Chapter 47: The Day of the First Release
"What's wrong?" Takahashi asked softly with his hand on his uncle's shoulder.
"No, nothing..." Uncle quickly wiped his tears with his sleeves. He was silent for a while and said, "Oh, the company said he didn't want me anymore. I asked me where I was not doing well. I could change it, but they still don't want me anymore..."
Takahashi patted his uncle's shoulder and continued to listen to his uncle.
"They said that the company lay off employees and temporary workers like me would have to be laid off. But they obviously still have temporary workers working. Me, me! Alas..." Uncle sighed.
Takahashi saw his uncle so sad, and he blamed himself for thinking about it. He had known the layoff plan for a long time, but he neither greeted Hiroshi Kudo and Yuji Kudo nor told him first.
However, the uncle's next words made Takahashi go from guilt to anger, "I was bullied..."
"Who, who bullies you?" Takahashi interrupted and asked before he could finish his uncle's words. Although he was a bit rude, he knew that if he really asked his uncle to start talking, it would only be a long self-examination. He kept exploring why he was bullied and how to do better so that he would not be bullied anymore.
However, this is useless. The uncle is too kind-hearted and always compromises blindly. He will survive by striving for peace, and he will perish by striving for peace. No matter how good he does or how perfect he does, he will not fight, and those who should bully him will bully him.
"Several colleagues and ministers..." said the uncle, "Xiaoqiao, don't argue with them."
"Uncle, don't worry, I won't go to argue. If I don't let it go, I'll stop working. Let's rest for a few days." Takahashi comforted with a wonderful smile on his face.
"That's good, that's good." said the uncle.
"By the way, which minister is it?"
"Minister of Game Department."
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When Yuji Kudo and Takahashi were in the United States, Shinichi Nakamoto returned to Tokyo. After returning from Nintendo, Kyoto, he brought back a red and white machine development system.
On this development machine that can relatively conveniently develop red and white game games, Shinichi Nakamoto made the final modifications to "Golden Digger" before submitting for review.
Takahashi didn't have much time to participate in the modification. During this period, except for playing games downstairs every afternoon, he spent most of the rest of his time in the comic editorial department next door, and discussed special comics about Hudson's games with professional comic editors and painters.
The first issue of "Interstellar Power" has a good response, and the second issue is also in production, while the fifth issue is expected to be released on time with "Gold Digger", adding fuel to the sales of "Gold Digger".
Because the minimum capacity standard of Nintendo cassettes is 20k more than Atari's 4k, reaching 24k.
It's a waste not to have to, and it won't cost less.
Therefore, when Nakamoto Shinichi Nakamoto added many special effects to the game when he made the final version.
Although the effect is definitely incomparable to the newly launched arcade games, among the red and white games released at the same time, the screen effects are not only top-notch, but at least they are medium to the upper hand.
In order to make the game smoother, Shin Nakamoto increased the number of pictures of each animation by one to two. Especially the column climbing animation that was previously ignored due to capacity has been greatly improved.
In order to make the protagonist more conspicuous when digging a hole, Shinchi Nakamoto was still above the digging position, an animation with 50% transparency was added.
Although it looks a bit strange, it is indeed much more conspicuous and is not so easy to ignore. Finally, Takahashi suggests that this translucent animation is explained as the splashing soil when digging a pit.
On June 15, the final version of "The Gold Digger" was completed and sent to Nintendo for review.
On June 17, Nintendo approved the review.
On the same day, Yuji Kudo borrowed 300,000 yuan of production funds from Hokkaido Tomeng Bank in his personal name, and then used a third party authorized by Hudson's Nintendo as collateral to borrow 700,000 yuan of card funds from First Quotation Bank.
On June 20, Nintendo confirmed that the payment was in place and commissioned the factory to start producing Hudson's millions of "Gold Digger" cartridges.
On the first day of order disclosure, Hudson, who had never made a headline, made a headline for the first time.
[An unknown small factory has made huge loans to create one million children's games!]
Although Nintendo's commissioned production is expensive, it is very efficient.
On July 10, after twenty days of intense processing and production, 500,000 cassettes were completed. While the remaining cassettes continued to be produced, Nintendo's logistics system began to operate the nationwide distribution of "Gold Digger".
[Unover of one's own ability, Hudson, a small game manufacturer, is selling goods nationwide!] This is reported by the Tokyo Asahi Shimbun.
July 19th, Golden Day, Friday, the first day of summer vacation, "Gold Digger" will be released nationwide, and the first issue of "Gold Digger" comic "FC-Rocky" section of the Primary School Pavilion "Korokoro" comic "FC-Rocky" will be released simultaneously.
[Dancing at the needle tip, electronic games are not risky progress!] This is what the news says.
At five o'clock in the afternoon, when the game was released, Hudson's almost sent everyone out. Akihabara, Shibuya, Shinjuku... all famous shopping malls and game sales places in Tokyo have Hudson's people.
Today's game release is extremely important for Hudson. Whether it is soaring into the sky or heavy debts on the ground, it will never turn over, it depends on how much "Golden Digger" can sell.
At five o'clock in the afternoon, when the start was synchronized, Takahashi stood in front of the counter selling game cartridges in the Nymph area.
Japan loves to queue up the most. Twenty or thirty people were sent in front of the game counter. Although it was not very popular, it was not bad.
There are thousands of shopping malls in Tokyo and tens of thousands of shopping malls in Japan. Nintendo and others have a total of more than 30,000 cassette sales outlets in Japan. If there are 30 people buying "Gold Digger" at each counter, the sales volume on the first day will be 300,000, and even if there are only 20 people buying at each counter, there will be 200,000 sales.
If you sell it according to this sales volume, you will sell out the cassettes in three to five days.
Although the first sales of 200,000 to 300,000 yuan decades later seemed ordinary, it definitely shocked the industry in 1985.
However, the first day's sales volume exceeded one million, and the sales volume in a week was just thinking about how could so many people buy games in such a short time?
Takahashi, wearing a hoodie and hiding his face in his hat, pausing his fantasy in his mind, silently counting the number of people who bought "Gold Digger" at the counter.
One, two, three, four, five...
Until dark and the mall closed, a total of seventeen people bought "Gold Digger".
Takahashi took off his hood and took advantage of the night to rush. In addition to counting sales today, he also had one more thing, which was to continue investigating the Minister of Games.
In one month, Takahashi had mastered the activity rules of the game department director.
It is not a crime to be aided (Harmony) and even if Takahashi announced to everyone that the minister’s aid (Harmony) had three high school girls, it would only make those who know it worry about the body of the Minister of Games.
The long wait is not meaningless. The latest information Takahashi has mastered is that the Minister of Games recently had a hot chat with a female employee from Namco.
Moreover, the Minister of Games and the female staff of Namco have a date on this important day for Hudson.
Chapter completed!