Game settings (October 14th
Basic life skills settings:
Life skills are numerous, but the main money-making life skills can be roughly divided into: casting, tailoring, cooking, farming, fishing, hunting, mining, and business.
Among them, casting requires mining and mining raw materials, tailors need to hunt and collect fur, cooking requires hunting and fishing to obtain basic raw materials, and some rare farming
Things are very important for casting, tailoring, and cooking. Businesses will also increase their proficiency and titles based on experience and transactions.
The change of title increases and decreases the amount of money needed to sell and purchase items accordingly. No one in the Chaos Era can live with these things.
The only exception to skills is beggars, but once the identity is defined as beggars by the government and not as members of the Beggars' Gang, they cannot wear any good equipment and weapons.
Until the beggar's identity was cleared by the government.
Introduction to basic character attributes:
The basic attributes can hardly be increased after birth, unless they encounter adventures or take some magic pills and elixirs, they can be increased at the same time.
A drug with basic attribute can only take one of the same type in your life, and taking it multiple times has no effect.
Divided into:
Strength: The initial range is 10 to 50 points, which affects the weight-bearing ability and the physical damage ability of the warrior's external skills.
Agility: The newborn range is 10 to 50 points, affecting reaction ability and insight ability.
Speed: The initial birth range is 10 to 50 points, which affects the sensitivity of the nerves and the body. It is related to agility but is independent.
Root bone: The initial range is 10 to 50 points, which affects the character's survival and toughness, adaptability to the environment, and affects the distance speed of the warrior's internal qi and the capacity limit of the internal qi reserve.
Enlightenment: The range of birth is 10 to 50 points, which affects the speed and depth of learning ability, and affects the upper limit of knowledge that intelligence can accept.
Fuyuan: The range of birth is 10 to 50 points, which affects the chance of emergencies and the chance of unexpected gains and losses.
Charm: The range of birth is 10 to 50 points, which affects the favorability of the first impression of interpersonal relationships and the difficulty of solving unexpected events.
Rationality: The range of birth is 10 to 50 points, which affects the starting angle of judgment of things, affects the speed of acceptance and the acceptance limit of corresponding knowledge. Most of them are rejected by sensory attributes, and in general, one rises and the other goes down.
Sensibility: The initial birth range is 10 to 50 points, which affects the starting angle of things, affects the speed of acceptance and the limit of acceptance of corresponding knowledge. Most of them are rejected by rational attributes, and generally, one rises and the other goes down.
Boldness: The range of birth is 10 to 50 points, which affects the spiritual feeling of the environment and things, as well as the final action decisions on events.
Knowledge: All newborns are zero, which affects the ability to accept and understand things and environment. The values of responses are added implicitly according to the different encounters and accumulations, and from the beginning of newborns, they are transformed into hidden variable attributes that are unviewable.
The character's new attribute value, except for the three items of enlightenment, blessing, root and bone, and special knowledge attributes, only indicates the degree of growth of the character's attribute limit.
Instead of being born, it has the impact of numerical attributes. The starting point at the beginning of the first birth is 10. Only by gradually gaining attributes based on experience and training and learning
It needs to grow, but the actual status of the current attribute is hidden and invisible.
Once a certain attribute limit reaches more than 30, it is a high attribute value. It is worth a question that the perceptual value and the rational value are mutually exclusive. Once a certain attribute is high, the other one is
There are often a few individual cases where sensibility and rationality reach high values at the same time and the values are extremely close. Once this property occurs,
At the same time, understanding and root bones are relatively low, schizophrenia will develop into traits of dual personality. If the values of sensibility and rationality are the same, one of them will be higher than that of them.
The other is more common, and mental mutations often occur when the roots and bones and understanding are relatively low, which is commonly known as mental illness.
Introduction to martial arts and knowledge theory:
Both martial arts and knowledge theory can be studied by participating in martial arts schools, schools established by the government, or joining the army and joining the sects of the world. Those with deep blessings can even be
Encountering hermits to learn. You can also obtain self-study through other ways of personal self-study. It is summarized into martial arts (internal skills, external skills, light skills, etc.), military strategy,
Politics, Confucianism, Taoism, Buddhism, literature, and several categories. There are countless advanced knowledge in it, all depends on the individual's opportunity and level of hard work.
There are corresponding learning points systems for all kinds of martial arts and knowledge theories. The increase in martial arts depends on continuous practical combat to obtain learning points based on the attributes
Similarly, the learning points obtained under the same objective conditions are also different. The learning points of knowledge theory are obtained by absorbing a large amount of relevant knowledge, which can be obtained through books.
It can also be achieved through the understanding that you have heard and seen. By obtaining learning points, finding a master to add the corresponding skills to improve the level, so that you can use it well in practice.
In the Chaos Era setting, there is no so-called blood medicine that everyone can buy anywhere. When a person is injured, he can use external emergency medicine to stop bleeding, or consume the essence and energy value to quickly restore physical strength. However, once the essence value is greatly reduced, the individual's movement ability and martial arts will be greatly weakened. The essence value can restore the best state through the uncertain time. It is difficult to see drugs that can restore vitality and internal energy in a short time. No matter how rich and powerful a person is, he will never be able to obtain a large amount. Sometimes he can get a pill, which is like a life-saving treasure, and he is definitely reluctant to use it at any time.
Chapter completed!