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Chapter 64 Interview

California is a lucky place for Takahashi. It was almost two years ago when he first came to California. At that time, in order to help Hudson retain the game adaptation rights of "The Gold Digger", he and Yuji Kudo flew across the sea to California.

Today, Takahashi's Wanhu still maintains a good cooperative relationship with BroadBond Company, and BroadBond Company has become the largest game publisher in North America with its huge number of agents and high-quality games.

Today, Takahashi took another step from the plane and stepped on the land of California, America, but his identity has changed a lot. From an employee of a game company in Japan that was among the best in Japan, he has become the boss of a game company in Japan now among the best in Japan.

Takahashi's rise is like a legend. In this era, countless companies that started with electronic games are like legends.

Whether it was someone who worked in property management, who sold card and flower books in the past, or who had been engaged in the lottery industry in the past.

Seize the opportunities of the times, grasp the waves of the times, and become a trendsetter. It seems that this is an era where "heroes" emerge and legends are everywhere.

Perhaps, one day in the future, someone might praise this period as the golden age of electronic games.

Takahashi's purpose of coming to California this time was of course not to take over ten thousand households in North America or to inspect.

Takahashi never likes to inspect activities. Good things are good or bad things. Although inspections can make the subordinates do face-saving projects and look rich, how useful is it for real business?

The main purpose of Takahashi's visit this time was to have an interview with Lucas. He met Lucas' identity, one was as the president of Wanhu, and the other was as the main creator of "Metropolis".

The game "Metropolis" has been widely popular among players in the United States, and is expected by Takahashi.

Different countries have different cultural atmospheres, and their responses to the same cultural works are naturally different.

Although in the eyes of others and in the eyes of Japanese manufacturers, Wanhu's "Metropolis" is not a successful work in Wanhu's home console game.

However, after learning that Metroid has achieved good results in the United States, not many Japanese game companies were surprised.

Because everyone is already accustomed to the "upset" in the US market.

Even now, almost all Japanese game manufacturers are working hard to develop the North American market, especially the US market, as long as they have the ability.

As the most developed country in the world, the United States' consumption demand for cultural and entertainment products is objective and huge.

It’s not like Europe. The countries are small and the languages ​​are different. It’s too expensive to enter such a market.

In North America, there are only two countries, one in the United States and one in Canada. And although there are two countries, the languages ​​used in these two countries are both English.

In other words, it is enough to do an English translation on one side, and there is no need to translate other languages ​​anymore. The United States and Canada are both developed countries, with low costs and high profits. Why not give it a try?

You know, the local game market in Japan is still very popular.

Almost all game manufacturers that have produced best-selling game works hold a lot of cash in their hands. These hot money always have a catharsis.

Some choose to build headquarters buildings, some choose to build amusement parks related to their own games, while others have reached such a market with huge potential and are investing in a market share.

Because Japan has Nintendo, although Japanese game manufacturers know the importance of advertising, they are not just propaganda theory.

Only when the game is at its best can they collide with advertising and promotion.

Unlike the overly free American game market at the time, each game manufacturer has a bottom line. This bottom line is no longer low in Japan, and it is even higher in the United States.

Therefore, Japanese game manufacturers are like crossing the river one after another.

In just a short time, it defeated the local game developers in the United States and made money in the United States.

Wanhu of Takahashi also holds a lot of hot money in his hands, but unlike most Japanese game manufacturers, he mainly invested all of this money in his own motherland, China.

Everyone needs a channel to burn money, it doesn’t matter who is smarter and stupider. Although a large number of decision-makers of Japanese game manufacturers cannot understand that China has huge possibilities, they regard Takahashi’s behavior as a kind of sentiment.

Probably every successful person has a dream of returning home in glory.

On the dream of returning home in glory, it is to build your hometown into a developed and prosperous place.

Takahashi's English is not bad. Although he has an accent, it can also be understood by Americans.

He and Lucas met in Wanhu North America, and the two of them fell in love with each other after a brief conversation.

Many of Takahashi have very insights into the concepts and ideas of the movie, and they are very consistent with the general direction Lucas thinks.

Lucas, who was born in special effects, believes that future movies are an era of technology, and visual wonders will be the mainstream of future commercial movies. Although scripts are important, movies without good special effects are like movies that have never had hair. Even if they have a good script, they are like chickens that have never had hair.

Although it is still delicious when roasted, how to attract viewers to eat it with its miserable appearance is a difficult problem.

Although it cannot be said that there is no market for drama films at all, there will only be fewer and fewer drama films in commercial movies.

Takahashi also thought so. He believed that the future commercial movies, the highest-grossing movies, will be popcorn movies.

The special effects of popcorn movies will gradually be converted from the current model special effects to computer special effects.

The two people who fell in love with each other for hours talked for several hours. Nick saw this side of his boss as if he saw a stranger.

I didn't expect the president to have such an opinion in the movie...

Nick suddenly thought that the success of any person is inevitable, not accidental. A person like the president, even if he does not make games, he will become a successful person.

Nick thought of himself again. Seeing the boss who was a few years younger than him talking and talking nonsense, Nick suddenly felt a sense of crisis.

Recently, it has successfully wiped out the sense of superiority and expansion of the formal operation of Wanhu North American.

I'm still too naive and need to learn...
Chapter completed!
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