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Chapter 443: City in the sky, the first day of the national war

October 9th.

Taking advantage of the National Day holiday, the Athletic League carefully encrypted the schedule, allowing wasteland enthusiasts to watch a round of leagues happily during the holiday.

So when the long holiday came to an end, the fourth round of the league came to an end and a small gap appeared in the schedule.

The national war between Wasteland Company was scheduled to start on this day.

On this morning, many people got up early and waited in front of the game console, as if they were waiting for the new district to open.

After eight o'clock, the white lights on the major cities in the game were overwhelmed.

After the white light, the early mission had already been completed, and players who appeared at various airports boarded the competition-specific floating boats.

These floating boats carried them to the launch site in Noah, and then launched them one by one, sending them to space...

It took more than five minutes and was a cutscene. After choosing to be sure, the player had to watch the show. Whether he rushed to the battlefield immediately after completing the mission or was completely uninterested in the national war, it was inevitable.

Dozens of huge anti-gravity spacecraft started and formed a long queue, just like a string of dazzling pearl necklaces, flying into space in an orderly manner. Every player in each area, as long as he is outdoors and has a broad vision, you can see it as soon as he looks up.

The national war began, which was a major event in the wasteland, and it must be of such a large scale. Although... the national server players were distracted a lot of energy because of all kinds of incidents, and the number of people involved in the end was far less than what the game company expected.

The number of ordinary players has been affected, and not many game media have come.

However, those who came here were interviewed with all their best efforts and soon made a report.

In fact, there is no need to report. According to the settings of the Wasteland Company, the carrying capacity of an anti-gravity spacecraft is 10,000 people. By counting the number of huge spacecraft reflecting sunlight in the sky, you can roughly estimate the total number of players participating.

The number of full-level players participating in the Chinese region is about 480,000, which is almost half the difference from the game company's expected scale of at least one million...

At this time, the Japanese and Korean regions, dominated by Japanese and Korean players, supplemented by Australian, New Zealand, Pacific island countries, and Eastern Russia players, had already entered the National War Zone an hour ago.

The final count of the number of participants was 830,000.

In addition to the technical and legal aspects, time zones are also a big problem for the founding war.

It is necessary to artificially make up for the inconvenience caused by time difference through setting and other methods.

The current plan adopted by the Wasteland Company is the simplest and most direct... adjacent time zones and adjacent strongholds.

The Japanese and Korean region was the first to start the country. One hour later, the Chinese region opened. The strongholds were adjacent; another hour later, the Southeast Asia region opened, just on the other side of the stronghold in the Chinese region; one and a half hours later, the Indian region was lined up a little further back, then Europe and Africa, and finally Latin America and North America... and so on.

Some people may wonder, if this distribution is made, wouldn’t the countries at the beginning and end of the country be destined to have no chance of confrontation? Unless all the surrounding countries are defeated and inserted into the entire map?

It won’t be possible at all. In order to solve this problem, the Wasteland Company carefully created a map without a beginning and end.

The national war broke out so hastily that many settings and details were not perfected.

Therefore, we can only adopt some adaptations. These adaptations are unique and cannot be copied, but at least it is enough to start the first national war. As for the future... let's talk about it later!

The first national war map in the history of wasteland - City of Sky.

It is a cylindrical artificial giant city suspended in space. It has a diameter of 100 kilometers and a height of 100 kilometers. If it is cut and spread out from one side, it is a rectangular map of more than 100xπ30,000 square kilometers.

It is equivalent to the scale of several new districts.

But that's not all...

The giant city is suspended in space and maintains its operation with core nuclear energy, cosmic rays and energy from the sun.

The huge cylinder rotates slowly around the center of the column to generate centrifugal force, simulates the effect of gravity, allowing people to walk freely on the inner surface of the cylinder.

However, the inner surface with a diameter of 100 kilometers is just the first layer.

The entire cylinder with a diameter of 100 meters is not hollow, but almost solid.

Below the outer surface, there are sub-exterior surfaces, below the outer surfaces, and there are sub-exterior surfaces...

The structure layer by layer is like an onion, and it seems to be a skyscraper on the earth. It is lined up from the outer surface to the center of the main axis of the Sky City.

This is the whole city of the sky.

If all these spaces were spread out evenly, there would probably be hundreds of thousands or even millions of square kilometers!

