Chapter 219: The Great Voyage Age Released
Seeing this scene, Jester only sighed.
I don’t know why, but it was abrupt. This poem appeared in Jester’s heart. It was a poem by the Qing people. Beauty has been like a famous general since ancient times, and we are not allowed to see white hair on earth. Perhaps this poem is not particularly suitable for use here, but for no reason, this poem popped out of Jester’s mind.
Think about how majestic Atari was back then.
Jester has never been worried about his fate in Mars Entertainment. He is familiar with the context of history. Perhaps his company will have ups and downs due to the changes in history, but he believes that his company will never follow Atari's footsteps.
Atari's failure on the new console has nothing to do with their console. 7200 is a very excellent console. Although it is not as good as its dreambox, it is no less than Nes. The reason why they failed to return to the electronic game industry is just to pay for their former Atari's big impact. It is amazing that there is no game company or third-party developers willing to develop games for Atari.
Moreover, their own development capabilities cannot support their hosts at all.
It is very, very difficult to support your hosts with only your own products. Jester's current Mars Entertainment can only be said to be mostly supported by itself, but Jester knows that Nintendo has been working on it for more than ten years as a company supports a platform.
Putting aside the reasons for the opponent, this is indeed a great company that deserves respect from all game practitioners.
Not to mention their games that are used as benchmarks to drive the world's game industry forward, this spirit is worthy of admiration. In Jester's mind, although Nintendo often blackened, his respect for Nintendo and Mr. Yamauchi is no less than that of Shirooshi Nakayama, who has the title of Contra.
"Salute to those who have died in the sea and are about to die in the sea."
Recently, this stele that once made a beach in the Mediterranean Sea, which was once again dubbed the warriors who were brave enough to challenge the most harsh nature, was once again dubbed and appeared in many media or newspapers.
This is a very obvious slogan to pay tribute to the Age of Discovery. This year marks the 463rd anniversary of Magellan's voyage around the world. This is not a very obvious year for integer commemoration. However, when commemorating the Age of Discovery, which was once the most respectable historical event for whites, they always spared no effort. Whether this is an integer year or not.
In fact, those who are interested have long discovered that in the past two months, there have been some abnormalities in the reports in some newspapers. It is like for no reason, every now and then, some stories about the Age of Discovery have been brought out again. After being edited to a certain extent, they appeared in the newspapers openly. After a new work by a studio under Mars Entertainment and a game of the Age of Discovery theme was officially revealed, people who are interested suddenly realized and knew who is doing it in the middle.
As Mars Entertainment spared no effort to promote the great era of the Age of Discovery over the past two months, many people have become interested in this period of history again.
For Jester, that's enough.
Sid Mel's attitude towards games can no longer be described as rigorous. In the words of Jester, it is harsh. It seems that for Sid Mel, letting him make a game is not about making something to entertain the public. Instead, he is conducting scientific research and development, allowing no mistakes to appear. Jester has a bad temper when developing games, and sometimes some mistakes are too low-level. Jester will scold him without hesitation, so Jester is often called a tyrant by his subordinates.
But Jester vs. Sid Mel is a tiny witch.
Jester is absolutely assured about Sid Mel's literacy of simulation games. The father of civilization's understanding of such simulation games is not comparable to that of himself. Even if he has many games in his later generations as references, he is still very inferior to Sid Mel. Especially when Jester heard Sid Mel talking about the game covering the entire human civilization mileage in his mind, Jester found that he had nothing to suggest to Sid Mel.
However, Jester still made a lot of suggestions for this "Age of Discovery", most of which came from the masterpiece of the same name by Han Yangrong.
This setting of strengthening the RPG element also made Sid Mell feel very good, especially in the Age of Discovery, when everyone wants to be a hero.
The sales of "Metropolis" are popular on the front line, especially in the Japanese market. Its popularity is even more than when "The Legend of Zelda" was released a few months ago. Especially this setting of a female character as the protagonist is even more interesting.
