Jester's eyes suddenly burst into pieces.

He looked at Mark Seney, who was still saying something with joy. Mark Seney also noticed Jester's strange gaze. He stopped his words, then looked at his body strangely and asked.

"Is there something wrong with me? How do you look at me with this kind of perspective?"

"No!"

Jester's tone was very excited.
Chapter completed!
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