Answers to book friends' questions and remarks
I would like to add to the questions raised by many book friends. First, I hope to see the preface for details. At the beginning, I explained the background set by the Chaos Era.
Another question about game time setting is answered. If you have read the preface, you should understand it.
Chaos Era is a virtual network, and its nature is even more of a game. However, the people who enter it have almost no reality. This is the background, the master is lonely, and when I named this name, I couldn't think of other more representative ones. Perhaps because I wanted to express what I wanted to express in the text too much, in fact, it was true. This was my thought from the beginning.
In addition, for Xiaolin's question, answer 1: She is a player rather than an NPC, but it is impossible to make a phone call. See the preface. Answer 2: She was lit into the sleeping acupoint. Secondly, even if she is awake, it is impossible to know her exact location. When he was arrested, both Lan and Yiyun knew that they were set in the capital of the alliance headquarters, but they did not know the specific location. Xiaolin also mentioned earlier that she was a completely skilled person, and she had never left Dali and threw it into a city. If no one told her, she would not know where it was. Besides, it was a place in the capital guarded by someone? Even if she was not lit into the sleeping acupoint, she could not provide any other clues except for reporting safety.
In my opinion, if you write games, just write games, don’t involve reality. If that happens, I think it’s more like an urban novel, which is describing life. Therefore, I specially set a background that cannot involve reality in the text. Whether it is love, hate, or pain, it will be carried out in the virtual space.
Some book friends also mentioned to me on QQ that if I write like this, I will lose many readers, because many people who love to watch online games hope to see the protagonists have more and more in the game while reality also achieves equal perfection. In fact, I understand that the book friends make suggestions for me, but maybe I am too stubborn. I hope that more people read my books and more people like my novels, but I don’t want to lose my basic attitude and principles of writing because of this. I cannot write novels without regard to the basic laws of the world. At the same time, I will definitely lose them.
Besides, the game is a game, virtual is a virtual, and it involves reality. I really can't accept letting myself do this. Another main reason is that when I started writing this novel, I recall and feel for an extremely old game for myself and my friends. At that time, games were a game for us, and they did not associate with the current money. I like games because I can pursue dreams and beauty that do not exist in the game, but the experience in the game will not change reality like the game, and therefore the game has always touched the hearts of countless people.
The so-called virtual means a space that does not exist, and cyberspace is actually nothing. The biggest difference between games and reality is not the surface rules. The most fundamental thing is that time is limited in reality, and life can only be once, and it disappears when lost. However, in the game, the time in the game is greatly expanded and extended, and death is not the end. It can be done again. As long as we are happy, as long as we have passion, we don’t need to be discouraged because of the fear of death. These are the essential differences from reality, but the people in the game are interactions composed of people in reality. Therefore, some helplessness of love, hate, and love is inevitable. I think so, maybe it is wrong, but it only represents my creative point of view.
Today's online games, such as Warcraft EQ2, have become more and more rigorous in the game system, and the relationship and balance between various things are becoming more and more particular. This is something that online games in the past cannot reach, and it is not comparable to that of a game that has not made great progress in many years in South Korea. I don't know how many people have played a game called Jin Yong's Legend of the Heroes. If they have played it, they may still remember that its internal rules are more perfect and complex than many games now, which still makes me amazed.
It's too far to go, the book "The Loneliness of Masters" has grown very much in the future, so it makes me feel scared when I think about it. The type of online games is no different than other people, because the whole is composed of many people, and all of these people cannot be excluded from the text. I believe that there are a kind of masters in the game that can distance themselves from everyone, but I never believe that there will be many of them. Once there are too many, they will become a group of top experts, right? I can't believe that I can just stroll around and play in the game every day, chat with friends, do a few tasks, and do nothing to reach the best, and then go to a group of girls and they will never change their minds and never waver. They can also fight against ten thousand people in this game, no one can catch them, and even in reality, all girls are just as dedicated to marrying? I just say that the basic rule of love is selfishness and zhan, which is the case for men or women. As for whether this kind of YY is meaningful, please answer me.
Men have feelings, and women have feelings, we are all mortals, neither gods nor demons, so we don’t have the kind of unshakable heart. Feelings bring us emotions, emotions bring us joy, anger, sorrow and happiness, and everything at all times affects our thoughts and actions. There are so many terrible factors that love that is needed forever. I accept YY, but I cannot accept YY’s separation from the basic rules. I can just go to a group of girls and can be devoted to this kind of content. I really can’t write it out. I don’t need to pay or bear anything. I enjoy all the happiness I can enjoy, no tears, no sweat, no loneliness, and I can be invincible in the world in the game, and I can’t accept it even more.
Maybe it's the poison of Korean online games. The strength of a character depends on equipment. A character without top-quality equipment is not much stronger. But do you know that if you don't spend RMB to buy it, it's not up to the game company to modify data. How much loneliness is spent on building a top-quality product? How much boring is endured? How much boring is killed? It seems that it is extreme, and there is suspicion of criticism. Do not do to others what you don't want to do to others. I just want to keep my own creation.
Chapter completed!