Chapter 81 Public opinion
"I can't do this game anymore? Why?" someone asked.
There were similar sounds outside the booth.
The person standing next to the display machine said with regret, "I am very grateful for your support for this game. But unfortunately, the decision-maker believes that this is just a game that will attract interest among game makers, and the public will not be interested in this game. Therefore, after we made the sample, they do not intend to invest in the project."
"It's just that I'm not popular," said Yang Yuansheng.
Cai Minghong glared at him, and Yang Yuansheng stopped talking immediately.
As the company's management, Cai Minghong can understand the difficulties of the company's management with this game sample.
Originally, excellent creativity is considered a minority, but among these excellent creativity, there are often only a very small number that meet the requirements of the market and policy.
In Cai Minghong's view, the most important thing for a game maker is not to make the game he wants to make.
Instead, we find a balanced gathering point between ourselves, players, and governments.
Some producers have made games that they don’t like because of their interests. Although such games can make money, their future growth is very limited. Only by loving and investing enthusiasm in the works can players feel it and let players continue to look forward to new works.
A work like a walking dead has absolutely no future.
However, it is impossible to make the game you want to make, just for your own pleasure, and try to achieve commercial success.
This kind of self-interesting work will eventually become a prop used by a few people to pretend to be (meow).
As for the relationship with the government, it is even more subtle. Even if players like this game very much and you also like it yourself, but if the government doesn't like it, this game will still be cool.
Because the entire large market rules are planned and formulated by the government, and never go against the government. Playing games under their regulations is like dancing with shackles.
However, after giving up the shackles, he didn't even have a dance.
Just as Cai Minghong was thinking, the people who shouted to play also became quiet.
Although these more than 400 people gather here, they look like humans, but the fundamental reason for everyone's existence is still the player.
Only if players like it can they survive.
Another meaning of the World Role Playing Game Conference is that it is also to want role-playing game makers to find a way to allow more players to play role-playing games.
You should know that there are more and more types of electronic games nowadays, but most of the gamers who make games are usually only one type of game.
When you are a role-playing person, you can’t just do role-playing.
However, when they play other games, they often seem to be willing but not capable.
Although popular trends always change, chasing trends is not a good choice for game makers.
After all, it is impossible for all game types to be good at, after all, it requires constant learning and exploration.
When the exploration is really completed, it is very likely that this trend has passed.
For the most popular games, you can copy them at almost pixel levels and sell them as your own game.
In fact, most people in the industry do not have this shame.
Although, doing this can catch up with the trend as soon as possible and take a bite of hot food.
Many game makers who attended the "Wasteland" series have played it and they all find it fun.
Unfortunately, it was cut off due to copyright reasons.
Today, when they saw this new game sample, they thought they could play the spiritual sequel, but unfortunately they still couldn't play it in the end.
"Or why we crowdfund it!" someone suddenly suggested.
Crowdfunding is a relatively fresh word in the gaming circle.
This term was originally born because there was an extremely niche game that the game maker could not survive and did not plan to make games in the future.
Supporters of this game thought this would not work, so they crowdfunded funds to provide the game maker with funds so that he could continue to make the game.
However, after all, it is a game that only requires one person to do, and the copyright is in the hands of one person. Crowdfunding is a very simple thing. There are not many legal issues.
However, this game sample is different.
It is the collective wisdom of the Black Island game production team, and the copyright also belongs to Intel Entertainment.
In terms of crowdfunding, logically speaking, copyright should be distributed to everyone involved in crowdfunding. After all, everyone is a shareholder and an investor.
However, this behavior is completely unreasonable for a regular game production and distribution company.
However, the game producers present obviously have experience in fighting their companies.
You should know that although the United States is the largest capitalist country in the world, it was 1995 and it still maintained the rights and interests of employees born to fight against the Soviet Union during the Cold War.
As an employee, there are still some opportunities to say no to the boss at this time, and have your own ideas, and you can also use your own means to make the boss compromise.
Even when certain socialist countries do not allow trade unions or establish trade unions, this largest capitalist country still has trade unions and will perform their functions.
However, crowdfunding is still a bit difficult for everyone to operate.
"Or, you can change jobs together! There is always a company that allows you to make this game! There is no fear of having an excellent game without investors!" Another suggestion.
There are many things like collective job-changing in the gaming circle.
Because everyone started from interest to career, everyone was more casual.
In addition, making electronic games is actually a relatively light-asset production and production model.
As long as you have a few development machines and a lively brain, you can start to make games in a relatively short period of time.
This is the entire computer-related software industry, which is different from the traditional industry.
Traditional industries, whether they are heavy or light industries, require special factories and special machines. The prices of land and equipment are expensive after all.
Therefore, workers had to strike to fight for their rights because they left no other place to work.
However, those who make video games can leave by themselves and make a brand new video game in a new environment.
Chapter completed!