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Chapter 148: The Choice of Two

Jester, who returned to the hotel, was still thinking about the last conversation he had in Hideo Kojima's apartment.

The conversation was not long because it was too late. After Hideo Kojima opened the door by Jace, he actually didn't need too much guidance from Jester. Kojima had written novels for several years and his brain ability was even stronger than Jester. The entire conversation process was basically that Jest was constantly luring Hideo Kojima to perfect the architecture of this infiltrating game.

Basically, the game's framework is written by Jester, a framework that gradually matures and can perfectly match the current hardware conditions. The game's plot is very similar to the first part of mg. The plot of this part is also the beginning of the entire story line of mg. Although it does not have the classics of the second part, it is also considered good.

After more than an hour of conversation, Jester looked at the watch and felt that the time was almost over, so he offered to say goodbye.

Hideo Kojima's expression could tell that he was still in an excited state. When he was talking to Jester about this game that he had a sudden inspiration, he almost ran to his bedroom with a speed of 100 meters and took out a stack of manuscript paper again.

In just one hour, he wrote seven or eight pages of manuscript paper.

After Jester offered to say goodbye, it was obvious that there was a look of disappointment on his face. However, Jester was his boss, and it was really late now, and he had no better excuse to continue talking. Although he really wanted to do this, because the content about this game in his mind was like waves. Countless thoughts kept flashing like sparks from flints, and they could not stop at all.

And just now, my boss seemed to be chatting and laughing in a moment. I just talked about this infiltrating game and the framework, and it was very suitable for the settings of this game. It was like I had experienced many hard work or thoughtful thoughts. The rest only needs to be repaired and added some optional details by myself. This ability also made Hideo Kojima dumbfounded - before that. He never believed that there were such people in this world.

But when he saw it with his own eyes, he knew what it means to say that there are people outside of people and there are heavens outside of them.

When he left, Hideo Kojima sent him downstairs. Jest had just opened the car door and suddenly remembered that an incident had not been resolved. It was this game that they had been talking about for more than an hour, but no one thought of giving him a name. Of course, Hideo Kojima might have thought of it, but he thought that this game was not designed by him alone, so he was embarrassed to mention it on his own.

But Jester did not expect it before.

So, Jester stopped in front of the car and turned around, and a puzzled look appeared on Hideo Kojima's face. He was a little confused about why Jester didn't get into the car directly.

Jester didn't say much nonsense, but said straight to the point: "By the way, Xiaodao, we haven't set a name for this game yet, so you can give it a name and use it as the code name for this game for the time being. After you finish planning this game, let's discuss it together in the company. If everyone agrees, then make a formal name."

Right to name!

When he heard that Jester gave the naming rights of this game to himself, Hideo Kojima was also shocked. You should know that according to the practice of game development, only the producer of a game can name the game, and his boss is also a senior designer. It is impossible for him to know this rule. But he gave the naming rights of this game to himself, which means that his boss intends to be the designer of this game?

Thinking of this, Hideo Kojima looked at Jester differently.

The other party's expectant eyes made Jester feel a little shy. He didn't like being looked at by a man with this kind of eyes, so Jester could only cough and said in a deep voice.

"You have finished writing the project of this game first, and I will talk about it. In principle, I agree that you are the producer of this game. You should have heard of Seifer Daberwater. He is like you and is also a new employee. He wrote the project of "Sheriff Balotelli". After watching it, I thought it was good, so I directly let him serve as the producer. The production of this game is also very good. Now he is the only designer who has won a studio for our Mars Entertainment."

This story is very famous in the gaming industry. Not only in the gaming industry in the United States, but even in Japan, these game development companies will naturally be amazed at Jester's courage and allow an inexperienced designer to act as the producer of a large-scale scroll game. Of course, it is certain that they are envious. However, because of the system of seniority and lifelong employment, it is impossible for Japanese people to learn Jester's method.

But despite this, the spread of this story still made some employees at the bottom of these game companies a little jealous. Of course, they were just jealous. They would not do it if they asked them to leave their jobs and go to Mars Entertainment to pursue such ethereal opportunities.

Hideo Kojima is different. He has heard the story of Seifer Daberwater being promoted from a newcomer to the head of the studio. It is like he can go directly to the club to play mahjong and play games because he doesn't like economics. He is not a traditional Japanese who follows the rules, and he also believes that he should not lead a project of his own as a person in charge until he is at least in his thirties and make the game he wants to make.

He is now extremely eager to turn his ideas into reality.

Seifer Daberwater is his role model for his struggle. He often warns himself to become the head of the studio in the shortest time.

This is why he valued his first game planning so much before, and why he turned gray after seeing Jester after listening to his game called "The Great Escape" and showing an undeniable attitude.

He was so eager for success as Cyff Daberwater once.

Jester waited for more than a minute, and saw Hideo Kojima still being stunned on the spot. He was a little impatient and asked directly.

"Didn't you think of the name of the game yourself?"

Jester's question woke Hideo Kojima from his thoughts. He also heard the impatientness in Jester's tone, so he waved his hand quickly: "No...no, I have a few alternative names, and I was making the final choice just now."

"Oh?" Jester raised his eyebrows slightly after hearing Hideo Kojima's answer. He continued to ask in a curious tone, "Have you decided yet?" In fact, Jester wanted to know whether the name that Hideo Kojima now came up with is the same as the name in his memory - this is also a kind of evil taste of Jester.

Most importantly, Jester felt that only Hideo Kojima was qualified to give this game a name because it was essentially Hideo Kojima's work.

Hearing Jester's inquiry, Hideo Kojima first let out a breath, and his originally frowning eyebrows quickly stretched out. Obviously, he also made his decision in this short period of time.

"metal-gear." There was almost no pause, and Hideo Kojima spoke two short but powerful English words.

"metal-gear..." Jester also silently recited the two letters, and then he sighed in his heart. It was indeed the same name-of course, Jester now needs to pretend, showing a puzzled look. He squirmed his lips and muttered the two letters in a low voice, "Alloy...equipment? Are you sure?"

After hearing this question, Hideo Kojima nodded without hesitation: "Yes."

"Okay, the name is good."

Jester nodded in agreement, and then stopped wasting time. He directly got into the car from the door he had opened before. After starting the car, Jester poked his head out of the window.

"I will give you two jobs now. Choose one. The first is to start preparing the plan of this game called "metal-gear" from now on. Show it to me after it is done. If it can meet my expectations, then I will give you a chance to set up a R&D team. If it does not meet expectations, then this game can only end like this. The second option is to participate in the R&D team of an Rpg game this time. Your responsibility is to write some plot texts and design some game systems, and participate in the production of a large-scale game throughout the process. Then you write the plan of "metal-gear", you can choose one."

Jester said as he said that when he finished the first option, Hideo Kojima's face showed joy. He was just about to agree, but Jester didn't give him a chance to interrupt and directly said the second choice. After hearing the second choice, Hideo Kojima's expression changed significantly. He was obviously able to participate in the development of this game that was rumored to be popular within the company, and also be able to participate in the production of a game under the hands of Jester, the world's best designer. For a newcomer like him, it is an extremely precious learning opportunity.

So, after Jester's two questions were discussed, the face of Hideo Kojima, who was originally confident, also showed a hesitant look on his face.
Chapter completed!
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