Chapter 43 'The Sims - Death of an Office Worker'
Most people did not expect that Wanhu could find a game type suitable for handheld consoles so quickly, and this type is so unique that it is not easy to imitate.
You should know that Japanese electronic game manufacturers never know the word "skin". In the early days of wild growth, as long as they could make money, they could plagiarize and follow the trend.
The reason why they are now restrained is not because the industry has existed for a long time and the industry has been standardized. It is because players do not recognize those high-quality imitation games.
After a simple analysis, the core gameplay of the game can be discovered. It is nothing more than using a numerical growth system to indicate that the player controls the growth of the protagonist. The money consumed is consumed using various training and consumption that can improve skill points. This investment will allow players to make more money in the future, thereby forming a closed loop of money system consumption.
In addition, we also use methods such as comparison and ranking to motivate players to move forward through comparison and ranking methods.
In order to avoid players from stumble on the fish all the time, some badend bad endings were specified.
In short, it is to ensure that players keep getting stronger, draw better comics, make more money, change to bigger houses, hire more assistants, and make more money.
Takahashi's summary of "The Sims - The Way of the Cartoonist" is that this is a "success science" game.
Why did Takahashi summarize like this?
This is because every action in this game will not be as futile as in reality. It will create an illusion that as long as you do the right thing at the right time, you will definitely succeed.
This is why players feel good when playing this game. Although this game is not real at all, they can experience the pleasure of success in the environment of the game architecture. This positive feedback is so fast that it is impossible for them to happen in reality.
Although the game expresses virtual success, players will still be immersed in it.
Something more interesting happened because of the big sale of this game.
As the producer of this game, Little Geisha succeeds because of players who like to experience success in this game.
She is like why those masters of success can succeed because they are teaching people who desire success how to succeed.
Well... many people who make money also make money because they make money.
Isn't this fun?
Since the birth of Japanese commercial video games, there has been a paradoxical problem that has plagued all practitioners.
It is a game that is successful, if you don’t make a sequel that will continue in full, it will easily fail.
After analysis, Takahashi believed that the reason why this happened was mainly because the producers who made the popular games were confused and didn't know why the game they made was popular. It was a blind cat who met a dead mouse.
If a blind cat can meet a dead mouse once, it does not mean it can meet a second time. If you don’t understand the internal rules of the game’s popularity, even if you are lucky enough to create a popular game, it will be just a lucky one and will be eliminated soon.
Although the little geisha didn't know what the premise for his game to become popular when she finished "The Sims - The Way of the Cartoonist".
But that doesn't matter, she has Takahashi beside her.
Although Takahashi often offers some internal training, there are only one geisha who can enjoy Takahashi's one-on-one teaching, which is unique.
The little geisha has also gained a lot of knowledge and experience, and has figured out the core reason why this game is popular.
The little geisha who figured it out naturally began to make the sequel to the "Sims" series. Because this game became popular in Japan, and because Takahashi said that the current stage of Wanhu handheld consoles is mainly aimed at users, those office workers.
Therefore, the little geisha began to make a game called "The Sims - The Death of Office Workers".
Although the name of this game doesn't sound so auspicious, the core is still the science of success.
In this game, office workers will start from the beginning as newcomers, to the section chief, then to the department head, and then to the minister, and finally reach the peak of their lives, win the daughter of the White and Fumei President's family, and become the new president.
The reason why there is a link to win the daughter of the White and Fumei President is that most Japanese companies are not distinguished by families and companies.
Although an "outsider" will enter the middle and senior management because of his strong work ability, he will almost never become the president.
Therefore, a young and promising member who is favored by the current president, who wants to become the president, almost only the way to marry the president's daughter to marry into the wife.
It is precisely because of this that although Arakawa is not favored by Hiroshi Yamauchi, many Nintendo people still support Arakawa, believing that he can succeed to the president.
There was no other reason, just because he slept with the president's daughter and Yamauchi's daughter.
No matter how bad the various behaviors of Yamauchi's Arakawa Miku would be explained in various ways, and the final result was regarded as a test of his father-in-law on his son-in-law.
It is estimated that few people think that Nintendo's next president will be someone else. After all, Hiroshi Yamauchi has only one daughter, and he can remarry without a daughter, and he can take on another son-in-law with stronger abilities.
It is precisely because the little geisha knew that although Japan seemed to be a modern country, it was still a feudal country that relied on blood ties and used money and thrift as a means. The little geisha knew how valuable it was to Takahashi from scratch and not rely on anyone to build up thousands of households.
Therefore, she also chose to help Takahashi in her own way, and do her best to make Takahashi less worry-free in her family and more in her career.
Of course, not many people can understand her.
Just like those former colleagues, when they knew they were going to marry Takahashi, the new president, they were all envious and jealous.
Now that I know that I still have to make a game to "support myself" instead of living the life of a rich wife, I also say that I am stupid because of this.
A little geisha who has been learning Chinese culture since she was a child, and knows that there is a saying called "How can a sparrow know the ambition of a swan". Although she doesn't think she is so high and powerful, she really doesn't want to be just a vase. It will break with a slight touch, and it will disappear with a throw away.
"The Sims - The Death of the Office Workers" was launched in Japan on May 15th. On this day, there was a long queue in front of all the stores selling "The Sims - The Death of the Office Workers".
This game, which sounds disgusting, seems to have the potential to be popular before it is released.
Chapter completed!