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Chapter 117 Before CES

Knowing this history, he naturally knew that Nintendo was playing a trick of selling dog meat without changing medicine. Nintendo was worried that Atari's impact might have a great adverse impact on their release of game consoles in the United States, so he did not copy their FC's name, but instead changed the packaging for FC ingeniously. However, except for the appearance and name, the inside was not changed and turned into NES, which became such a high-end thing as Nintendo's entertainment system.

In fact, it is essentially a game console.

Jester was disdainful of this kind of selling dog meat with a sheep's head. He was not worried about the bad impact of Atari's impact on the home game console market. In his eyes, the revival of electronic games is the wheel of history. No one can stop it, nor will it be transferred by any will. It is just a matter of time.

Moreover, he had already explained it very clearly through the article "GAME" before. What they want to sell is a game console, not something else.

Play-Enjoy, have fun, this is the slogan Jester prepared for his home game console.

Picking up a document on the table, Jester took a look, and then fell into deep thought. This was a letter from Columbia Film Company. They asked whether they could buy the adaptation rights of the movie "Sir Balotelli". They did not directly tell the intentional price in it, nor did they mention the number of adapted movies to be purchased and the box office share after they were released. It was just a simple inquiry.

Adapting his game into a movie is definitely what Jester wants to do. After all, this is a good thing that can enhance the influence of game characters. Many game companies in his memory will adapt similar film and television works for their game characters - movies, TV series, and cartoons. However, he originally wanted to do it himself, but being able to cooperate with a movie giant is a good choice.

Moreover, Colombia has just escaped from the fake check storm in the 1970s, and after joining forces with Coca-Cola, it is even more in the rising period of career, which is indeed a very good choice.

In Jester's impression, although he was not familiar with movies, he was very familiar with famous companies in the history of games, not to mention being a Sogoo, he was naturally familiar with Sony's most famous acquisition case in the 1980s. In his original time and space, Sony acquired Colombia from Coca-Cola for a total of $5 billion in debt, which caused a great sensation in the United States at that time, and to be precise, a great panic.

At that time, the most famous and best-selling publication in North America was published on this topic. Newsweek published a special issue with dozens of pages, with the title being extremely alarmist - "Japan bought the Soul of America". The cover was originally a registered trademark of Colombia, the Statue of Liberty in the United States, was replaced by a Japanese geisha wearing a kimono and a thick white powder on his face. In addition, the US manufacturing industry at that time was defeated by the Japanese manufacturing industry, which made the Americans, who had been already infuriated by Sony's acquisition.

In this special issue of the most influential magazine in the entire United States, based on the results obtained through the polls, it asserted that Sony's acquisition was a more terrifying threat than the Soviet military power.

When Jester read this history, he could only experience the thrillingness of this incident from the simple and simple words between the lines. Under this pressure, it is indeed amazing that Sony and Akio Morita were able to complete this super merger.

However, if you agree with this matter, there is no rush to discuss it. Judging from this official letter from Colombia, they only have such an intention, not very urgent. Moreover, in Jester's mind, he doesn't want to sell the adaptation rights of "Sir Balotelli". After all, he has another game with it as the protagonist waiting to be released.

This even better game made with Supermaster as the prototype template is the killer weapon for Jester to open up his home game console sales. Although he had prepared a game like "American Cube" that he had high hopes for, which made a lot of famous and supportive games like "American Cube" in the same period in history, Nintendo also had the same famous Donkey Kong to assist, but it still did not completely open up the US market. It was not until Supermaster was released that NES's success was so natural.

In Jester's eyes, even if he goes to talk to Colombia now, the price he offered by the other party will definitely not reach his psychological price. It is better to make a decision after "Ballotelli's Alien Adventure" is released.

Moreover, he is about to attend the CES exhibition and will not have much time to talk to Columbia Film Company about this matter in the next half month.

The preparatory preparation team has arrived in Las Vegas for three days early and is preparing for the venue booth. After all, this CES exhibition is extremely important for Jester and Mars Entertainment, and it cannot be missed. Moreover, after Jester learned about the time of Nintendo's product launch, he immediately changed the time of his press conference in a targeted manner.

Jester was very insidiously setting the time three hours after the Nintendo press conference ended, and he prepared an extremely delicious meal for Nintendo at this press conference.

"Dangdangdang..."

