Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 429 Minesweeper RPG

Jester also captured the change in Rob Paldo's face.

Jester just smiled and continued to say the previous words.

"Say, I can tell from the letter that I have a talent with you this time. I just want to see you. In the development of RTS games, you didn't disappoint me. So, even if you ask me if you can come to Mars Entertainment, I will ask you actively before leaving, because this is what you deserve."

Speaking of this, Robert Pardo didn't know what Jester was thinking. He stood up directly, clenched his fists, his face flushed, and his eyes were full of excitement.

"but……"

At this moment, Jester's words changed, and he waved his hand and signaled Rob Pardo to sit down first, but he had not finished speaking.

When he heard the turning point in Jester's words, Robert Pardo's face, who was excited just now, suddenly showed a worried look on his face. He was afraid that Jester's words just now were just comforting him. In fact, these words later were what Jester meant.

"But you said you want to develop a game with me..."

When Jester said this, he had a look of hesitation on his face, as if he had not made any decision yet, but at least, he did not refuse immediately.

At this time, Robert Pardo breathed a sigh of relief for a moment, at least not that he could not entertain on Mars, but when he heard Jester say whether he could develop the game with him, his heart that had just calmed down suddenly rose again.

Although he does not have specific game development experience, he also knows that being able to develop a game with Jester will definitely lead to great leaps and progress in his understanding of the game.

Jester has also proved this with countless examples.

I don’t know how many of the best game designers in the world are now making great progress after they developed a game with Jester.

"It's not the year now."

While Robert Pardo was thinking about it, Jester's voice continued to sound. Obviously, from Jester's confident tone at this time, he could make a judgment that he had made his own decision on the second question he asked.

So, when Jester's voice sounded again, Robert Pardo's expression became nervous again.

"...I could have brought some ignorant boys like you who were inexperienced and had some ignorant boys like you to play games, but now I am different from the past. The subordinates I need are experienced and have a tacit understanding with me. You don't meet these conditions."

When he heard Jester say this, Robert Pardo also knew what Jester meant, and he was indeed like that.

He was just about to say sorry, saying that his previous request had troubled Jester, but he was able to obtain an internship at Mars Entertainment. This was already a rare thing, and he was very grateful.

However, before he could speak, Jester's voice changed again.

"But I think that experience and tacit understanding are not inherently unchangeable. In fact, these can be cultivated through acquired conditions, so I always feel that it is a big mistake to use these conditions as excuses to reject truly talented people."

When Jester said it, he smiled and said, "Rob...Rob Pardo..." He first said the name of Robert Pardo, and Jester said seriously: "And you are the kind of person I mentioned who is truly talented in this industry that others cannot miraculously."

Hearing such twists and turns, Robert Pardo certainly showed an expression of ecstasy on his face.

Did your idol agree to his request?

"However, you still lack experience, which is the biggest problem." However, Jester's voice changed again. This time Jester stretched out a finger and kept tapping the table. If anyone familiar with him knew that if Jester did this, it meant that he had made a decision.

Jester said that speaking was not fast: "And, in a short period of time, I actually don't have any large-scale game development plans. The development plan I can determine is that I will only make an RTS game every year in the next three years. However, the closest one to the present is probably going to wait until February next year, because I will have some private matters to leave the United States early next year."

Hearing Jester say this, Robert Pardo doesn't say a word, he knows Jester must have something to say.

Sure enough, Jester just paused for a moment, as if he was thinking about something. After thinking for a few seconds, Jester's voice sounded in his ears again.

"But I am a person who can't stay idle. When I have no big plans, I also like to make some small games that can constantly develop thinking. This kind of training of development thinking is very useful for training our ability to make games. My little game this time is a very special RPG, and I plan to ask for help from assistants. I have confirmed one of them. In fact, my original plan was to hire only one assistant, but since you have made the previous request, I decided to increase the number of assistants to two people."

"real!"

When Robert Pardo heard Jester say this, his face once again showed an ecstasy look on his face. This time his expression was much more vigorous than the previous one. You should know that getting an internship opportunity at Mars Entertainment and getting an internship opportunity under Jester is a completely different level of difficulty.

If the difficulty of getting the actual opportunity at Mars Entertainment was one before, then the difficulty of getting the opportunity to get the internship under Jester was one hundred.

Moreover, Jester's surprises to Robert Paldo are not just these.

Jester did not directly answer the 'real' question from Robert Paldo. He just continued to smile and said, "And I can also give you a promise if you perform well this time, I will give you a chance to develop a new RTS game with me."

“Plan to develop a new RTS game with Jester?”

Robert Pardo was once again ecstatic. You should know that each of the games that Jester participated in the development is a classic in the entire history of the game. If he could also participate in the development, his abilities and reputation would be greatly improved.

Just as Robert Pardo began to think about it again, Jester had already stood up, obviously, he was planning to say goodbye.

This time, Jester was quite satisfied with the meeting. After all, he got a top designer who would definitely gain a great reputation in the RTS field in the future.

And in Robert Pardo's ears, he also heard the last words Jester asked him when he left.

This sentence also made him feel a little strange.

"Have you ever played minesweeping?"

After the figure of the car Jest was riding in disappeared, Robert Pardo was still thinking about what Jest suddenly turned his head and said to him before getting in the car. Why did he ask himself if he had ever played minesweeping?

Of course I have played minesweeping. How could he not have played such a classic PC game?

He was thinking about what the minesweeping game had to do with Jester. He knew that this game was originally created by Jester and was then produced by John Carmack. At that time, Jester had just established Mars Entertainment, and Dreambox had no shadow yet. The famous John Carmack, who is now known as the God of Programmers by programmers in the industry, was only fourteen years old at the time.

But what does this mean to me?

In fact, Jester just deliberately joked with Robert Pardo when he left. Of course, this joke was not random. There is a reason for him to do this, because the RPG game he plans to develop next is a mine-sweeping RPG.

In fact, this was also a sudden idea. Before he traveled through time, he knew that a studio in China was developing a mine-sweeping RPG called "The Stone Guardian".

Although "Runite Guardian" is not the first minesweeping RPG, it is the first one that Jester played, and it really left a deep impression on him. This is a very excellent game. Whether it is gameplay or settings, it can reflect the surprises the designer wants to give to players everywhere.

Jester and a member of the development team are friends. He has played the test version before, but he didn't expect that the production was really exquisite and attentive. Although it was just an incomplete version, it was also very playable. Even if you say that even such a small game is playable, it is so high that it is so playable that it is so loud that it is so loud that it is not known where it is.

For example, the game "Xuanyuan Sword: The Door of the Dome" is a bad work that is insulting the bad work, like a Tuo Xiang, which is insulting Xiang. It was really hard for Jester to imagine that such a work would have the face to sell it?

Jester is not a picture party, but a game released in 2015 and a masterpiece can only reach the level of the first-generation PS in the picture. How can such things be tolerated and forgiven?

When the generation of "Auntie Sword" was released, it was ridiculed for a long time because the picture level could only reach the level of ff10 nine years ago. However, "Xuanyuan Sword" even ignored the level of ps2 and directly improved itself to the level of ps.

It is not a picture party, but it is absolutely unwilling tolerate it. Today's domestic manufacturers are still using so-called feelings to consume players.
Chapter completed!
Prev Index    Favorite Next