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Chapter 5 Preliminary

Unless it is due to some special reasons, these companies that can survive in the market will respond very well to sudden competition.

There are not many companies as frustrated as Symantec, but there are not many. After all, issuing stocks to raise capital is a common occurrence in the capital market.

The current law protects the rights and interests of shareholders of all sizes, which naturally brings certain damage to the actual operators of the company.

For example, Apple's founder Jobs was run out of Apple by shareholders. He first went to Japan to make a four-wheel drive car, and then returned to the United States to start Pixar Pictures.

Now Apple's situation is getting worse day by day. The shareholders who drove away Jobs finally remembered to ask Jobs to come back.

Jobs is still very affectionate about this company he founded after leaving Atari.

So he sold Pixar Pictures to Disney for cash out, and then returned to Apple.

Now that he has returned to Apple, he is streamlining Apple's complicated product line.

Sometimes too many product lines are not necessarily a good thing.

Although the product line is rich, to a certain extent, it can siege consumers from multiple angles without blind spots.

No matter what level or function they want, they can be found in this brand.

However, this has several major problems.

One of them is the cost issue. If multiple products need to be produced, multiple production lines are required on the inelastic production line. Even if elastic production can be carried out on the elastic production line, it will also require a lot of costs to the proficiency of employees.

The second is the brand image problem. If there are multiple levels of products, the cheapest, or the lowest-end products that the general public has the most contact with.

The lowest-end products are naturally more affected by costs, and more affected by costs, and the products will definitely be unsatisfactory.

Consumers' perception of a brand is certainly influenced by the high-end products of the brand promoted in advertisements, but more of the feelings come from the relatively low-end products of the brand in their hands.

There is no good product when it is cheap, so naturally, the reputation will not be much better.

It is precisely because of these two problems that Apple has caused too low profit margins, total sales to decline, not making much profit, and even began to lose money.

After Jobs came back, he directly cut off his low-end product line, and at the same time began to shrink Apple's business scope, and then began to launch a new Apple Macintosh computer with high added value and exquisite design as the selling point.

In just a few months, the apple, which was almost cold, actually began to burst into vitality again.

Back to Villford, Valve is a typical high-tech enterprise.

The employee benefits are very good. Apart from the occasional crazy overtime work on the eve of the release of the game, the valve factory itself does not work much overtime.

However, the valve factory has been brightly lit recently, and they also want to add a box opening system to "Counter-Strike".

The entire system is not complicated. Although there is no way to be truly random, pseudo-random is still easy to do.

The key question is how to push this unboxing system to the player, and the player also allows the installation of this system.

You should know that "Counter-Strike" itself is not an online game, but a stand-alone game.

What is the characteristic of a stand-alone game? It can be played without internet connection.

Even in some places such as school computer rooms, once "Counter-Strike" is installed, it will never be connected to the Internet once in its lifetime. At most, it will be connected to a LAN.

If not all "Counter-Strike" have this system, it will probably be much less attractive to players.

However, although Wanhu's "Counter-Terrorism Operation" must be connected to the Internet to play, it limits the use scenarios that this game can be played to a certain extent. For example, a school computer room is basically unnecessary to consider.

However, once mandatory networking is implemented, there is an advantage, that is, it can keep all online games in the same version.

As a ten thousand households of the operator, if you want to add anything to it, there will be no hindrance. As long as the server updates, players who log in to the game will start to update after that.

Even recently, tens of thousands of households have been developing a pre-updated technology.

What is a pre-update?

Pre-update means that when you are playing the game, you will download the parts that need to be updated first to your computer, then install them, and then automatically decompress and release them. The next time you play the game, it will naturally be the latest version.

Pre-update is a very user-friendly strategy, and it is not difficult to implement from a technical perspective. However, the reason why few manufacturers do this is actually because they are not careful.

Only by thinking about problems from the perspective of players can we gain money from players more easily.

Many people understand this, but those who understand it may not be willing to implement it.

Why?

Because the electronic game industry is now highly industrialized, those who learn to make games do not necessarily like games, nor do they have a consistent enthusiasm for games.

They are more about completing tasks assigned by their superiors, and do not think about whether they need new things in the game.

However, this is not necessarily a total bad thing.

In the 1980s, the reason why Japan had so many amazing games was indeed because the game producers at that time liked games and loved games.

However, if they were so refined, placed in the present, the 21st century, and the current large-scale games, they would probably never have been able to make a game in their lifetime.

In the era of Red and White Machine, the largest game capacity was only 32 trillion, and today's electronic games are not a big deal, even 320 trillion.

Therefore, the organization's clear hierarchical management is more adaptable to the current situation.

The passionate game manufacturers in Japan have been getting worse day by day because they stick to the things they used to do.

Nowadays, G-fat is not as deep as he thinks about. What he thinks about now is very simple, that is, how to let players actively connect "Counter-Strike" to the Internet.

Moreover, he is also trying to find a way to achieve a more special game update method. Update through the LAN...
Chapter completed!
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