Chapter 28 The game is life
In terms of the number of people involved in the production of the "The Sims" computer version, it is definitely not the same as the big production, and it is even a gap with the so-called medium-sized production. However, in terms of expenses or costs, it has exceeded many medium-sized productions.
The development cost of making a game is generally divided into two types: hardware cost and labor cost, and the cost of software cost is generally attributed to hardware cost.
Although the production of "The Sims" did not cost much in terms of labor costs, it could be said that it was an explosion in terms of hardware costs.
You should know that most of the teams that start-up games are not very rich. The establishment of the company Silicon and Neural Keys relies on the unpaid $30,000 borrowed by one of the founders' grandmother.
This is already very generous in the startup company. More people only have one or two people, and they start making games for two or three hundred dollars.
There are also many successful people among them. These successful people can even be said to be true portrayals of the American Dream and those who embody the American Dream.
Of course, there are countless failures behind them.
After sending out the computer game samples of the Sims, there was no news. You should know that now, tens of thousands of households in North America are also the top publishers in the United States.
The number of people who are ranked means that there are many people who contribute to them. The computer version of "The Sims" follows the normal contribution route, and it is normal to have a reply message after a few months.
However, although the production of "The Sims" has ended, Lisa and Ritchie still often... no! They come to Takahashi and Ai's home every day.
Lisa came here to play The Sims, and although everyone came here, he said that he was pursuing technology.
As an American programmer, Ritchie can definitely be regarded as one of the first programmers to come into contact with tens of thousands of graphics cards.
Moreover, like the core developers of large companies, he can also access some core technical documents of Wanhu graphics cards.
When he discovered that this graphics card could be used to display three-dimensional images, he discovered a new world.
Moreover, when he saw the built-in three-dimensional demo, he could describe it as shocking. You should know that although the three-dimensional graphics look a little simple, they have advantages that are incomparable to two-dimensional images.
Ricci, who was itchy, tried to develop a three-dimensional game by himself.
However, since the graphics card has only one megame of video memory, Ricci doesn't let himself go as he wants. Every minute of video memory is used must be extremely careful. This way, Ricci, who has always been a bit rough and big-hearted, can't stand it.
If Takahashi saw the problems that Ritchie encountered while making a 3D mini-game, he would remember his first days at Hudson.
Maybe if Shinchi Nakamoto made a three-dimensional game, his meticulousness would be useful.
It’s a pity that Japan is Nintendo’s nest and the Japanese host’s nest.
Although Takahashi is interested in promoting computer expansion graphics cards in Japan, many of the current Japanese computers are not ibm-compatible machines, not personal PCs, but some similar things.
If there is only one such machine, it is possible that Wanhu can adapt. After all, Japan's market is not small.
However, there are no less than five types of such machines in Japan. And the amount of each one is not particularly large or small.
Wanhu is not a company with unlimited human resources, so it can only concentrate on the world's mainstream computer standards and make hardware for the entire standard.
Takahashi has not been idle these days. What he has done recently is to observe Richie and observe how Richie uses three-dimensional functions supported by 10,000 graphics cards to develop games.
He even bought a notebook and made a "Ritchie Observation Diary".
He didn't want to observe Richie's funny guy, but to observe how long it would take for a programmer to get started with software related to ten thousand graphics cards.
After all, computer accessories have to face two main groups, one is the user and the other is the programmer.
What users pursue is aspects, it is best to plug and play, and what programmers pursue is actually aspects, and it is best to have zero learning cost.
However, this cannot be done under the current technical level.
Although Wanhu has worked hard to do it.
"Ritchie's Observation Diary" is recorded every day, and finally on the evening of the seventh day when he came into contact with this function, he finally made a three-dimensional model of the first character.
This speed cannot be said to be fast or slow.
Takahashi summarized it and felt that he still lacked special development tools as support, which made the threshold a little high.
However, there are also special three-dimensional model development tools for tens of thousands of households, but the graphics card is still available for a while, so it has not been leaked yet.
The Takahashi graphics card was also pressed earlier, so it is missing in the software.
However, this graphics card has perfect support for two-dimensionality.
The reason why the computer version of "The Sims" has excellent two-dimensional graphics is also supported by the ten thousand-member graphics card.
Although Takahashi thinks that his visit to the United States this time is a holiday, he is a student after all, and he has to make games every night.
Therefore, although it is a vacation, it is not actually a very leisurely counting the sweat on your body every day.
However, this is easier than the president's job.
After all, he prefers to making games than administrative management.
Senior Lisa's senior plays "The Sims" seem different from others. She actually doesn't like to play on the planned route. Instead, she likes to add drama to herself.
Because the game "The Sims" is relatively open, Lisa can also formulate some interesting rules without modifying the game on a large scale.
For example, the game content that Lisa has been trying recently is from creating a game character and playing it until the tenth generation of descendants of this character.
From a realistic perspective, this will be at least two hundred years.
It is very likely that a dynasty has experienced rise and decline in two hundred years.
Two hundred years may have changed a lot.
Although The Sims do not support such an advanced system and the environment does not change much. However, in this relatively fixed environment, different people, different generations, have completely different fates.
Senior Lisa even used this way to play the Zen meaning of "The Sims".
It means seeing through the world.
However, when Xiao Ai saw Lisa in a daze, she advised her, games are games, and life is life.
Chapter completed!