Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 7 Talking

After Takahashi finished speaking, he looked up at Hiro Kudo, and then continued to speak when he saw the curious expression on Hiro Kudo's face.

"I think this is the reason why Japan's street chances surpass the United States." Takahashi moved the coins on the table, making it noise.

"I wonder if you have discovered that Japan seems to have more coins than other countries. After so long in Japan, I discovered one thing, that seems to be that everyone has a large number of coins in their hands.

Compared with paper money, coins are heavier and less likely to carry. People often prefer to use inconvenient coins when purchasing goods.

There are more and more vending machines on the roadside, which should also verify my statement.

I think arcade machines are actually a better choice to consume these coins than vending machines. No one cares about these coins and falls on the ground. No one except children are willing to pick them up.

People have a lot of heavy coins in their pockets, and arcade games are fun enough. I can’t think of a reason why people don’t exchange coins for happiness.”

Kudo nodded from time to time as he listened to Takahashi's analysis. Although Takahashi didn't say much, he was logically self-consistent. This is very rare. You should know that most people cannot do the simple four words "that means something".

Kudo Hiroshi, who has a broader vision, can naturally connect the theory and reality that Takahashi said. Think about it, people are really annoying about these coins. It seems that these annoying coins are really one of the reasons why the Japanese arcade industry takes off.

"I admit that what you said makes sense, but do you know. The revenue of the American arcade industry in 1982 was as high as 8.9 billion US dollars. You know, American movies are good, and the revenue of American movies is only 3 billion US dollars. Do you know what this means? Are you still sure that the Japanese arcade industry will surpass the United States?" Kudo used more information he knew and misled Takahashi by using information asymmetry.

"The American game industry is not..." Takahashi swallowed it quickly before he finished speaking. He realized that what Kudo said was in 1982. He just wanted to say, "The American game industry has not collapsed yet?"

In his impression, the decline of the American electronic game industry and the rise of Japan's electronic game industry have a very critical time node, that is, the Atari impact in 1983 and the Atari collapse.

As the largest arcade home electronic game console manufacturer in the United States and even the world, Atari Company and many game companies have released too many junk games on the Atari 2600 home game console platform.

The extremely low-quality Spielberg movie adaptation game, "E.T. Alien", released on Christmas 1983, was the fuse, which made most American consumers and investors lose confidence in video games.

Consumers vote with their feet and no longer buy electronic games, and a large amount of capital escaped. The American electronic game industry collapsed. Millions of unsold "E.T. Alien" cartridges were transported to the deserts of New Mexico to be buried, becoming an urban legend that has been circulating for many years.

"What do you want to say?" Kudo Hiroshi doesn't like people who are hesitant.

"Hasn't the American game industry collapsed?" Since it was said, there was no way to continue to hide it, Takahashi simply said it.

"How do you know?" Kudo Hiro was surprised again. Although it was not a secret that the collapse of the US game industry, not many people knew about it in Japan.

Of course, this is not because the Japanese people do not pay attention to foreign news, but because the Japanese local game manufacturers deliberately blocked the relevant news.

Maybe it was because of the defeat, maybe it was because of the US garrison in Japan, maybe it was because of American movies and music.

In short, Japan in this era admired all aspects of the United States very much, whether in production or manufacturing, and in many aspects, it was consciously imitated.

Although the physical distance between the United States and Japan is so far away, if the majority of consumers know that electronic games will be no longer popular in the latest trendy United States, it will definitely have an impact on the Japanese game industry.

For consideration of its own interests, several local game manufacturers in Japan joined forces to block the news through the media.

Ordinary people don’t understand this news, but the Japanese gaming industry has deep thoughts about the collapse of the United States.

The most prominent point is that Nintendo established a premium system and a game review system on its own home game console, the Red and White Machine.

No game can be released on red and white machines without Nintendo approval and permission.

This ensures that the low-quality games on red and white machines will not be overflowing.

The accompanying monopoly, unexpected additions, led to the formation of the Nintendo Empire.

Hiro Kudo was a little suspicious. Which game company was the spy sent by this kid in front of him?

No, no spy will foolishly say that he is Chinese, so put a prominent mark on himself.

But it is really strange to say that he is not an insider in the industry and is quite familiar with the game industry.

Takahashi said lying with his eyes open, "You know I am Chinese, and the places where I live are Chinese. Many of them have been to the United States, and they told me this."

"Oh." Kudo Hiro nodded, and that made sense.

For the past two hundred years, Chinese workers have been around the world.

Although local workers often look down on Chinese workers, entrepreneurs from various countries like Chinese workers very much.

Workers hate Chinese workers because they are low and hardworking, which has robbed their jobs. Entrepreneurs like Chinese workers because they are low and hardworking, which allows them to spend less money and do more work.

"Well, you said it very well." Kudo Hiroshi handed the note in his hand to Takahashi. Takahashi took the note and took back the coins on the table.

"You can go to the game department to play "Golden Digger", which is also the game that the company is about to release recently. If you play more, it may be useful."

"I understand." Takahashi closed the door, took the note in his hand, and went to the Finance Department to collect the money.

I thought the Finance Department would take out two thick stacks of money and give it a black plastic bag, but I didn't expect that what I got was two thin paper money.

Takahashi looked at the two banknotes and was amused for a while. He actually forgot that Japan had 10,000 yuan per banknote. It's really a long time since I've been in contact with large banknotes.

As for going to the game department to play "Golden Digger", Takahashi went to the game department, but the people in the game department did not let him play. Even if he said who he was and President Kudo asked him to come, he would still not let him play.

There are really struggles where there are people.
Chapter completed!
Prev Index    Favorite Next