Chapter 482 Isn't it an American RPG?
"Isn't this very clear?"
After hearing Mark Seney's answer, Jester just said so easily.
And at this time, Mark Seney also understood what Jester meant.
Yes, whether a game can sell and sell is not about whether the game is made in accordance with a certain unspoken rule, but whether the game is fun - of course, certain publicity is necessary, and Sony will succeed in the future.
Games of certain quality and large-scale promotion are equivalent to high-selling games.
The game "Runite Guardian" has the name of Jester and will be widely known without publicity. Mark Seni also said that the word "fun" can interpret everything.
In this case, Jester had nothing to worry about.
"and……"
Jester's eyes flashed, and an inexplicable smile hung on the corner of his mouth: "To be honest, in theory, Richard Garrett is indeed qualified to win the lifelong achievement award for GDC, but it is absolutely impossible for the first few sessions. He has to consider these things after all the real predecessors who have developed electronic games have won the award."
Mark Seni couldn't help but nodded. He thought for a while and it was indeed the case.
As he said that, Jester stood up.
"And I have one more thing to announce to the public."
As he said that, Jester paused: "Mark, please contact me for the reporter of "Game". I want them to give me an exclusive interview. The content of the interview is that I plan to postpone the plan for the new RTS game in the second half of this year. I decided to make a truly American RPG game."
When he heard Jester say this, Mark Seney was a little surprised. It was not that he was wondering whether Jester could make excellent American RPGs, because he had already worshipped his game talent since he met Jester. Basically, in terms of games, in his understanding, Jester was not like this before when he was angry with others.
"How could you..."
"hehe."
Jester chuckled again, and he looked at Mark Seney. Then he said: "What do you mean is that, why did I suddenly want to make American RPGs? You can treat it as a fight back for me, a fight back against provocation. Didn't Richard Garrett say that I can't make American RPGs? Then, I'll make one for him to see."
Mark Seney, who has been with Jester for many years and is already very familiar with him, knows that Jester will never change things that have already made a decision.
Therefore, he never persuaded Jester to change his opinion.
Mark Seni just hesitated for a moment and then nodded: "I'll go later, but American RPG is not that easy to make, and I think you rarely play DND board games together... I'm just curious, are you really sure to make an excellent game of this kind?"
Since Jester dares to say that, he is naturally confident.
However, some things are just his own secrets and cannot be shared casually, so he just answered in a very affirmative tone: "Don't worry. I know what I want to do, isn't it just an American RPG? In my eyes, they are not essentially different from other games."
Soon, a reporter from Game magazine came to the headquarters of Mars Entertainment and gave a very brief interview with Jester.
It is difficult to get the interview opportunity of Jester, but basically every time he gets it, it means that Jester wants to say something that is enough to ignite the entire game world.
Another issue of "Game" is released.
"Jest directly criticized Richard Garrett: Are your games also called American RPG?"
In the morning, Smith, who had just hurriedly bought a hot dog at a roadside stall, filled it with two mouths, and then rushed to catch the subway time, suddenly stopped. He took a few steps back in surprise, and then returned to the next to a newsstand he had just flew past.
In the most conspicuous position of this newsstand, there is a magazine he often buys from time to time.
"game".
As a coder working in Silicon Valley, he is also a veteran game enthusiast. From the time he used cards as storage carriers, he became addicted to the abyss of RPG games until Richard Garrett's "Genesis" emerged. For a loyal fan of American RPG games, this is like Jesus' meaning to Christianity.
He looked at the title on the book "Game".
Suddenly, his face became extremely ugly. You know, Richard Garrett was his idol. When he was a child, he dreamed that he wanted to make a game like Richard Garrett's "Genesis".
"Jester is too hungry and ignorant. He dares to look down on Richard Garrett so much."
Smith walked up and took down the book "Game" in the most conspicuous position, and quickly turned to the page of the title on the cover, which was an interview about Jester.
Because Richard Garrett had previously mocked Jester's new game "The Stone Guardian" that was not worthy of calling it RPG, there was also a battle with Jester Lee's fans on the new online forum.
So, during this period, the news about this has been quite popular.
It was already a little quiet for a while, and basically those who were still paying attention to these things were waiting for the final competition in the sales of "The Stone Guardian" and Richard Garrett's "Genesis 4".
However, Jester suddenly accepted such an interview.
It clearly shows his attitude.
Don't you, Richard Garrett, look down on my games? Well, I think the games you make are just shit.
Smith was furious and read the magazine in his hand quickly, but obviously, his behavior of wanting to read it without taking money has already made the newsstand quite dissatisfied.
The strong newspaper owner stretched out a thick palm and pressed it on the page of the magazine Smith was reading, and then said bluntly: "You can't read it if you don't buy it." This made Smith a little dissatisfied. After all, he would buy a copy of "Game" here every now and then.
He is not a fan of console games. Although "Game" magazine mainly introduces console games, it is a comprehensive game magazine after all. There are also many PC game content in each issue. The most important thing is that it often comes with some trial version of the game floppy disk.
Therefore, he also knows Jester very well. After all, Jester's "Hammer of Thor" and "Age of Empires" are so famous. Currently, the most-selling single-player game on PC games. To be honest, he has played both games, which are indeed very outstanding games.
But in the final analysis, Smith is still an RPG game enthusiast, and his love for RPG games is incomparable to any other game type.
In his mind, Richard Garrett is the authority of American RPG games. Since he said "The Stone Guardian" is not worthy of being called RPG games, then this game is definitely not worthy of being called RPG. Moreover, for so many years, Jester has made games, except for the fact that he has made several Japanese RPG games that are extremely boring and have no depth and plot on the console.
"Japanese rpg is also qualified to be called rpg?"
In his heart, Smith curled his lips disdainfully. When he saw the palm that wanted to pull the "game" in his hand back, he said with some displeasure: "Isn't it just a magazine?" As he said, he took out a dollar from his pocket and handed it to the boss of the newsstand.
After seeing the US dollar, the boss of the newsstand naturally smiled.
While finding Smith for change, he said, "This is my last book "game" here, and this issue is very popular."
Smith took the lead and waved his hand impatiently.
While looking at the articles I had not finished reading, I walked towards the subway entrance.
In this interview, Jester's irony about Richard Garrett is almost beyond words. Even in the eyes of traditional American RPG players like Smith, Jester's theme of American RPG is not as solemn as it seems.
"Isn't it just an American RPG?" In the interview, Jester said this to the reporter.
"How could he say such a thing!"
The more I watched it, the more angry he became. Smith closed the game directly, but after thinking that he had not finished reading it, he opened the magazine again and continued to read it.
"Since Mr. Richard Garrett said I don't understand what American RPG is, I plan to postpone the development of this year's RTS game after I have finished a recent private matter, first do a plan for an American RPG game, and then make these two games at the same time."
"Of course, the American RPG game I want to make, that is, DND game, is naturally very different from those you have seen and played or heard of. This is also my usual style of making games. I never do things that others have already made. Even if others have done it, I have to make some differences. This is my style all the time."
After reading this passage, Smith spat directly. (To be continued, please search for Astronomy, novels are better, updated and faster!
Chapter completed!