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Chapter 17 Some Results

The world is changing in a turbulent manner, but the electronic game industry has not changed so much.

One giant has been formed, and the game is launched step by step.

Various novel game theories are constantly proposed, but there are still very few that are truly useful.

Just like most businessmen are poor, economists are poor.

Those video game theorists have really invested as well as they say, so why don’t they make games by themselves?

Even a paradoxical thing happened, although various universities have successively carried out electronic game-related courses and majors.

However, major electronic game manufacturers do not like students who graduate from these majors very much.

Finally, the process of hiring them is also with ordinary graduates in ordinary majors.

The reason why this happens is that the video games appear and the prosperity is too short.

Whether it is the teacher who teaches the course or the editor of the textbook itself, they have never practiced in the field of electronic games.

For game design and other content, they can say that they have reached the nine orifices.

What is really useful is the training for graphics, programs, etc.

However, it is more about teaching a learning method.

Because the industry is constantly changing, and various new technologies are constantly emerging, and the things taught in schools will inevitably become outdated.

In addition, the industry has declined slightly now, basically only graduates from electronic gaming majors in American universities can find jobs.

Besides, even the job they found cannot be said to be very good, they just can work.

This is not good news for graduates who have chosen education loans and will pay more than ten or twenty years of graduation.

But what can we do in such a situation where the world's economy is not very prosperous?

As electronic games around the world are on the decline, even tens of thousands of households have reduced the recruitment of electronic games-related personnel.

However, the other business conditions of Wanhu are good.

China in the 1990s was still in a relatively "chaotic" period.

Since the founding of the People's Republic of China, the wealth created by the people with public ownership as the core has been divided and broken.

A few people make more money with this wealth.

At the same time, various commercial activities began to become more and more frequent.

For example, the communications industry is undergoing revolutions again and again.

Now, Wanhu has also participated in this revolution.

At this time, the mainstream mobile communication method was still simulated communication in the big brother category.

Although this communication method has many advantages.

However, there are many disadvantages, which is that the support capability for large-scale concurrent communications is very poor.

Because the construction of a call network is not cheap, the price of Big Brother is not low.

However, people also need mobile communications, so at the request of some departments, Wanhu has created a mobile communication network with telephone communication systems as the main network.

That's right, this network was originally born in Japan, and China in another world has also been introduced. The communication terminal using this system is called Xiaolingtong.

However, there are still some differences between Wanhu Xiaolingtong and Japan Xiaolingtong.

The patent system seems to be a good system, but in fact, many times, patents become obstacles.

Just when Wanhu participated in the construction of a national mobile communication network, another new achievement could be successfully commercialized in Wanhu's laboratory.

This new achievement dates back to 1970.

In that year, an American scientist discovered the function of lithium-ion batteries and published a paper.

In the following twenty years, lithium-ion batteries have been under development, but they are still quite far from commercial use.

Until last year, in 1992, Japan's Sony successfully developed a commercially available lithium-ion battery.

Compared with the non-rechargeable dry batteries used on a large scale and the cadmium nickel battery that can be used for charging, lithium-ion batteries have higher energy density, more cycles, and relatively weak attenuation.

Such characteristics mean that it can be used by small devices.

For example, the big brother who now uses cadmium nickel batteries can completely switch to lithium-ion batteries.

Last year, when Sony's research made a breakthrough, tens of thousands of households immediately purchased a batch of lithium-ion batteries for reverse research.

Based on the accumulation of some in the past, after more than a year of hard work, we finally successfully broke through Sony's not-so-strict patent barriers and were able to produce lithium-ion batteries.

This is a good thing for ten thousand households and even for China.

You should know that whether it is a lithium-ion battery produced by Sony or a cadmium nickel battery produced by other foreign manufacturers, it costs hundreds or even thousands of yuan.

Why is it so expensive?

It's because China cannot produce it.

I don't know how many of these products are.

There are even a group of people who praise foreign companies for this behavior.

They said that this is the manifestation of high technology, and high-tech things should be sold for this price.

You should know that in today's China, a family's disposable income may be less than 1,000 yuan a year.

A battery costs 1,000 yuan, and a big brother sells for tens of thousands of yuan.

Even if the price of communication networks has dropped, it means that big brothers can only use communication tools that a small number of people can use.

Now, Wanhu is participating in the construction of communication networks, and on the other hand, it has made breakthroughs in battery life.

It can be said that it won’t take long to launch a relatively cheap mobile phone in Wanhu.

Of course, according to past experience, Wanhu will also sell the entire chipset and even the solution like a red and white machine.

China's market is very large and very large. Even tens of thousands of households are absolutely impossible to eat it by their own efforts.

What's more, those manufacturers that produce red and white machine-compatible machines have formed an interest group around tens of thousands of households.

With the help of this huge interest group, many things will be much easier and more convenient to do.

However, among mobile phone developers, Wanhu encountered some conceptual problems.

After all, Wanhu started out as an electronic game. All the leaders mean that they can play electronic games on their mobile phones.

However, if you want to make your mobile phone play electronic games, you have to create more circuits and the cost will increase a lot.

Those radical proposals that can play games anytime and anywhere are simply unrealistic to realize.

Finally, Takahashi came forward and integrated the games on the previous Wanhu electronic game handheld console into his mobile phone to solve the problem of games and costs.
Chapter completed!
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