Although Jester had known that Nintendo, who could dominate the electronic game industry in two eras, was not so easy to defeat, Nintendo's resilience still surprised him. Although Nintendo, who had no super horse, was far away from the domineering aura they showed at the same time, their strength still made Jester not underestimate.
Think about it, a game company with much stronger R&D capabilities than Sega in history, with a large number of third-party companies, and a huge Japanese market guarantee, no matter what, this cannot be a company that can defeat it by itself.
On the contrary, now he has a dominant advantage in the North American market, and he has won it with the reputation established by excellent games. If he dares to relax a little, he may be caught up with Nintendo. Through these two games, "The Legend of Zelda" and "Metropolis", not only Jester, but also those who originally disdained Nintendo in the entire Mars Entertainment, he also completely knew what a powerful company this is.
The sales exceeded 1.5 million sets in one week, which is even more powerful than the "Heavy Fighter" a month ago. Of course, the Japanese version was not released in the first week of "Heavy Fighter", and the American version of "Metropolis" was released at the same time, which has a certain advantage. However, even if the sales of "Heavy Fighter" in Japan in the first week of "Heavy Fighter" in the United States and the first week of Japan were included, the sales of "Heavy Fighter" in the United States and the first week of Japan were just like "Metropolis".
On the subsequent sales list, these two games also won't be able to solve them.
Sid Mel's "Age of Discovery" did not catch up with the Christmas promotion, which made the players who had long been enticing and were looking forward to it were very dissatisfied with the players who were looking forward to it. Fortunately, it was not much later, and it was finally officially released on Christmas with the full support of Jester.
For this game, Jester doesn't pay much attention to sales. After all, this is a game that focuses on simulation. Although it has added a lot of rpg elements, relatively speaking, simulation is still the main gameplay. This is very different from "Flame Emblem". When Jester made "Fire" "Fire", it actually strengthened the rpg elements of "Fire".
Otherwise, it would be extremely difficult to open up such a brilliant situation in this era with the setting that is too prominent in Fire Labyrinth.
"Age of Discovery" is completely different. In Sid Meyer's hands, this is a simulation game with rpg elements.
When this game was released, Jester was actually nervous. He hoped that this game would achieve good results, but he was worried that this game would fail.
On the New Year's Day, although it was New Year and the game was not produced by Jester, there were still many fans of Mars Entertainment, because the final official version of this game was confirmed too late, and even the review editors of "Game" magazine did not get the game's cassette in advance. When they got it, they could only be published in the first and half monthly magazines of the next month after the review was completed.
Therefore, "Age of Discovery" was released at the same time as "Game".
Some people first go to the place they often go to get a copy of "Game" and then wait for the release ceremony of "Age of Discovery", and doubling it by the way. In this magazine, how to evaluate this game also gives them a clear idea.
masterpiece!
This is what "game" commented on "Age of Discovery" for this game. However, in the comments later, the editors of the magazine held a bad argument about this game. First of all, almost every editor who participated in the evaluation believed that this game was an absolute masterpiece. Even in the eyes of many players who like this game style, in the eyes of players who like this era background, this may be a work that is even better than "Fire Pattern".
However, if you are grateful for this game mode, you don’t like trouble. People who lack interest in "Age of Discovery" will not like this game very much.
Therefore, for the rating of this game, "Game" gave a thirty-nine mark, which is a score that they don't agree with. They think this game can give a full mark, but this is a result after the mean. For the evaluation of this game, in addition to the masterpiece, this will be a game that will love him to death, and those who don't like him will hate him to death.
Finally, "game" magazine also predicted the sales of this game.
The results of all their editors this time were very consistent, and this is a game that will not be very popular.
When Jester saw this report, he knew that this would affect the sales of the game, but after thinking about it for a while, he still did not interfere with the magazine. This was what he promised at the beginning, and now he naturally won't violate his oath.
Moreover, he recognized it.
Chapter completed!