Players from various regions were carried by anti-gravity spacecraft, flew all the way from their respective maps to this place, and then drilled into the broken gap in the Sky City to put people down.

After that, these spacecraft did not go back, but stayed, assembled and spliced ​​into a city base on site.

When the base is completed and the city defense appears, the entire cutscene will be considered to be the end.

The whole process is somewhat similar to the task of returning to the ground during the first turn of level 20. The difference is that there are no supply points in the wild here, and there is not even a basic rough map.

Although from the outside, the city of Sky seemed to be well-regarded, and when it got into the inside, it began to rotate with the city, watching the towering ancient trees on the ground emit fluorescent light, and listening to the howlings of beasts and birds in the dark forest...

The environment here is not much different from the ground, and there is no way to judge the southeast, west and north. Not to mention, the enemy's camp has been found and the war has begun.

The national war is not a war, but a protracted battle.

The National War Zone is actually a brand new big map, but the rules of this map are a bit special, and players from all over the world compete with each other, without too powerful NPC forces.

Players have to fight here for a long time, and build bases by completing daily life, strengthen city defense, weaken enemies, and enrich themselves until they finally obtain the battle.

As hundreds of thousands of players gradually settle down, they began to walk around the main base, check various NPCs, and receive their daily daily life.

Many unpublished information have been gradually summarized and sorted out by everyone-=

First of all, the National War map has a war fog similar to the classic real-time strategy games in the past.

The player explored the map, depicted the terrain of the area he was exploring into a map, and sent it to every player who participated in the battle to know that this is the skill of a player with surveying and mapping skills.

However, even if the map is opened, it will only show the terrain and the enemy will not be marked directly on the map unless there is someone nearby.

Terrain angle, field of vision distance, reconnaissance skill level, whether it can be broken through invisibility... All of these will cause huge differences in the intelligence within the range detected by different players.

Second, although there are various daily tasks in the main city, from building roads, stadium bridges, cutting trees, peeling, tanning and forging, all kinds of tasks, the most profitable daily... is to kill people and kill enemies. This is a national war after all!

Third, why once you enter the Sky City, the entire map has no boundaries at all, and it cannot even show that it comes from southeast, west and north.

Players didn't know at first, but as the exploration continued, they gradually understood.

After all, this is a national war, not a classic real-time strategy game. Although there is a fog of war and the map needs to be explored, the information displayed on the map is open to both sides.

Because the people who participated in the war here were ordinary people rather than program npcs.

Even if everyone has a strong patriotism, there is no traitor among the hundreds of thousands of people, there is also live broadcast, and there are reporters who have aerial direct shooting and live broadcasts from various angles and methods...

The information cannot be hidden at all. The enemy is his own, and his own is his own.

In this case, as long as there is a southeast, west and north, and the map boundaries can be distinguished, it is easy to determine the enemy's position.

The national war that Wasteland Company wants is not a rampant and unreasonable battle between the two armies, but a real war with strategy, offense, defense and attention. Of course, we must try our best to avoid this situation.

Fourth, the fairness of the game is ensured, and the difficulty coefficient in the field is quite high.

Of course, it is not as perverted as the third-level ban, but it is definitely better than a first-level ban like the expert field, and is basically at the level of a second-level ban.

Although there are many people participating in the battle, the unpredictable climate, super wild monsters, complex and changeable terrain, and a wild environment that lacks supplies. Once you die, you can only resurrect from the main base, which makes it very difficult to explore the wilderness.

So the first thing for players is to build, build the main base, and gradually crack the control system of the Sky City through daily tasks to suppress monsters in the wild.

In other words, as the level of construction increases, the strength of wild monsters will gradually decrease.

Of course, during this process, the player's equipment strength and playing skills will gradually improve through the tempering of wild monsters.

Only when one rises and the other reaches a certain critical point can the contestants become able to leave the city freely, and then all forces can have the possibility of large-scale encounters in the wild. Before that, they can basically only develop on their own.

Otherwise, the large group of people would leave the city and rush to the local camp, and be wiped out by wild monsters halfway through before they even reached the destination, which would be too embarrassing...

Moreover, this kind of construction is the same progress as the world players!

Because everyone is cracking the defense system on the same floor of Sky City, because this is needed, the injustice caused by the difference in incoming and exiting time can be offset.
Chapter completed!
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