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Chapter 404 The boy from Poland

In fact, what Hirai Kazuo guessed was not exactly right.

Jester did not tell Nintendo about the World Electronic Games Association and the formulation of game rating standards. In fact, he had never even talked about the game exhibition with Nintendo. From the beginning, he did not want Nintendo to participate in this matter.

This matter was not something that Hirai Kazuo and Koguchi Kuroo could make a decision. When Jester talked about this matter to them, they just wanted them to be a voice messenger and pass on his meaning to their respective backers. The biggest benefit of doing so is here. If Jester talks directly to Shizuo Nakayama or Ken Kutaraki, if something rejected happens when they are not clear about their intentions, it will not be a good thing for both parties.

More importantly, if Jester makes this suggestion to those who can make decisions in these two companies, he will come from the position of a weak person that is often mentioned in negotiations, because he is pleading for his own mercy.

But if you pass a message through someone else like this, it would be fine if the other party doesn't turn around and contact him. If the other party contacts him, then you will be in the advantageous party in the negotiations immediately because the other party makes a request to him. Just by passing an intermediate retelling, you can easily make the same thing easier to attack and defend.

Of course, if Sony and Sega agree to these two suggestions, he can only go back and wait slowly.

Jester returned immediately after discussing this with Hirai Ichio and Kusuo Koguchi. This is his nature and he has no interest in these banquets. Although many Hollywood celebrities want to get to know him, Jester has no interest in them at all.

Marcin Ivansky was just fifteen or sixteen years old and graduated from high school. He was a Pole. He originally lived in Eastern Europe under the terrifying and high pressure rule of the Soviet Union. It was impossible to come to the Western world, but now it is not the most severe period of the Cold War in the past few years. Even the red behemoth of the Soviet Union was planning to change color. In addition, his father was a film worker, so he was fortunate to be able to travel with his father in Western countries.

Originally, his father could only visit and study in some Western European countries. After all, his reputation was limited and the films he produced were not particularly outstanding. However, as his fame increased, a film by Marcin Ivensky's father was actually attracted by a small film festival in the United States and became a candidate work, so Marcin Ivensky's father was invited to the United States.

At the same time, Malchin Ivinsky was also here.

This was the first time that Malchin Ivensky came to the United States, to Los Angeles, the center of the West Coast, to Hollywood, the heart of American movies. He had been to Paris, to the Federal Germany, to the Apennines, and to England. Those places were much more prosperous than a small town in his hometown of Poland. Almost before that, he thought that the places he had visited with his father were paradise. It was the most prosperous place in the world. The most important thing was that there, Malchin Ivensky had first seen electronic games.

That feeling is no less than seeing God.

Now that he has come to the United States and is one of the most prosperous Los Angeles in the United States, he knows that compared with this place on the other side of the ocean, those so-called Western European countries are simply no different from the country - in any aspect, there is no place comparable to the United States.

The most important thing is that he saw a wide range of game consoles, all kinds of game cartridges, and even sixteen game consoles that he had never heard of!

As for what the Sixteen is, Malchin Ivansky now doesn't know, but he knows that this is a very good game console, many times stronger than the Atari game console he played in Poland. Even in Malchin Ivansky's eyes, even comparing Atari with this new Sixteen-bit computer called dreambox2 is an unforgivable crime.

Mars Entertainment Marcin Ivanski has heard of it. This company is so famous, even in Poland. When he was in Poland, his favorite thing to play was to bill the games on dreambox in rental stores based on time, and this is their most popular project.

However, dreambox is too expensive, and there are very few people who can afford it in Poland. Even if you rent it in a rental store according to time, it is not something that everyone can afford.

His family has a good family condition and he can squeeze out some money from his pocket money from time to time to squander the game, which has made many projects that are almost the same age as him feel extremely.

However, the game cartridges here are too expensive. For example, the cheapest game cartridges on PCs are almost thirty dollars. However, if these game floppy disks are in Poland, even if they are genuine, they will only cost fifteen pounds. If you buy pirated versions in those distribution centers, then it will only cost three pounds.

"Sixty dollars!"

He was browsing here while drooling in a shopping mall game counter, and most of them were games he had never heard of. Ivansky suddenly saw the price tag on a very beautifully packaged game placed in the most conspicuous position on a PC game counter, and then he exclaimed.

You should know that the price of PC games is the first point compared to console games. Generally speaking, the general price is thirty or forty dollars, and almost no one can reach fifty dollars. This is comparable to any random game on a home game console that will not be less than forty or fifty dollars, and some games that can even reach sixty dollars, which cannot be compared with the price of any game.

But after repeated confirmation of this game, this Malchin Ivensky, was a perfect game for PC games. It was priced at 60 US dollars and placed in the most conspicuous position.

"Thor's Hammer..."

Malchin Ivensky whispered the name of the game. The game has a very exquisite outer packaging, with an exquisite picture printed on the outer packaging, which is a pattern of a fully armed anti-terrorism team member aiming at the assault rifle in his hands.

I have to admit that just because of this outer packaging, Malchin Ivinsky was very moved.

"This is the same game as Conrat!" At this time, Malchin Ivensky remembered a shooting game he had played on dreambox. It was the best shooting game he had ever played. He never thought that a shooting game could be so fun, but because the hourly price of dreambox was too expensive, he had only played it once or twice and had never had fun.

At this moment, a salesperson on the side also discovered Malchin Ivensky's actions. When he saw the child staring at the packaging box of "Thor's Hammer", he assumed that this was also a potential buyer who was extremely interested in this game.

Maybe it’s not a busy time now, and there are no customers except the child in front of him, so he took the initiative to come forward and chat with Malchin Ivansky: “Do you also like “Thor Hammer”? This is a very, very fun game!”

The salesperson said in a very tempting way.

But obviously, he was wrong about the not-so-big boy in front of him. The boy who had just arrived in the United States for the first time from Poland was called Marcin. Ivansky knew nothing about the game "Thor Hammer" that almost any game player in the United States, which must have heard of.

After hearing the salesperson's question, Malchin Ivensky looked up and the salesperson who was constantly smiling at him was also very curious about this game, so he asked: "Is this game the same as Conra? Is he as fun as Conra?"

To Marcin Ivanski's surprise, after he said this, the salesperson actually looked at him with a very surprised look, and then said in a disdainful tone: "Conra? Is that kind of game worthy of being compared with "Thor Hammer"? It's not whether "Thor Hammer" is fun with "Conra", but "Thor Hammer" is a thousand times more fun than "Conra"!"

"impossible!"

Almost blurted out that Marcin Ivensky absolutely did not believe that there are still games in this world that are more fun than "Conra". Among all the games he has played, there is no game, whether it is dreambox, nes or PC, which can be more fun than "Conra".

"Impossible?" The salesperson seemed to be still insisting on his own opinion. When he heard the little boy in front of him retort without any strength, he still looked disdainful: "You have only played a few games, but you dare to say it is impossible? If you can say this, it means you must have never played "Thor Hammer"!"

Marcin Ivansky opened his mouth and wanted to continue to refute, but he really couldn't say anything to refute, because he did, as the salesperson said, he had never played this game called "Thor's Hammer", and even heard it today.

If you haven’t played it before, how could you have a say? (To be continued, please search for Astronomy, novels are better, updated and faster!
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