At this time, a knock on the door sounded in Jester's office. After he said, he came in, and Nakayuji, who had a little tired expression, walked in quickly.

After all, he was about to make a plan to cheat Nintendo, and Jester was not allowed to be careful. Although he had seen the demonstration that Nakayuji had given him in the R&D department before, he was still a little worried, so he called him over and asked again.

"There is nothing wrong with our simulator?" Jester spoke in a very serious tone.

As soon as he heard Jester ask about the simulator, a hint of excitement appeared on Nakayuji's face. After all, this was the biggest result of his hard work for such a long time. Originally, his English was very much like the Japanese tongue-rolling sound, but in the past six months, his English has become much more proficient and authentic. At least Jester doesn't sound as hard as he did at the beginning.

Nakayuji nodded without hesitation, and then said in an unquestionable tone: "Don't worry, BOSS, I have simulated it hundreds of times. Although the sample is still a bit low, I think there will be no problem."

"That's good." Hearing Nakayuji's reply, Jester finally nodded.

This simulator is the key to his preparation to trick Nintendo.

"But..." A look of curiosity suddenly appeared on Nakayuji's face. He was a little reluctant to speak. Jester smiled and waved his hand, indicating that he could just say it.

Then, Nakayuji took a breath and said with some confusion: "BOSS, although I shouldn't ask, I still want to know that it is impossible for us to sell this simulator. However, you have given me a lot of support in the past six months and spent millions of dollars in research and development. What is the purpose of such an FC game console simulator that cannot bring you direct benefits?"

Before Jester could reply, Nakayuji bowed violently and continued in a very grateful tone: "Also, I am very grateful to the BOSS for giving me the opportunity to develop FC simulators. The growth I felt during this period was huge, but I still hope that the BOSS could let me make games. Although it is very challenging to do simulators, I feel that I have worked hard but cannot create profits for the company. This is emotionally unacceptable to me, and I also like to make games very much."

After listening quietly, Jester smiled. He didn't want to say this too in detail, but just said simply and perfunctorily: "Sometimes, profits are not just about making money directly."

After saying that, Jester paused for a moment, and seemed to think for a while before he answered Nakayuji's second question: "After this CES exhibition is over, I will take you to make a game myself. Recently, Sega's Nakayama Hayao called me several times, saying that their new console has been ready for the final debugging and the development machine is also ready, and asked me when the game I promised to make for their game console."

"Make a game for Sega?" When Nakayuji heard Jester talking about Sega, he thought of the sharp sarcastic language of the HR of Sega when he encountered when he was going to the interview, and he suddenly became a little unhappy.

Jester also knows this story. Yuhi Yoshiro Tamaki had talked to him before. He didn't expect that the father of Sonic, Nakayuji, who had created countless brilliant achievements in Segarri, would have such a big prejudice against Sega because of such a trivial matter.

Although he was a little proud, Jester still felt it was necessary to comfort the other person as much as possible.

"Don't think that Sega's game is not enough. This game is very important to us. The previous contract can be negotiated. This is my biggest weight. If not, the cunning people at Nakayama will be willing to give up the somatosensory technology of their large arcades? Now the team I sent to reply that Sega has no private information, and the development process of the game "HANG-ON" is also fully open to them, so I naturally cannot break my promise. For Sega, the sales of their new consoles are more important than anything else."

Moreover, as he said that, Jester became a little depressed. He seemed to be blaming himself, "I blamed him for being a big talk at the time. Now I feel a little regretful when I think about it. Now I have become a shooting myself in the foot. If the game I made for Sega cannot sell a million sets, then I will give Sega the copyright of the home machine of "America Square" to Sega."

"One Million Sets!" Nakayuji, who first heard the content of the contract between Jester and Sega, also grew up in surprise. This number was too incredible. Even Nintendo, which is still in Japan, had the highest sales of the highest game, which was only more than 1.5 million sets. The impact of the one million sets on him was too great, which made him not react for a while.

Jester didn't continue to say anything. He waved his hand and said to Nakayuji: "You go back first and have a rest. Our charter flight will fly to Las Vegas in the afternoon."

After Nakayuji left, Jester looked at the white area outside the window, and couldn't help but think of the CES exhibition that was about to arrive and the formal confrontation with Nintendo, which also made Jester feel a little excited.
Chapter completed!
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